tdf#118856 vcl: avoid flicker in the about dialog
There were two problems here:
1) The flickering widget in question is VclMultiLineEdit, but it wasn't
like its own painting caused a flicker, rather the calling
vcl::Window::PushPaintHelper() already erased the widget and later the
widget painted itself. So the easy way with vcl::BufferDevice is not
enough here. VclMultiLineEdit seems to be working with double buffering
just fine, so enable that in the vcl::AboutDialog ctor.
2) Now that text did not flicker, its background was wrong. In case the
NWF determines some gray background, the background was white for most
text when there was no selection.
When there was selection, then the after-selection area (in a single
line) was fine, but nothing else.
It seems TextEngine::ImpPaint() assumes that no need to set a default
text fill color before drawing text, but the above shows that there is
difference between the starting state and after clearing away a custom
color with SetTextFillColor(). So fix this problem by always explicitly
calling SetTextFillColor() before text paint: either setting the
selection color or the default one.
This brings improvement for the Windows GDI backend; Windows GL, Linux
gen/gtk/gtk3 is unchanged in practice.
(cherry picked from commit 7eb37a422f2e66bc177d72404c53659a248661ca)
Change-Id: Ie7ff3a7f36bedf73424ea579a00588bd8858d6c4
Reviewed-on: https://gerrit.libreoffice.org/77369
Tested-by: Jenkins
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
diff --git a/vcl/source/edit/texteng.cxx b/vcl/source/edit/texteng.cxx
index b6835db..cab426c 100644
--- a/vcl/source/edit/texteng.cxx
+++ b/vcl/source/edit/texteng.cxx
@@ -1964,6 +1964,7 @@ void TextEngine::ImpPaint( OutputDevice* pOutDev, const Point& rStartPos, tools:
{
const sal_Int32 nL = pSelStart->GetIndex() - nTmpIndex;
pOutDev->SetFont( aFont);
pOutDev->SetTextFillColor();
aPos.setX( rStartPos.X() + ImpGetOutputOffset( nPara, &rLine, nTmpIndex, nTmpIndex+nL ) );
pOutDev->DrawText( aPos, pPortion->GetNode()->GetText(), nTmpIndex, nL );
nTmpIndex = nTmpIndex + nL;
@@ -1989,6 +1990,7 @@ void TextEngine::ImpPaint( OutputDevice* pOutDev, const Point& rStartPos, tools:
if ( nTmpIndex < nEnd )
{
nL = nEnd-nTmpIndex;
pOutDev->SetTextFillColor();
aPos.setX( rStartPos.X() + ImpGetOutputOffset( nPara, &rLine, nTmpIndex, nTmpIndex+nL ) );
pOutDev->DrawText( aPos, pPortion->GetNode()->GetText(), nTmpIndex, nEnd-nTmpIndex );
}
@@ -1997,6 +1999,7 @@ void TextEngine::ImpPaint( OutputDevice* pOutDev, const Point& rStartPos, tools:
}
if ( !bDone )
{
pOutDev->SetTextFillColor();
aPos.setX( rStartPos.X() + ImpGetOutputOffset( nPara, &rLine, nTmpIndex, nEnd ) );
pOutDev->DrawText( aPos, pPortion->GetNode()->GetText(), nTmpIndex, nEnd-nTmpIndex );
}
diff --git a/vcl/source/uitest/uiobject.cxx b/vcl/source/uitest/uiobject.cxx
index b8932913..2a86abc 100644
--- a/vcl/source/uitest/uiobject.cxx
+++ b/vcl/source/uitest/uiobject.cxx
@@ -273,6 +273,11 @@ WindowUIObject::WindowUIObject(const VclPtr<vcl::Window>& xWindow):
StringMap WindowUIObject::get_state()
{
// Double-buffering is not interesting for uitesting, but can result in direct paint for a
// double-buffered widget, which is incorrect.
if (mxWindow->SupportsDoubleBuffering())
mxWindow->RequestDoubleBuffering(false);
StringMap aMap;
aMap["Visible"] = OUString::boolean(mxWindow->IsVisible());
aMap["ReallyVisible"] = OUString::boolean(mxWindow->IsReallyVisible());
diff --git a/vcl/source/window/aboutdialog.cxx b/vcl/source/window/aboutdialog.cxx
index b8a8aa5..3bf2dc0 100644
--- a/vcl/source/window/aboutdialog.cxx
+++ b/vcl/source/window/aboutdialog.cxx
@@ -56,6 +56,8 @@ AboutDialog::AboutDialog(vcl::Window* pParent, WinBits nStyle, Dialog::InitFlag
m_xBuilder->get(m_xDescriptionText, "description");
m_xBuilder->get(m_xCopyrightText, "copyright");
m_xBuilder->get(m_xBuildIdLink, "buildIdLink");
m_xVersion->RequestDoubleBuffering(true);
}
void AboutDialog::set_content_area(VclBox* pBox)