tdf#126269 Add clipping to diagonal border lines
See task for in-deep discussion. Needed to do some
re-arrangements to add clipping to diagonal border
lines. It is necessary to only clip visible geometry
but not touch vectors that get added to be able to
solve all that dynamic border line style start/end
overlapping.
Change-Id: I656a5cd63a011140ee1281873e44ab5e60606b67
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/127713
Tested-by: Jenkins
Reviewed-by: Armin Le Grand <Armin.Le.Grand@me.com>
diff --git a/include/svx/framelinkarray.hxx b/include/svx/framelinkarray.hxx
index 46b17c0..d46b376 100644
--- a/include/svx/framelinkarray.hxx
+++ b/include/svx/framelinkarray.hxx
@@ -293,6 +293,9 @@ public:
Returns total output range of merged ranges, if bExpandMerged is true. */
basegfx::B2DRange GetCellRange( sal_Int32 nCol, sal_Int32 nRow, bool bExpandMerged ) const;
// return output range of given row/col range in logical coordinates
basegfx::B2DRange GetB2DRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) const;
// mirroring
/** Mirrors the entire array horizontally. */
diff --git a/svx/source/dialog/framelinkarray.cxx b/svx/source/dialog/framelinkarray.cxx
index 46d9629..568043c7 100644
--- a/svx/source/dialog/framelinkarray.cxx
+++ b/svx/source/dialog/framelinkarray.cxx
@@ -28,6 +28,13 @@
#include <vcl/canvastools.hxx>
#include <svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/polygon/b2dpolygonclipper.hxx>
//#define OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
#ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx>
#endif
namespace svx::frame {
@@ -43,6 +50,9 @@ private:
Style maTLBR;
Style maBLTR;
basegfx::B2DHomMatrix HelperCreateB2DHomMatrixFromB2DRange(
const basegfx::B2DRange& rRange ) const;
public:
sal_Int32 mnAddLeft;
sal_Int32 mnAddRight;
@@ -78,55 +88,90 @@ public:
void MirrorSelfX();
basegfx::B2DHomMatrix CreateCoordinateSystem(const Array& rArray, sal_Int32 nCol, sal_Int32 nRow, bool bExpandMerged) const;
basegfx::B2DHomMatrix CreateCoordinateSystemSingleCell(
const Array& rArray, sal_Int32 nCol, sal_Int32 nRow ) const;
basegfx::B2DHomMatrix CreateCoordinateSystemMergedCell(
const Array& rArray, sal_Int32 nColLeft, sal_Int32 nRowTop, sal_Int32 nColRight, sal_Int32 nRowBottom ) const;
};
}
typedef std::vector< Cell > CellVec;
basegfx::B2DHomMatrix Cell::CreateCoordinateSystem(const Array& rArray, sal_Int32 nCol, sal_Int32 nRow, bool bExpandMerged) const
basegfx::B2DHomMatrix Cell::HelperCreateB2DHomMatrixFromB2DRange(
const basegfx::B2DRange& rRange ) const
{
basegfx::B2DHomMatrix aRetval;
const basegfx::B2DRange aRange(rArray.GetCellRange(nCol, nRow, bExpandMerged));
if( rRange.isEmpty() )
return basegfx::B2DHomMatrix();
if(!aRange.isEmpty())
basegfx::B2DPoint aOrigin(rRange.getMinimum());
basegfx::B2DVector aX(rRange.getWidth(), 0.0);
basegfx::B2DVector aY(0.0, rRange.getHeight());
if (IsRotated() && SvxRotateMode::SVX_ROTATE_MODE_STANDARD != meRotMode )
{
basegfx::B2DPoint aOrigin(aRange.getMinimum());
basegfx::B2DVector aX(aRange.getWidth(), 0.0);
basegfx::B2DVector aY(0.0, aRange.getHeight());
// when rotated, adapt values. Get Skew (cos/sin == 1/tan)
const double fSkew(aY.getY() * (cos(mfOrientation) / sin(mfOrientation)));
if (IsRotated() && SvxRotateMode::SVX_ROTATE_MODE_STANDARD != meRotMode)
switch (meRotMode)
{
// when rotated, adapt values. Get Skew (cos/sin == 1/tan)
const double fSkew(aY.getY() * (cos(mfOrientation) / sin(mfOrientation)));
switch (meRotMode)
{
case SvxRotateMode::SVX_ROTATE_MODE_TOP:
// shear Y-Axis
aY.setX(-fSkew);
break;
case SvxRotateMode::SVX_ROTATE_MODE_CENTER:
// shear origin half, Y full
aOrigin.setX(aOrigin.getX() + (fSkew * 0.5));
aY.setX(-fSkew);
break;
case SvxRotateMode::SVX_ROTATE_MODE_BOTTOM:
// shear origin full, Y full
aOrigin.setX(aOrigin.getX() + fSkew);
aY.setX(-fSkew);
break;
default: // SvxRotateMode::SVX_ROTATE_MODE_STANDARD, already excluded above
break;
}
case SvxRotateMode::SVX_ROTATE_MODE_TOP:
// shear Y-Axis
aY.setX(-fSkew);
break;
case SvxRotateMode::SVX_ROTATE_MODE_CENTER:
// shear origin half, Y full
aOrigin.setX(aOrigin.getX() + (fSkew * 0.5));
aY.setX(-fSkew);
break;
case SvxRotateMode::SVX_ROTATE_MODE_BOTTOM:
// shear origin full, Y full
aOrigin.setX(aOrigin.getX() + fSkew);
aY.setX(-fSkew);
break;
default: // SvxRotateMode::SVX_ROTATE_MODE_STANDARD, already excluded above
break;
}
// use column vectors as coordinate axes, homogen column for translation
aRetval = basegfx::utils::createCoordinateSystemTransform(aOrigin, aX, aY);
}
return aRetval;
// use column vectors as coordinate axes, homogen column for translation
return basegfx::utils::createCoordinateSystemTransform( aOrigin, aX, aY );
}
basegfx::B2DHomMatrix Cell::CreateCoordinateSystemSingleCell(
const Array& rArray, sal_Int32 nCol, sal_Int32 nRow) const
{
const Point aPoint( rArray.GetColPosition( nCol ), rArray.GetRowPosition( nRow ) );
const Size aSize( rArray.GetColWidth( nCol, nCol ) + 1, rArray.GetRowHeight( nRow, nRow ) + 1 );
const basegfx::B2DRange aRange( vcl::unotools::b2DRectangleFromRectangle( tools::Rectangle( aPoint, aSize ) ) );
return HelperCreateB2DHomMatrixFromB2DRange( aRange );
}
basegfx::B2DHomMatrix Cell::CreateCoordinateSystemMergedCell(
const Array& rArray, sal_Int32 nColLeft, sal_Int32 nRowTop, sal_Int32 nColRight, sal_Int32 nRowBottom) const
{
basegfx::B2DRange aRange( rArray.GetB2DRange(
nColLeft, nRowTop, nColRight, nRowBottom ) );
// adjust rectangle for partly visible merged cells
if( IsMerged() )
{
// not *sure* what exactly this is good for,
// it is just a hard set extension at merged cells,
// probably *should* be included in the above extended
// GetColPosition/GetColWidth already. This might be
// added due to GetColPosition/GetColWidth not working
// correctly over PageChanges (if used), but not sure.
aRange.expand(
basegfx::B2DRange(
aRange.getMinX() - mnAddLeft,
aRange.getMinY() - mnAddTop,
aRange.getMaxX() + mnAddRight,
aRange.getMaxY() + mnAddBottom ) );
}
return HelperCreateB2DHomMatrixFromB2DRange( aRange );
}
Cell::Cell() :
@@ -225,7 +270,7 @@ struct ArrayImpl
bool IsColInClipRange( sal_Int32 nCol ) const;
bool IsRowInClipRange( sal_Int32 nRow ) const;
bool OverlapsClipRange(sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow) const;
bool OverlapsClipRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) const;
sal_Int32 GetMirrorCol( sal_Int32 nCol ) const { return mnWidth - nCol - 1; }
@@ -330,7 +375,7 @@ bool ArrayImpl::IsRowInClipRange( sal_Int32 nRow ) const
return (mnFirstClipRow <= nRow) && (nRow <= mnLastClipRow);
}
bool ArrayImpl::OverlapsClipRange(sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow) const
bool ArrayImpl::OverlapsClipRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) const
{
if(nLastCol < mnFirstClipCol)
return false;
@@ -909,6 +954,15 @@ basegfx::B2DRange Array::GetCellRange( sal_Int32 nCol, sal_Int32 nRow, bool bExp
}
}
// return output range of given row/col range in logical coordinates
basegfx::B2DRange Array::GetB2DRange(sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow) const
{
const Point aPoint( GetColPosition( nFirstCol ), GetRowPosition( nFirstRow ) );
const Size aSize( GetColWidth( nFirstCol, nLastCol ) + 1, GetRowHeight( nFirstRow, nLastRow ) + 1 );
return vcl::unotools::b2DRectangleFromRectangle(tools::Rectangle(aPoint, aSize));
}
// mirroring
void Array::MirrorSelfX()
{
@@ -1039,6 +1093,37 @@ static void HelperCreateVerticalEntry(
rInstance.addSdrConnectStyleData(false, rEndFromTL, -rY - rX, true);
}
static void HelperClipLine(
basegfx::B2DPoint& rStart,
basegfx::B2DVector& rDirection,
const basegfx::B2DRange& rClipRange)
{
basegfx::B2DPolygon aLine({rStart, rStart + rDirection});
const basegfx::B2DPolyPolygon aResultPP(
basegfx::utils::clipPolygonOnRange(
aLine,
rClipRange,
true, // bInside
true)); // bStroke
if(aResultPP.count() > 0)
{
const basegfx::B2DPolygon aResultP(aResultPP.getB2DPolygon(0));
if(aResultP.count() > 0)
{
const basegfx::B2DPoint aResultStart(aResultP.getB2DPoint(0));
const basegfx::B2DPoint aResultEnd(aResultP.getB2DPoint(aResultP.count() - 1));
if(aResultStart != aResultEnd)
{
rStart = aResultStart;
rDirection = aResultEnd - aResultStart;
}
}
}
}
static void HelperCreateTLBREntry(
const Array& rArray,
const Style& rStyle,
@@ -1050,14 +1135,25 @@ static void HelperCreateTLBREntry(
sal_Int32 nColRight,
sal_Int32 nRowTop,
sal_Int32 nRowBottom,
const Color* pForceColor)
const Color* pForceColor,
const basegfx::B2DRange* pClipRange)
{
if(rStyle.IsUsed())
{
/// prepare geometry line data
basegfx::B2DPoint aStart(rOrigin);
basegfx::B2DVector aDirection(rX + rY);
/// check if we need to clip geometry line data and do it
if(nullptr != pClipRange)
{
HelperClipLine(aStart, aDirection, *pClipRange);
}
/// top-left and bottom-right Style Tables
rData.emplace_back(
rOrigin,
rX + rY,
aStart,
aDirection,
rStyle,
pForceColor);
drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back());
@@ -1089,14 +1185,25 @@ static void HelperCreateBLTREntry(
sal_Int32 nColRight,
sal_Int32 nRowTop,
sal_Int32 nRowBottom,
const Color* pForceColor)
const Color* pForceColor,
const basegfx::B2DRange* pClipRange)
{
if(rStyle.IsUsed())
{
/// prepare geometry line data
basegfx::B2DPoint aStart(rOrigin + rY);
basegfx::B2DVector aDirection(rX - rY);
/// check if we need to clip geometry line data and do it
if(nullptr != pClipRange)
{
HelperClipLine(aStart, aDirection, *pClipRange);
}
/// bottom-left and top-right Style Tables
rData.emplace_back(
rOrigin + rY,
rX - rY,
aStart,
aDirection,
rStyle,
pForceColor);
drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back());
@@ -1124,6 +1231,10 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
DBG_FRAME_CHECK_COLROW( nFirstCol, nFirstRow, "CreateB2DPrimitiveRange" );
DBG_FRAME_CHECK_COLROW( nLastCol, nLastRow, "CreateB2DPrimitiveRange" );
#ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
std::vector<basegfx::B2DRange> aClipRanges;
#endif
// It may be necessary to extend the loop ranges by one cell to the outside,
// when possible. This is needed e.g. when there is in Calc a Cell with an
// upper CellBorder using DoubleLine and that is right/left connected upwards
@@ -1160,7 +1271,7 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
// get Cell and CoordinateSystem (*only* for this Cell, do *not* expand for
// merged cells (!)), check if used (non-empty vectors)
const Cell& rCell(CELL(nCol, nRow));
basegfx::B2DHomMatrix aCoordinateSystem(rCell.CreateCoordinateSystem(*this, nCol, nRow, false));
basegfx::B2DHomMatrix aCoordinateSystem(rCell.CreateCoordinateSystemSingleCell(*this, nCol, nRow));
basegfx::B2DVector aX(basegfx::utils::getColumn(aCoordinateSystem, 0));
basegfx::B2DVector aY(basegfx::utils::getColumn(aCoordinateSystem, 1));
@@ -1247,10 +1358,7 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
{
// first check if this merged cell was already handled. To do so,
// calculate and use the index of the TopLeft cell
sal_Int32 nColLeft(nCol);
sal_Int32 nRowTop(nRow);
sal_Int32 nColRight(nCol);
sal_Int32 nRowBottom(nRow);
sal_Int32 nColLeft(nCol), nRowTop(nRow), nColRight(nCol), nRowBottom(nRow);
GetMergedRange(nColLeft, nRowTop, nColRight, nRowBottom, nCol, nRow);
const sal_Int32 nIndexOfMergedCell(mxImpl->GetIndex(nColLeft, nRowTop));
@@ -1259,31 +1367,78 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
// not found, so not yet handled. Add now to mark as handled
aMergedCells.insert(nIndexOfMergedCell);
// get and check if diagonal styles are used
// Get and check if diagonal styles are used
// Note: For GetCellStyleBLTR below I tried to use nRowBottom
// as Y-value what seemed more logical, but that
// is wrong. Despite defining a line starting at
// bottom-left, the Style is defined in the cell at top-left
const Style& rTLBR(GetCellStyleTLBR(nColLeft, nRowTop));
const Style& rBLTR(GetCellStyleBLTR(nColLeft, nRowTop));
if(rTLBR.IsUsed() || rBLTR.IsUsed())
{
// test for in ClipRange for BottomRight corner of merged cell
// test if merged cell overlaps ClipRange at all (needs visualization)
if(mxImpl->OverlapsClipRange(nColLeft, nRowTop, nColRight, nRowBottom))
{
// when merged, get extended coordinate system and derived values
// for the full range of this merged cell
aCoordinateSystem = rCell.CreateCoordinateSystem(*this, nCol, nRow, true);
// for the full range of this merged cell. Only work with rMergedCell
// (which is the top-left single cell of the merged cell) from here on
const Cell& rMergedCell(CELL(nColLeft, nRowTop));
aCoordinateSystem = rMergedCell.CreateCoordinateSystemMergedCell(
*this, nColLeft, nRowTop, nColRight, nRowBottom);
aX = basegfx::utils::getColumn(aCoordinateSystem, 0);
aY = basegfx::utils::getColumn(aCoordinateSystem, 1);
aOrigin = basegfx::utils::getColumn(aCoordinateSystem, 2);
HelperCreateTLBREntry(*this, rTLBR, *aData, aOrigin, aX, aY, nColLeft, nRowTop, nColRight, nRowBottom, pForceColor);
HelperCreateBLTREntry(*this, rBLTR, *aData, aOrigin, aX, aY, nColLeft, nRowTop, nColRight, nRowBottom, pForceColor);
// check if clip is needed
basegfx::B2DRange aClipRange;
// first use row/col ClipTest for raw check
bool bNeedToClip(
!mxImpl->IsColInClipRange(nColLeft) ||
!mxImpl->IsRowInClipRange(nRowTop) ||
!mxImpl->IsColInClipRange(nColRight) ||
!mxImpl->IsRowInClipRange(nRowBottom));
if(bNeedToClip)
{
// now get ClipRange and CellRange in logical coordinates
aClipRange = GetB2DRange(
mxImpl->mnFirstClipCol, mxImpl->mnFirstClipRow,
mxImpl->mnLastClipCol, mxImpl->mnLastClipRow);
basegfx::B2DRange aCellRange(
GetB2DRange(
nColLeft, nRowTop,
nColRight, nRowBottom));
// intersect these to get the target ClipRange, ensure
// that clip is needed
aClipRange.intersect(aCellRange);
bNeedToClip = !aClipRange.isEmpty();
#ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
aClipRanges.push_back(aClipRange);
#endif
}
// create top-left to bottom-right geometry
HelperCreateTLBREntry(*this, rTLBR, *aData, aOrigin, aX, aY,
nColLeft, nRowTop, nColRight, nRowBottom, pForceColor,
bNeedToClip ? &aClipRange : nullptr);
// create bottom-left to top-right geometry
HelperCreateBLTREntry(*this, rBLTR, *aData, aOrigin, aX, aY,
nColLeft, nRowTop, nColRight, nRowBottom, pForceColor,
bNeedToClip ? &aClipRange : nullptr);
}
}
}
}
else
{
// must be in clipping range: else not visible
// must be in clipping range: else not visible. This
// already clips completely for non-merged cells
if( mxImpl->IsInClipRange( nCol, nRow ) )
{
// get and check if diagonal styles are used
@@ -1292,15 +1447,18 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
if(rTLBR.IsUsed() || rBLTR.IsUsed())
{
HelperCreateTLBREntry(*this, rTLBR, *aData, aOrigin, aX, aY, nCol, nRow, nCol, nRow, pForceColor);
HelperCreateBLTREntry(*this, rBLTR, *aData, aOrigin, aX, aY, nCol, nRow, nCol, nRow, pForceColor);
HelperCreateTLBREntry(*this, rTLBR, *aData, aOrigin, aX, aY,
nCol, nRow, nCol, nRow, pForceColor, nullptr);
HelperCreateBLTREntry(*this, rBLTR, *aData, aOrigin, aX, aY,
nCol, nRow, nCol, nRow, pForceColor, nullptr);
}
}
}
}
else
else if(!aY.equalZero())
{
// create left line for this Cell
// cell has height, but no width. Create left vertical line for this Cell
if ((!bOverlapX // true for first column in merged cells or cells
|| bFirstCol) // true for non_Calc usages of this tooling
&& !bSuppressLeft) // true when left is not rotated, so edge is already handled (see bRotated)
@@ -1313,6 +1471,10 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
}
}
}
else
{
// Cell has *no* size, thus no visualization
}
}
}
@@ -1329,6 +1491,18 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
true))); // force visualization to minimal one discrete unit (pixel)
}
#ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
for(auto const& rClipRange : aClipRanges)
{
// draw ClipRange in yellow to allow simple interactive optical control in office
aSequence.append(
drawinglayer::primitive2d::Primitive2DReference(
new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
basegfx::utils::createPolygonFromRect(rClipRange),
basegfx::BColor(1.0, 1.0, 0.0))));
}
#endif
return aSequence;
}