tdf#113050 sdext.pdfimport: Create poly for tiling pattern
Create a poly for the tiling pattern fill.
Change-Id: Iaeadfe51bed6d4de87f36b3a78145829ea8443e6
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/163566
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
diff --git a/sdext/source/pdfimport/tree/pdfiprocessor.cxx b/sdext/source/pdfimport/tree/pdfiprocessor.cxx
index cf65223..32280f8 100644
--- a/sdext/source/pdfimport/tree/pdfiprocessor.cxx
+++ b/sdext/source/pdfimport/tree/pdfiprocessor.cxx
@@ -28,6 +28,8 @@
#include <sal/log.hxx>
#include <com/sun/star/geometry/AffineMatrix2D.hpp>
#include <comphelper/sequence.hxx>
#include <basegfx/polygon/b2dpolygonclipper.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
@@ -383,13 +385,55 @@ void PDFIProcessor::drawAlphaMaskedImage(const uno::Sequence<beans::PropertyValu
}
void PDFIProcessor::tilingPatternFill(int /*nX0*/, int /*nY0*/, int /*nX1*/, int /*nY1*/,
double /*nxStep*/, double /*nyStep*/,
void PDFIProcessor::tilingPatternFill(int nX0, int nY0, int nX1, int nY1,
double nxStep, double nyStep,
int /* nPaintType */,
css::geometry::AffineMatrix2D& /*rMat*/,
css::geometry::AffineMatrix2D& rMat,
const css::uno::Sequence<css::beans::PropertyValue>& /*xTile*/)
{
// TODO
const GraphicsContext& rGC(getCurrentContext());
basegfx::B2DTuple aScale, aTranslation;
double fRotate, fShearX;
auto rTfm = rGC.Transformation;
rTfm.decompose(aScale, aTranslation, fRotate, fShearX);
// Build a poly covering the whole fill area
double np0x = nX0 * nxStep;
double np0y = nY0 * nyStep;
double np1x = nX1 * nxStep;
double np1y = nY1 * nyStep;
// Transform with the rMat passed in
double tmpx, tmpy;
tmpx = np0x * rMat.m00 + np0y * rMat.m01 + rMat.m02;
tmpy = np0x * rMat.m10 + np0y * rMat.m11 + rMat.m12;
np0x = tmpx;
np0y = tmpy;
tmpx = np1x * rMat.m00 + np1y * rMat.m01 + rMat.m02;
tmpy = np1x * rMat.m10 + np1y * rMat.m11 + rMat.m12;
np1x = tmpx;
np1y = tmpy;
auto aB2DPoly = basegfx::B2DPolyPolygon(basegfx::utils::createPolygonFromRect(basegfx::B2DRange(np0x, np0y, np1x, np1y)));
aB2DPoly.transform(getCurrentContext().Transformation);
// Clip against current clip path, if any
basegfx::B2DPolyPolygon aCurClip = getCurrentContext().Clip;
if( aCurClip.count() ) {
aB2DPoly = basegfx::utils::clipPolyPolygonOnPolyPolygon( aB2DPoly, aCurClip,
true, /* bInside, keep parts inside the clip */
false /* bStroke, filled not stroked */ );
}
// TODO: That clipping might shift the fill pattern offsets
auto pPolyElement = ElementFactory::createPolyPolyElement(
m_pCurElement,
getGCId(getCurrentContext()),
aB2DPoly,
PATH_EOFILL ); // Hmm how do I know if this should be EO or not?
pPolyElement->updateGeometry();
pPolyElement->ZOrder = m_nNextZOrder++;
}
void PDFIProcessor::strokePath( const uno::Reference< rendering::XPolyPolygon2D >& rPath )