Resolves: #i121382# Corrected size handling including font size handling...

for EMF/WMF imports

(cherry picked from commit 0ce59463f93b1c1fe78d18476249259bfc7e440e)

Conflicts:
	svtools/source/filter/wmf/enhwmf.cxx
	svtools/source/filter/wmf/winmtf.cxx
	svtools/source/filter/wmf/winmtf.hxx

Change-Id: Ib1ea92a1d52ea83ee7ad48a8bda2496cda9dcc53
diff --git a/vcl/source/filter/wmf/enhwmf.cxx b/vcl/source/filter/wmf/enhwmf.cxx
index d024ee3..c97cfdc 100644
--- a/vcl/source/filter/wmf/enhwmf.cxx
+++ b/vcl/source/filter/wmf/enhwmf.cxx
@@ -20,6 +20,7 @@

#include "winmtf.hxx"
#include <osl/endian.h>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <boost/bind.hpp>

using namespace std;
@@ -1170,6 +1171,16 @@ sal_Bool EnhWMFReader::ReadEnhWMF()
                            lfFaceName[ i ] = nChar;
                        }
                        aLogFont.alfFaceName = OUString( lfFaceName );

                        // #i121382# Need to apply WorldTransform to FontHeight/Width; this should be completely
                        // changed to basegfx::B2DHomMatrix instead of 'struct XForm', but not now due to time
                        // constraints and dangers
                        const XForm& rXF = pOut->GetWorldTransform();
                        const basegfx::B2DHomMatrix aWT(rXF.eM11, rXF.eM21, rXF.eDx, rXF.eM12, rXF.eM22, rXF.eDy);
                        const basegfx::B2DVector aTransVec(aWT * basegfx::B2DVector(aLogFont.lfWidth, aLogFont.lfHeight));
                        aLogFont.lfWidth = aTransVec.getX();
                        aLogFont.lfHeight = aTransVec.getY();

                        pOut->CreateObject( nIndex, GDI_FONT, new WinMtfFontStyle( aLogFont ) );
                    }
                }
diff --git a/vcl/source/filter/wmf/winmtf.cxx b/vcl/source/filter/wmf/winmtf.cxx
index 43aaf5e..42d605c 100644
--- a/vcl/source/filter/wmf/winmtf.cxx
+++ b/vcl/source/filter/wmf/winmtf.cxx
@@ -464,8 +464,9 @@ Size WinMtfOutput::ImplMap( const Size& rSz )
{
    if ( mnWinExtX && mnWinExtY )
    {
        double fWidth = rSz.Width() * maXForm.eM11;
        double fHeight = rSz.Height() * maXForm.eM22;
        // #i121382# apply the whole WorldTransform, else a rotation will be misinterpreted
        double fWidth = rSz.Width() * maXForm.eM11 + rSz.Height() * maXForm.eM21;
        double fHeight = rSz.Width() * maXForm.eM12 + rSz.Height() * maXForm.eM22;

        if ( mnGfxMode == GM_COMPATIBLE )
        {
@@ -1458,7 +1459,10 @@ void WinMtfOutput::DrawText( Point& rPosition, String& rText, sal_Int32* pDXArry
        for( i = 0, nSum = 0; i < nLen; i++ )
        {
            if ( i ) {
                pDXArry[ i - 1 ] = ImplMap( Size( nSum, 0 ) ).Width();
                // #i121382# Map DXArray using WorldTransform
                const Size aSize(ImplMap(Size( nSum, 0)));
                const basegfx::B2DVector aVector(aSize.Width(), aSize.Height());
                pDXArry[ i - 1 ] = basegfx::fround(aVector.getLength());
            }
            nSum += pDXArry[ i ];
        }
diff --git a/vcl/source/filter/wmf/winmtf.hxx b/vcl/source/filter/wmf/winmtf.hxx
index bec5d8a..15c36a7 100644
--- a/vcl/source/filter/wmf/winmtf.hxx
+++ b/vcl/source/filter/wmf/winmtf.hxx
@@ -681,6 +681,7 @@ public:
    void                SetMapMode( sal_uInt32 mnMapMode );
    void                SetUnitsPerInch( sal_uInt16 nUnitsPerInch );
    void                SetWorldTransform( const XForm& rXForm );
    const XForm&        GetWorldTransform() const { return maXForm; }
    void                ModifyWorldTransform( const XForm& rXForm, sal_uInt32 nMode );

    void                Push();