weld Svx3DWin
Change-Id: I472a4edb5ac7a8039d21128256c204e2969acc6a
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/87296
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
diff --git a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx
index 39000a9..058e0a2 100644
--- a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx
+++ b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx
@@ -23,6 +23,7 @@
#include <ControllerLockGuard.hxx>
#include <svx/colorbox.hxx>
#include <svx/float3d.hxx>
#include <svx/strings.hrc>
#include <svx/dialmgr.hxx>
#include <svtools/colrdlg.hxx>
@@ -39,24 +40,6 @@ namespace chart
using namespace ::com::sun::star;
using namespace ::com::sun::star::chart2;
LightButton::LightButton(std::unique_ptr<weld::ToggleButton> xButton)
: m_xButton(std::move(xButton))
, m_bLightOn(false)
{
m_xButton->set_from_icon_name(RID_SVXBMP_LAMP_OFF);
}
void LightButton::switchLightOn(bool bOn)
{
if (m_bLightOn == bOn)
return;
m_bLightOn = bOn;
if (m_bLightOn)
m_xButton->set_from_icon_name(RID_SVXBMP_LAMP_ON);
else
m_xButton->set_from_icon_name(RID_SVXBMP_LAMP_OFF);
}
namespace {
struct LightSource
@@ -77,7 +60,6 @@ struct LightSource
struct LightSourceInfo
{
LightButton* pButton;
bool bButtonActive;
LightSource aLightSource;
LightSourceInfo();
@@ -86,7 +68,6 @@ struct LightSourceInfo
LightSourceInfo::LightSourceInfo()
: pButton(nullptr)
, bButtonActive(false)
, aLightSource()
{
aLightSource.nDiffuseColor = Color(0xffffff); // white
@@ -448,7 +429,7 @@ IMPL_LINK(ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl, weld::But
assert(pInfo);
bool bIsChecked = pInfo->bButtonActive;
bool bIsChecked = pInfo->pButton->get_prev_active();
ControllerLockGuardUNO aGuard( m_xChartModel );
for( nL=0; nL<8; nL++)
@@ -459,12 +440,12 @@ IMPL_LINK(ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl, weld::But
pLightButton->set_active(true);
if (!pLightButton->get_widget()->has_focus())
pLightButton->get_widget()->grab_focus();
m_pLightSourceInfoList[nL].bButtonActive = true;
m_pLightSourceInfoList[nL].pButton->set_prev_active(true);
}
else
{
pLightButton->set_active(false);
m_pLightSourceInfoList[nL].bButtonActive = false;
m_pLightSourceInfoList[nL].pButton->set_prev_active(false);
}
}
diff --git a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx
index 81bb278..0496807 100644
--- a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx
+++ b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx
@@ -26,33 +26,11 @@
namespace com { namespace sun { namespace star { namespace beans { class XPropertySet; } } } }
class ColorListBox;
class LightButton;
namespace chart
{
class LightButton
{
public:
explicit LightButton(std::unique_ptr<weld::ToggleButton> xButton);
void switchLightOn(bool bOn);
bool isLightOn() const { return m_bLightOn;}
bool get_active() const { return m_xButton->get_active(); }
void set_active(bool bActive) { m_xButton->set_active(bActive); }
weld::ToggleButton* get_widget() const { return m_xButton.get(); }
void connect_clicked(const Link<weld::Button&, void>& rLink)
{
m_xButton->connect_clicked(rLink);
}
private:
std::unique_ptr<weld::ToggleButton> m_xButton;
bool m_bLightOn;
};
struct LightSourceInfo;
class ThreeD_SceneIllumination_TabPage
diff --git a/include/svx/float3d.hxx b/include/svx/float3d.hxx
index 2390633..d899b2d 100644
--- a/include/svx/float3d.hxx
+++ b/include/svx/float3d.hxx
@@ -22,11 +22,8 @@
#include <memory>
#include <sfx2/ctrlitem.hxx>
#include <vcl/fixed.hxx>
#include <vcl/field.hxx>
#include <sfx2/dockwin.hxx>
#include <vcl/button.hxx>
#include <vcl/layout.hxx>
#include <vcl/weld.hxx>
#include <svx/svxdllapi.h>
#include <svx/dlgctl3d.hxx>
@@ -44,10 +41,40 @@ enum class ViewType3D
class FmFormModel;
class Svx3DCtrlItem;
class SvxConvertTo3DItem;
class SvxColorListBox;
class ColorListBox;
struct Svx3DWinImpl;
class SVX_DLLPUBLIC LightButton final
{
public:
explicit LightButton(std::unique_ptr<weld::ToggleButton> xButton);
void switchLightOn(bool bOn);
bool isLightOn() const { return m_bLightOn;}
bool get_active() const { return m_xButton->get_active(); }
void set_active(bool bActive) { m_xButton->set_active(bActive); }
TriState get_state() const { return m_xButton->get_state(); }
void set_state(TriState eState) { m_xButton->set_state(eState); }
weld::ToggleButton* get_widget() const { return m_xButton.get(); }
void connect_clicked(const Link<weld::Button&, void>& rLink)
{
m_xButton->connect_clicked(rLink);
}
bool get_prev_active() const { return m_bButtonPrevActive; }
void set_prev_active(bool bPrevActive) { m_bButtonPrevActive = bPrevActive; }
private:
std::unique_ptr<weld::ToggleButton> m_xButton;
bool m_bLightOn;
bool m_bButtonPrevActive;
};
class SAL_WARN_UNUSED SVX_DLLPUBLIC Svx3DWin final : public SfxDockingWindow
{
friend class Svx3DChildWindow;
@@ -55,112 +82,118 @@ class SAL_WARN_UNUSED SVX_DLLPUBLIC Svx3DWin final : public SfxDockingWindow
using Window::Update;
private:
VclPtr<PushButton> m_pBtnGeo;
VclPtr<PushButton> m_pBtnRepresentation;
VclPtr<PushButton> m_pBtnLight;
VclPtr<PushButton> m_pBtnTexture;
VclPtr<PushButton> m_pBtnMaterial;
VclPtr<PushButton> m_pBtnUpdate;
VclPtr<PushButton> m_pBtnAssign;
std::unique_ptr<weld::ToggleButton> m_xBtnGeo;
std::unique_ptr<weld::ToggleButton> m_xBtnRepresentation;
std::unique_ptr<weld::ToggleButton> m_xBtnLight;
std::unique_ptr<weld::ToggleButton> m_xBtnTexture;
std::unique_ptr<weld::ToggleButton> m_xBtnMaterial;
std::unique_ptr<weld::ToggleButton> m_xBtnUpdate;
std::unique_ptr<weld::Button> m_xBtnAssign;
// geometry
VclPtr<VclContainer> m_pFLGeometrie;
VclPtr<FixedText> m_pFtPercentDiagonal;
VclPtr<MetricField> m_pMtrPercentDiagonal;
VclPtr<FixedText> m_pFtBackscale;
VclPtr<MetricField> m_pMtrBackscale;
VclPtr<FixedText> m_pFtEndAngle;
VclPtr<MetricField> m_pMtrEndAngle;
VclPtr<FixedText> m_pFtDepth;
VclPtr<MetricField> m_pMtrDepth;
std::unique_ptr<weld::Container> m_xFLGeometrie;
std::unique_ptr<weld::Label> m_xFtPercentDiagonal;
std::unique_ptr<weld::MetricSpinButton> m_xMtrPercentDiagonal;
std::unique_ptr<weld::Label> m_xFtBackscale;
std::unique_ptr<weld::MetricSpinButton> m_xMtrBackscale;
std::unique_ptr<weld::Label> m_xFtEndAngle;
std::unique_ptr<weld::MetricSpinButton> m_xMtrEndAngle;
std::unique_ptr<weld::Label> m_xFtDepth;
std::unique_ptr<weld::MetricSpinButton> m_xMtrDepth;
VclPtr<VclContainer> m_pFLSegments;
VclPtr<NumericField> m_pNumHorizontal;
VclPtr<NumericField> m_pNumVertical;
std::unique_ptr<weld::Container> m_xFLSegments;
std::unique_ptr<weld::SpinButton> m_xNumHorizontal;
std::unique_ptr<weld::SpinButton> m_xNumVertical;
VclPtr<VclContainer> m_pFLNormals;
VclPtr<PushButton> m_pBtnNormalsObj;
VclPtr<PushButton> m_pBtnNormalsFlat;
VclPtr<PushButton> m_pBtnNormalsSphere;
VclPtr<PushButton> m_pBtnNormalsInvert;
VclPtr<PushButton> m_pBtnTwoSidedLighting;
VclPtr<PushButton> m_pBtnDoubleSided;
std::unique_ptr<weld::Container> m_xFLNormals;
std::unique_ptr<weld::ToggleButton> m_xBtnNormalsObj;
std::unique_ptr<weld::ToggleButton> m_xBtnNormalsFlat;
std::unique_ptr<weld::ToggleButton> m_xBtnNormalsSphere;
std::unique_ptr<weld::ToggleButton> m_xBtnNormalsInvert;
std::unique_ptr<weld::ToggleButton> m_xBtnTwoSidedLighting;
std::unique_ptr<weld::ToggleButton> m_xBtnDoubleSided;
// presentation
VclPtr<VclContainer> m_pFLRepresentation;
VclPtr<ListBox> m_pLbShademode;
std::unique_ptr<weld::Container> m_xFLRepresentation;
std::unique_ptr<weld::ComboBox> m_xLbShademode;
VclPtr<VclContainer> m_pFLShadow;
VclPtr<PushButton> m_pBtnShadow3d;
VclPtr<FixedText> m_pFtSlant;
VclPtr<MetricField> m_pMtrSlant;
std::unique_ptr<weld::Container> m_xFLShadow;
std::unique_ptr<weld::ToggleButton> m_xBtnShadow3d;
std::unique_ptr<weld::Label> m_xFtSlant;
std::unique_ptr<weld::MetricSpinButton> m_xMtrSlant;
VclPtr<VclContainer> m_pFLCamera;
VclPtr<MetricField> m_pMtrDistance;
VclPtr<MetricField> m_pMtrFocalLength;
std::unique_ptr<weld::Container> m_xFLCamera;
std::unique_ptr<weld::MetricSpinButton> m_xMtrDistance;
std::unique_ptr<weld::MetricSpinButton> m_xMtrFocalLength;
// lighting
VclPtr<VclContainer> m_pFLLight;
VclPtr<PushButton> m_pBtnLight1;
VclPtr<PushButton> m_pBtnLight2;
VclPtr<PushButton> m_pBtnLight3;
VclPtr<PushButton> m_pBtnLight4;
VclPtr<PushButton> m_pBtnLight5;
VclPtr<PushButton> m_pBtnLight6;
VclPtr<PushButton> m_pBtnLight7;
VclPtr<PushButton> m_pBtnLight8;
VclPtr<SvxColorListBox> m_pLbLight1;
VclPtr<SvxColorListBox> m_pLbLight2;
VclPtr<SvxColorListBox> m_pLbLight3;
VclPtr<SvxColorListBox> m_pLbLight4;
VclPtr<SvxColorListBox> m_pLbLight5;
VclPtr<SvxColorListBox> m_pLbLight6;
VclPtr<SvxColorListBox> m_pLbLight7;
VclPtr<SvxColorListBox> m_pLbLight8;
VclPtr<PushButton> m_pBtnLightColor;
VclPtr<SvxColorListBox> m_pLbAmbientlight; // ListBox
VclPtr<PushButton> m_pBtnAmbientColor; // color button
std::unique_ptr<weld::Container> m_xFLLight;
std::unique_ptr<LightButton> m_xBtnLight1;
std::unique_ptr<LightButton> m_xBtnLight2;
std::unique_ptr<LightButton> m_xBtnLight3;
std::unique_ptr<LightButton> m_xBtnLight4;
std::unique_ptr<LightButton> m_xBtnLight5;
std::unique_ptr<LightButton> m_xBtnLight6;
std::unique_ptr<LightButton> m_xBtnLight7;
std::unique_ptr<LightButton> m_xBtnLight8;
std::unique_ptr<ColorListBox> m_xLbLight1;
std::unique_ptr<ColorListBox> m_xLbLight2;
std::unique_ptr<ColorListBox> m_xLbLight3;
std::unique_ptr<ColorListBox> m_xLbLight4;
std::unique_ptr<ColorListBox> m_xLbLight5;
std::unique_ptr<ColorListBox> m_xLbLight6;
std::unique_ptr<ColorListBox> m_xLbLight7;
std::unique_ptr<ColorListBox> m_xLbLight8;
std::unique_ptr<weld::Button> m_xBtnLightColor;
std::unique_ptr<ColorListBox> m_xLbAmbientlight; // ListBox
std::unique_ptr<weld::Button> m_xBtnAmbientColor; // color button
// Textures
VclPtr<VclContainer> m_pFLTexture;
VclPtr<PushButton> m_pBtnTexLuminance;
VclPtr<PushButton> m_pBtnTexColor;
VclPtr<PushButton> m_pBtnTexReplace;
VclPtr<PushButton> m_pBtnTexModulate;
VclPtr<PushButton> m_pBtnTexBlend;
VclPtr<PushButton> m_pBtnTexObjectX;
VclPtr<PushButton> m_pBtnTexParallelX;
VclPtr<PushButton> m_pBtnTexCircleX;
VclPtr<PushButton> m_pBtnTexObjectY;
VclPtr<PushButton> m_pBtnTexParallelY;
VclPtr<PushButton> m_pBtnTexCircleY;
VclPtr<PushButton> m_pBtnTexFilter;
std::unique_ptr<weld::Container> m_xFLTexture;
std::unique_ptr<weld::ToggleButton> m_xBtnTexLuminance;
std::unique_ptr<weld::ToggleButton> m_xBtnTexColor;
std::unique_ptr<weld::ToggleButton> m_xBtnTexReplace;
std::unique_ptr<weld::ToggleButton> m_xBtnTexModulate;
std::unique_ptr<weld::ToggleButton> m_xBtnTexBlend;
std::unique_ptr<weld::ToggleButton> m_xBtnTexObjectX;
std::unique_ptr<weld::ToggleButton> m_xBtnTexParallelX;
std::unique_ptr<weld::ToggleButton> m_xBtnTexCircleX;
std::unique_ptr<weld::ToggleButton> m_xBtnTexObjectY;
std::unique_ptr<weld::ToggleButton> m_xBtnTexParallelY;
std::unique_ptr<weld::ToggleButton> m_xBtnTexCircleY;
std::unique_ptr<weld::ToggleButton> m_xBtnTexFilter;
// material
// material editor
VclPtr<VclContainer> m_pFLMaterial;
VclPtr<ListBox> m_pLbMatFavorites;
VclPtr<SvxColorListBox> m_pLbMatColor;
VclPtr<PushButton> m_pBtnMatColor;
VclPtr<SvxColorListBox> m_pLbMatEmission;
VclPtr<PushButton> m_pBtnEmissionColor;
std::unique_ptr<weld::Container> m_xFLMaterial;
std::unique_ptr<weld::ComboBox> m_xLbMatFavorites;
std::unique_ptr<ColorListBox> m_xLbMatColor;
std::unique_ptr<weld::Button> m_xBtnMatColor;
std::unique_ptr<ColorListBox> m_xLbMatEmission;
std::unique_ptr<weld::Button> m_xBtnEmissionColor;
VclPtr<VclContainer> m_pFLMatSpecular;
VclPtr<SvxColorListBox> m_pLbMatSpecular;
VclPtr<PushButton> m_pBtnSpecularColor;
VclPtr<MetricField> m_pMtrMatSpecularIntensity;
std::unique_ptr<weld::Container> m_xFLMatSpecular;
std::unique_ptr<ColorListBox> m_xLbMatSpecular;
std::unique_ptr<weld::Button> m_xBtnSpecularColor;
std::unique_ptr<weld::MetricSpinButton> m_xMtrMatSpecularIntensity;
VclPtr<Svx3DPreviewControl> m_pCtlPreview;
VclPtr<SvxLightCtl3D> m_pCtlLightPreview;
std::unique_ptr<PreviewControl3D> m_xCtlPreview;
std::unique_ptr<weld::CustomWeld> m_xCtlPreviewWin;
std::unique_ptr<weld::Widget> m_xLightPreviewGrid;
std::unique_ptr<weld::Scale> m_xHoriScale;
std::unique_ptr<weld::Scale> m_xVertScale;
std::unique_ptr<weld::Button> m_xBtn_Corner;
std::unique_ptr<LightControl3D> m_xLightPreview;
std::unique_ptr<weld::CustomWeld> m_xCtlLightPreviewWin;
std::unique_ptr<LightCtl3D> m_xCtlLightPreview;
// bottom part
VclPtr<PushButton> m_pBtnConvertTo3D;
VclPtr<PushButton> m_pBtnLatheObject;
VclPtr<PushButton> m_pBtnPerspective;
std::unique_ptr<weld::Button> m_xBtnConvertTo3D;
std::unique_ptr<weld::Button> m_xBtnLatheObject;
std::unique_ptr<weld::ToggleButton> m_xBtnPerspective;
// the rest ...
Image const aImgLightOn;
Image const aImgLightOff;
bool bUpdate;
ViewType3D eViewType;
@@ -180,27 +213,26 @@ private:
// ItemSet used to remember set 2d attributes
std::unique_ptr<SfxItemSet> mpRemember2DAttributes;
DECL_LINK( ClickViewTypeHdl, Button*, void );
DECL_LINK( ClickUpdateHdl, Button*, void );
DECL_LINK( ClickAssignHdl, Button*, void );
DECL_LINK( ClickHdl, Button*, void );
DECL_LINK( ClickColorHdl, Button*, void );
DECL_LINK( SelectHdl, ListBox&, void );
DECL_LINK( SelectColorHdl, SvxColorListBox&, void );
DECL_LINK( ModifyHdl, Edit&, void );
void ClickLight(PushButton &rBtn);
DECL_LINK( ClickViewTypeHdl, weld::Button&, void );
DECL_LINK( ClickUpdateHdl, weld::Button&, void );
DECL_LINK( ClickAssignHdl, weld::Button&, void );
DECL_LINK( ClickHdl, weld::Button&, void );
DECL_LINK( ClickColorHdl, weld::Button&, void );
DECL_LINK( SelectHdl, weld::ComboBox&, void );
DECL_LINK( SelectColorHdl, ColorListBox&, void );
DECL_LINK( ModifyMetricHdl, weld::MetricSpinButton&, void );
DECL_LINK( ModifySpinHdl, weld::SpinButton&, void );
void ClickLight(const LightButton& rBtn);
DECL_LINK( ChangeSelectionCallbackHdl, SvxLightCtl3D*, void );
DECL_LINK( ChangeSelectionCallbackHdl, LightCtl3D*, void );
SVX_DLLPRIVATE void Construct();
SVX_DLLPRIVATE void Reset();
SVX_DLLPRIVATE static void LBSelectColor( SvxColorListBox* pLb, const Color& rColor );
SVX_DLLPRIVATE sal_uInt16 GetLightSource( const PushButton* pBtn );
SVX_DLLPRIVATE SvxColorListBox* GetLbByButton( const PushButton* pBtn = nullptr );
SVX_DLLPRIVATE bool GetUILightState( const PushButton& rBtn ) const;
SVX_DLLPRIVATE void SetUILightState( PushButton& aBtn, bool bState );
SVX_DLLPRIVATE static void LBSelectColor( ColorListBox* pLb, const Color& rColor );
SVX_DLLPRIVATE sal_uInt16 GetLightSource( const LightButton* pBtn );
SVX_DLLPRIVATE ColorListBox* GetCLbByButton( const LightButton* pBtn = nullptr );
SVX_DLLPRIVATE LightButton* GetLbByButton( const weld::Button* pBtn );
virtual void Resize() override;
diff --git a/include/svx/strings.hrc b/include/svx/strings.hrc
index f3594bd..dc7122a 100644
--- a/include/svx/strings.hrc
+++ b/include/svx/strings.hrc
@@ -1291,6 +1291,8 @@
#define RID_SVXDLG_BMPMASK_STR_PALETTE NC_("RID_SVXDLG_BMPMASK_STR_PALETTE", "Color Palette")
#define RID_SVXDLG_BMPMASK_STR_TITLE NC_("RID_SVXDLG_BMPMASK_STR_TITLE", "Color Replacer")
#define RID_SVXDLG_FLOAT3D_STR_TITLE NC_("RID_SVXDLG_FLOAT3D_STR_TITLE", "3D Effects")
#define RID_SVXSTR_ERR_OLD_PASSWD NC_("RID_SVXSTR_ERR_OLD_PASSWD", "Invalid password")
#define RID_SVXSTR_ERR_REPEAT_PASSWD NC_("RID_SVXSTR_ERR_REPEAT_PASSWD", "Passwords do not match")
diff --git a/solenv/sanitizers/ui/svx.suppr b/solenv/sanitizers/ui/svx.suppr
index 60018f52..e7085e33 100644
--- a/solenv/sanitizers/ui/svx.suppr
+++ b/solenv/sanitizers/ui/svx.suppr
@@ -13,6 +13,9 @@ svx/uiconfig/ui/compressgraphicdialog.ui://GtkLabel[@id='label16'] orphan-label
svx/uiconfig/ui/crashreportdlg.ui://GtkLabel[@id='ed_pre'] orphan-label
svx/uiconfig/ui/crashreportdlg.ui://GtkTextView[@id='ed_post'] no-labelled-by
svx/uiconfig/ui/crashreportdlg.ui://GtkTextView[@id='ed_bugreport'] no-labelled-by
svx/uiconfig/ui/docking3deffects.ui://GtkButton[@id='corner'] button-no-label
svx/uiconfig/ui/docking3deffects.ui://GtkScale[@id='horiscale'] no-labelled-by
svx/uiconfig/ui/docking3deffects.ui://GtkScale[@id='vertscale'] no-labelled-by
svx/uiconfig/ui/dockingcolorreplace.ui://GtkLabel[@id='label2'] orphan-label
svx/uiconfig/ui/dockingcolorreplace.ui://GtkLabel[@id='label3'] orphan-label
svx/uiconfig/ui/dockingcolorreplace.ui://GtkLabel[@id='label4'] orphan-label
diff --git a/svx/source/dialog/dlgctl3d.cxx b/svx/source/dialog/dlgctl3d.cxx
index 25b1ff7..ce160c7 100644
--- a/svx/source/dialog/dlgctl3d.cxx
+++ b/svx/source/dialog/dlgctl3d.cxx
@@ -434,6 +434,7 @@ void PreviewControl3D::Set3DAttributes( const SfxItemSet& rAttr )
{
mp3DObj->SetMergedItemSet(rAttr, true);
Resize();
Invalidate();
}
#define RADIUS_LAMP_PREVIEW_SIZE (4500.0)
diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx
index 37d154f..2147bc1 100644
--- a/svx/source/engine3d/float3d.cxx
+++ b/svx/source/engine3d/float3d.cxx
@@ -82,213 +82,227 @@ namespace {
}
Svx3DWin::Svx3DWin(SfxBindings* pInBindings, SfxChildWindow *pCW, vcl::Window* pParent)
: SfxDockingWindow (pInBindings, pCW, pParent,
"Docking3DEffects", "svx/ui/docking3deffects.ui")
, aImgLightOn(StockImage::Yes, RID_SVXBMP_LAMP_ON)
, aImgLightOff(StockImage::Yes, RID_SVXBMP_LAMP_OFF)
: SfxDockingWindow(pInBindings, pCW, pParent,
"Docking3DEffects", "svx/ui/docking3deffects.ui", true)
, m_xBtnGeo(m_xBuilder->weld_toggle_button("geometry"))
, m_xBtnRepresentation(m_xBuilder->weld_toggle_button("representation"))
, m_xBtnLight(m_xBuilder->weld_toggle_button("light"))
, m_xBtnTexture(m_xBuilder->weld_toggle_button("texture"))
, m_xBtnMaterial(m_xBuilder->weld_toggle_button("material"))
, m_xBtnUpdate(m_xBuilder->weld_toggle_button("update"))
, m_xBtnAssign(m_xBuilder->weld_button("assign"))
, m_xFLGeometrie(m_xBuilder->weld_container("geoframe"))
, m_xFtPercentDiagonal(m_xBuilder->weld_label("diagonalft"))
, m_xMtrPercentDiagonal(m_xBuilder->weld_metric_spin_button("diagonal", FieldUnit::PERCENT))
, m_xFtBackscale(m_xBuilder->weld_label("scaleddepthft"))
, m_xMtrBackscale(m_xBuilder->weld_metric_spin_button("scaleddepth", FieldUnit::PERCENT))
, m_xFtEndAngle(m_xBuilder->weld_label("angleft"))
, m_xMtrEndAngle(m_xBuilder->weld_metric_spin_button("angle", FieldUnit::DEGREE))
, m_xFtDepth(m_xBuilder->weld_label("depthft"))
, m_xMtrDepth(m_xBuilder->weld_metric_spin_button("depth", FieldUnit::CM))
, m_xFLSegments(m_xBuilder->weld_container("segmentsframe"))
, m_xNumHorizontal(m_xBuilder->weld_spin_button("hori"))
, m_xNumVertical(m_xBuilder->weld_spin_button("veri"))
, m_xFLNormals(m_xBuilder->weld_container("normals"))
, m_xBtnNormalsObj(m_xBuilder->weld_toggle_button("objspecific"))
, m_xBtnNormalsFlat(m_xBuilder->weld_toggle_button("flat"))
, m_xBtnNormalsSphere(m_xBuilder->weld_toggle_button("spherical"))
, m_xBtnNormalsInvert(m_xBuilder->weld_toggle_button("invertnormals"))
, m_xBtnTwoSidedLighting(m_xBuilder->weld_toggle_button("doublesidedillum"))
, m_xBtnDoubleSided(m_xBuilder->weld_toggle_button("doublesided"))
, m_xFLRepresentation(m_xBuilder->weld_container("shadingframe"))
, m_xLbShademode(m_xBuilder->weld_combo_box("mode"))
, m_xFLShadow(m_xBuilder->weld_container("shadowframe"))
, m_xBtnShadow3d(m_xBuilder->weld_toggle_button("shadow"))
, m_xFtSlant(m_xBuilder->weld_label("slantft"))
, m_xMtrSlant(m_xBuilder->weld_metric_spin_button("slant", FieldUnit::DEGREE))
, m_xFLCamera(m_xBuilder->weld_container("cameraframe"))
, m_xMtrDistance(m_xBuilder->weld_metric_spin_button("distance", FieldUnit::CM))
, m_xMtrFocalLength(m_xBuilder->weld_metric_spin_button("focal", FieldUnit::CM))
, m_xFLLight(m_xBuilder->weld_container("illumframe"))
, m_xBtnLight1(new LightButton(m_xBuilder->weld_toggle_button("light1")))
, m_xBtnLight2(new LightButton(m_xBuilder->weld_toggle_button("light2")))
, m_xBtnLight3(new LightButton(m_xBuilder->weld_toggle_button("light3")))
, m_xBtnLight4(new LightButton(m_xBuilder->weld_toggle_button("light4")))
, m_xBtnLight5(new LightButton(m_xBuilder->weld_toggle_button("light5")))
, m_xBtnLight6(new LightButton(m_xBuilder->weld_toggle_button("light6")))
, m_xBtnLight7(new LightButton(m_xBuilder->weld_toggle_button("light7")))
, m_xBtnLight8(new LightButton(m_xBuilder->weld_toggle_button("light8")))
, m_xLbLight1(new ColorListBox(m_xBuilder->weld_menu_button("lightcolor1"), GetFrameWeld()))
, m_xLbLight2(new ColorListBox(m_xBuilder->weld_menu_button("lightcolor2"), GetFrameWeld()))
, m_xLbLight3(new ColorListBox(m_xBuilder->weld_menu_button("lightcolor3"), GetFrameWeld()))
, m_xLbLight4(new ColorListBox(m_xBuilder->weld_menu_button("lightcolor4"), GetFrameWeld()))
, m_xLbLight5(new ColorListBox(m_xBuilder->weld_menu_button("lightcolor5"), GetFrameWeld()))
, m_xLbLight6(new ColorListBox(m_xBuilder->weld_menu_button("lightcolor6"), GetFrameWeld()))
, m_xLbLight7(new ColorListBox(m_xBuilder->weld_menu_button("lightcolor7"), GetFrameWeld()))
, m_xLbLight8(new ColorListBox(m_xBuilder->weld_menu_button("lightcolor8"), GetFrameWeld()))
, m_xBtnLightColor(m_xBuilder->weld_button("colorbutton1"))
, m_xLbAmbientlight(new ColorListBox(m_xBuilder->weld_menu_button("ambientcolor"), GetFrameWeld()))
, m_xBtnAmbientColor(m_xBuilder->weld_button("colorbutton2"))
, m_xFLTexture(m_xBuilder->weld_container("textureframe"))
, m_xBtnTexLuminance(m_xBuilder->weld_toggle_button("textype"))
, m_xBtnTexColor(m_xBuilder->weld_toggle_button("texcolor"))
, m_xBtnTexReplace(m_xBuilder->weld_toggle_button("texreplace"))
, m_xBtnTexModulate(m_xBuilder->weld_toggle_button("texmodulate"))
, m_xBtnTexBlend(m_xBuilder->weld_toggle_button("texblend"))
, m_xBtnTexObjectX(m_xBuilder->weld_toggle_button("texobjx"))
, m_xBtnTexParallelX(m_xBuilder->weld_toggle_button("texparallelx"))
, m_xBtnTexCircleX(m_xBuilder->weld_toggle_button("texcirclex"))
, m_xBtnTexObjectY(m_xBuilder->weld_toggle_button("texobjy"))
, m_xBtnTexParallelY(m_xBuilder->weld_toggle_button("texparallely"))
, m_xBtnTexCircleY(m_xBuilder->weld_toggle_button("texcircley"))
, m_xBtnTexFilter(m_xBuilder->weld_toggle_button("texfilter"))
, m_xFLMaterial(m_xBuilder->weld_container("materialframe"))
, m_xLbMatFavorites(m_xBuilder->weld_combo_box("favorites"))
, m_xLbMatColor(new ColorListBox(m_xBuilder->weld_menu_button("objcolor"), GetFrameWeld()))
, m_xBtnMatColor(m_xBuilder->weld_button("colorbutton3"))
, m_xLbMatEmission(new ColorListBox(m_xBuilder->weld_menu_button("illumcolor"), GetFrameWeld()))
, m_xBtnEmissionColor(m_xBuilder->weld_button("colorbutton4"))
, m_xFLMatSpecular(m_xBuilder->weld_container("specframe"))
, m_xLbMatSpecular(new ColorListBox(m_xBuilder->weld_menu_button("speccolor"), GetFrameWeld()))
, m_xBtnSpecularColor(m_xBuilder->weld_button("colorbutton5"))
, m_xMtrMatSpecularIntensity(m_xBuilder->weld_metric_spin_button("intensity", FieldUnit::PERCENT))
, m_xCtlPreview(new PreviewControl3D)
, m_xCtlPreviewWin(new weld::CustomWeld(*m_xBuilder, "preview", *m_xCtlPreview))
, m_xLightPreviewGrid(m_xBuilder->weld_container("lightpreviewgrid"))
, m_xHoriScale(m_xBuilder->weld_scale("horiscale"))
, m_xVertScale(m_xBuilder->weld_scale("vertscale"))
, m_xBtn_Corner(m_xBuilder->weld_button("corner"))
, m_xLightPreview(new LightControl3D)
, m_xCtlLightPreviewWin(new weld::CustomWeld(*m_xBuilder, "lightpreview", *m_xLightPreview))
, m_xCtlLightPreview(new LightCtl3D(*m_xLightPreview, *m_xHoriScale, *m_xVertScale, *m_xBtn_Corner)) // TODO might be other body widget as arg 1
, m_xBtnConvertTo3D(m_xBuilder->weld_button("to3d"))
, m_xBtnLatheObject(m_xBuilder->weld_button("tolathe"))
, m_xBtnPerspective(m_xBuilder->weld_toggle_button("perspective"))
, bUpdate(false)
, eViewType(ViewType3D::Geo)
, pBindings(pInBindings)
, mpImpl(new Svx3DWinImpl)
, ePoolUnit(MapUnit::MapMM)
{
get(m_pBtnGeo, "geometry");
get(m_pBtnRepresentation, "representation");
get(m_pBtnLight, "light");
get(m_pBtnTexture, "texture");
get(m_pBtnMaterial, "material");
get(m_pBtnUpdate, "update");
get(m_pBtnAssign, "assign");
SetText(SvxResId(RID_SVXDLG_FLOAT3D_STR_TITLE));
get(m_pFLGeometrie, "geoframe");
get(m_pFtPercentDiagonal, "diagonalft");
get(m_pMtrPercentDiagonal, "diagonal");
get(m_pFtBackscale, "scaleddepthft");
get(m_pMtrBackscale, "scaleddepth");
get(m_pFtEndAngle, "angleft");
get(m_pMtrEndAngle, "angle");
get(m_pFtDepth, "depthft");
get(m_pMtrDepth, "depth");
weld::DrawingArea* pDrawingArea = m_xCtlPreview->GetDrawingArea();
Size aSize(pDrawingArea->get_ref_device().LogicToPixel(Size(83, 76), MapMode(MapUnit::MapAppFont)));
pDrawingArea->set_size_request(aSize.Width(), aSize.Height());
m_xCtlPreview->SetOutputSizePixel(aSize);
get(m_pFLSegments, "segmentsframe");
get(m_pNumHorizontal, "hori");
get(m_pNumVertical, "veri");
get(m_pFLNormals, "normals");
get(m_pBtnNormalsObj, "objspecific");
get(m_pBtnNormalsFlat, "flat");
get(m_pBtnNormalsSphere, "spherical");
get(m_pBtnNormalsInvert, "invertnormals");
get(m_pBtnTwoSidedLighting, "doublesidedillum");
get(m_pBtnDoubleSided, "doublesided");
get(m_pFLRepresentation, "shadingframe");
get(m_pLbShademode, "mode");
get(m_pFLShadow, "shadowframe");
get(m_pBtnShadow3d, "shadow");
get(m_pFtSlant, "slantft");
get(m_pMtrSlant, "slant");
get(m_pFLCamera, "cameraframe");
get(m_pMtrDistance, "distance");
get(m_pMtrFocalLength, "focal");
get(m_pFLLight, "illumframe");
get(m_pBtnLight1, "light1");
get(m_pBtnLight2, "light2");
get(m_pBtnLight3, "light3");
get(m_pBtnLight4, "light4");
get(m_pBtnLight5, "light5");
get(m_pBtnLight6, "light6");
get(m_pBtnLight7, "light7");
get(m_pBtnLight8, "light8");
get(m_pLbLight1, "lightcolor1");
get(m_pLbLight2, "lightcolor2");
get(m_pLbLight3, "lightcolor3");
get(m_pLbLight4, "lightcolor4");
get(m_pLbLight5, "lightcolor5");
get(m_pLbLight6, "lightcolor6");
get(m_pLbLight7, "lightcolor7");
get(m_pLbLight8, "lightcolor8");
get(m_pBtnLightColor, "colorbutton1");
get(m_pLbAmbientlight, "ambientcolor");
get(m_pBtnAmbientColor, "colorbutton2");
get(m_pFLTexture, "textureframe");
get(m_pBtnTexLuminance, "textype");
get(m_pBtnTexColor, "texcolor");
get(m_pBtnTexReplace, "texreplace");
get(m_pBtnTexModulate, "texmodulate");
get(m_pBtnTexBlend, "texblend");
get(m_pBtnTexObjectX, "texobjx");
get(m_pBtnTexParallelX, "texparallelx");
get(m_pBtnTexCircleX, "texcirclex");
get(m_pBtnTexObjectY, "texobjy");
get(m_pBtnTexParallelY, "texparallely");
get(m_pBtnTexCircleY, "texcircley");
get(m_pBtnTexFilter, "texfilter");
get(m_pFLMaterial, "materialframe");
get(m_pLbMatFavorites, "favorites");
get(m_pLbMatColor, "objcolor");
get(m_pBtnMatColor, "colorbutton3");
get(m_pLbMatEmission, "illumcolor");
get(m_pBtnEmissionColor, "colorbutton4");
get(m_pFLMatSpecular, "specframe");
get(m_pLbMatSpecular, "speccolor");
get(m_pBtnSpecularColor, "colorbutton5");
get(m_pMtrMatSpecularIntensity, "intensity");
get(m_pCtlPreview, "preview");
get(m_pCtlLightPreview, "lightpreview");
Size aSize(LogicToPixel(Size(83, 76), MapMode(MapUnit::MapAppFont)));
m_pCtlPreview->set_width_request(aSize.Width());
m_pCtlLightPreview->set_width_request(aSize.Width());
m_pCtlPreview->set_height_request(aSize.Height());
m_pCtlLightPreview->set_height_request(aSize.Height());
get(m_pBtnConvertTo3D, "to3d");
get(m_pBtnLatheObject, "tolathe");
get(m_pBtnPerspective, "perspective");
m_xLightPreviewGrid->set_size_request(aSize.Width(), aSize.Height());
pDrawingArea = m_xLightPreview->GetDrawingArea();
pDrawingArea->set_size_request(42, 42); // small to fit to m_xLightPreviewGrid
mpImpl->pPool = nullptr;
// Set Metric
eFUnit = pInBindings->GetDispatcher()->GetModule()->GetFieldUnit();
m_pMtrDepth->SetUnit( eFUnit );
m_pMtrDistance->SetUnit( eFUnit );
m_pMtrFocalLength->SetUnit( eFUnit );
m_xMtrDepth->set_unit( eFUnit );
m_xMtrDistance->set_unit( eFUnit );
m_xMtrFocalLength->set_unit( eFUnit );
pControllerItem.reset( new Svx3DCtrlItem(SID_3D_STATE, pBindings) );
pConvertTo3DItem.reset( new SvxConvertTo3DItem(SID_CONVERT_TO_3D, pBindings) );
pConvertTo3DLatheItem.reset( new SvxConvertTo3DItem(SID_CONVERT_TO_3D_LATHE_FAST, pBindings) );
m_pBtnAssign->SetClickHdl( LINK( this, Svx3DWin, ClickAssignHdl ) );
m_pBtnUpdate->SetClickHdl( LINK( this, Svx3DWin, ClickUpdateHdl ) );
m_xBtnAssign->connect_clicked( LINK( this, Svx3DWin, ClickAssignHdl ) );
m_xBtnUpdate->connect_clicked( LINK( this, Svx3DWin, ClickUpdateHdl ) );
Link<Button*,void> aLink( LINK( this, Svx3DWin, ClickViewTypeHdl ) );
m_pBtnGeo->SetClickHdl( aLink );
m_pBtnRepresentation->SetClickHdl( aLink );
m_pBtnLight->SetClickHdl( aLink );
m_pBtnTexture->SetClickHdl( aLink );
m_pBtnMaterial->SetClickHdl( aLink );
Link<weld::Button&,void> aLink( LINK( this, Svx3DWin, ClickViewTypeHdl ) );
m_xBtnGeo->connect_clicked( aLink );
m_xBtnRepresentation->connect_clicked( aLink );
m_xBtnLight->connect_clicked( aLink );
m_xBtnTexture->connect_clicked( aLink );
m_xBtnMaterial->connect_clicked( aLink );
aLink = LINK( this, Svx3DWin, ClickHdl );
m_pBtnPerspective->SetClickHdl( aLink );
m_pBtnConvertTo3D->SetClickHdl( aLink );
m_pBtnLatheObject->SetClickHdl( aLink );
m_xBtnPerspective->connect_clicked( aLink );
m_xBtnConvertTo3D->connect_clicked( aLink );
m_xBtnLatheObject->connect_clicked( aLink );
// Geometry
m_pBtnNormalsObj->SetClickHdl( aLink );
m_pBtnNormalsFlat->SetClickHdl( aLink );
m_pBtnNormalsSphere->SetClickHdl( aLink );
m_pBtnTwoSidedLighting->SetClickHdl( aLink );
m_pBtnNormalsInvert->SetClickHdl( aLink );
m_pBtnDoubleSided->SetClickHdl( aLink );
m_xBtnNormalsObj->connect_clicked( aLink );
m_xBtnNormalsFlat->connect_clicked( aLink );
m_xBtnNormalsSphere->connect_clicked( aLink );
m_xBtnTwoSidedLighting->connect_clicked( aLink );
m_xBtnNormalsInvert->connect_clicked( aLink );
m_xBtnDoubleSided->connect_clicked( aLink );
// Representation
m_pBtnShadow3d->SetClickHdl( aLink );
m_xBtnShadow3d->connect_clicked( aLink );
// Lighting
m_pBtnLight1->SetClickHdl( aLink );
m_pBtnLight2->SetClickHdl( aLink );
m_pBtnLight3->SetClickHdl( aLink );
m_pBtnLight4->SetClickHdl( aLink );
m_pBtnLight5->SetClickHdl( aLink );
m_pBtnLight6->SetClickHdl( aLink );
m_pBtnLight7->SetClickHdl( aLink );
m_pBtnLight8->SetClickHdl( aLink );
m_xBtnLight1->connect_clicked( aLink );
m_xBtnLight2->connect_clicked( aLink );
m_xBtnLight3->connect_clicked( aLink );
m_xBtnLight4->connect_clicked( aLink );
m_xBtnLight5->connect_clicked( aLink );
m_xBtnLight6->connect_clicked( aLink );
m_xBtnLight7->connect_clicked( aLink );
m_xBtnLight8->connect_clicked( aLink );
// Textures
m_pBtnTexLuminance->SetClickHdl( aLink );
m_pBtnTexColor->SetClickHdl( aLink );
m_pBtnTexReplace->SetClickHdl( aLink );
m_pBtnTexModulate->SetClickHdl( aLink );
m_pBtnTexParallelX->SetClickHdl( aLink );
m_pBtnTexCircleX->SetClickHdl( aLink );
m_pBtnTexObjectX->SetClickHdl( aLink );
m_pBtnTexParallelY->SetClickHdl( aLink );
m_pBtnTexCircleY->SetClickHdl( aLink );
m_pBtnTexObjectY->SetClickHdl( aLink );
m_pBtnTexFilter->SetClickHdl( aLink );
m_xBtnTexLuminance->connect_clicked( aLink );
m_xBtnTexColor->connect_clicked( aLink );
m_xBtnTexReplace->connect_clicked( aLink );
m_xBtnTexModulate->connect_clicked( aLink );
m_xBtnTexParallelX->connect_clicked( aLink );
m_xBtnTexCircleX->connect_clicked( aLink );
m_xBtnTexObjectX->connect_clicked( aLink );
m_xBtnTexParallelY->connect_clicked( aLink );
m_xBtnTexCircleY->connect_clicked( aLink );
m_xBtnTexObjectY->connect_clicked( aLink );
m_xBtnTexFilter->connect_clicked( aLink );
// Material
aLink = LINK( this, Svx3DWin, ClickColorHdl );
m_pBtnLightColor->SetClickHdl( aLink );
m_pBtnAmbientColor->SetClickHdl( aLink );
m_pBtnMatColor->SetClickHdl( aLink );
m_pBtnEmissionColor->SetClickHdl( aLink );
m_pBtnSpecularColor->SetClickHdl( aLink );
m_xBtnLightColor->connect_clicked( aLink );
m_xBtnAmbientColor->connect_clicked( aLink );
m_xBtnMatColor->connect_clicked( aLink );
m_xBtnEmissionColor->connect_clicked( aLink );
m_xBtnSpecularColor->connect_clicked( aLink );
Link<ListBox&,void> aLink2 = LINK( this, Svx3DWin, SelectHdl );
Link<SvxColorListBox&,void> aLink4 = LINK( this, Svx3DWin, SelectColorHdl );
m_pLbMatFavorites->SetSelectHdl( aLink2 );
m_pLbMatColor->SetSelectHdl( aLink4 );
m_pLbMatEmission->SetSelectHdl( aLink4 );
m_pLbMatSpecular->SetSelectHdl( aLink4 );
m_pLbLight1->SetSelectHdl( aLink4 );
m_pLbLight2->SetSelectHdl( aLink4 );
m_pLbLight3->SetSelectHdl( aLink4 );
m_pLbLight4->SetSelectHdl( aLink4 );
m_pLbLight5->SetSelectHdl( aLink4 );
m_pLbLight6->SetSelectHdl( aLink4 );
m_pLbLight7->SetSelectHdl( aLink4 );
m_pLbLight8->SetSelectHdl( aLink4 );
m_pLbAmbientlight->SetSelectHdl( aLink4 );
m_pLbShademode->SetSelectHdl( aLink2 );
Link<weld::ComboBox&,void> aLink2 = LINK( this, Svx3DWin, SelectHdl );
Link<ColorListBox&,void> aLink4 = LINK( this, Svx3DWin, SelectColorHdl );
m_xLbMatFavorites->connect_changed( aLink2 );
m_xLbMatColor->SetSelectHdl( aLink4 );
m_xLbMatEmission->SetSelectHdl( aLink4 );
m_xLbMatSpecular->SetSelectHdl( aLink4 );
m_xLbLight1->SetSelectHdl( aLink4 );
m_xLbLight2->SetSelectHdl( aLink4 );
m_xLbLight3->SetSelectHdl( aLink4 );
m_xLbLight4->SetSelectHdl( aLink4 );
m_xLbLight5->SetSelectHdl( aLink4 );
m_xLbLight6->SetSelectHdl( aLink4 );
m_xLbLight7->SetSelectHdl( aLink4 );
m_xLbLight8->SetSelectHdl( aLink4 );
m_xLbAmbientlight->SetSelectHdl( aLink4 );
m_xLbShademode->connect_changed( aLink2 );
Link<Edit&,void> aLink3 = LINK( this, Svx3DWin, ModifyHdl );
m_pMtrMatSpecularIntensity->SetModifyHdl( aLink3 );
m_pNumHorizontal->SetModifyHdl( aLink3 );
m_pNumVertical->SetModifyHdl( aLink3 );
m_pMtrSlant->SetModifyHdl( aLink3 );
Link<weld::MetricSpinButton&,void> aLink3 = LINK( this, Svx3DWin, ModifyMetricHdl );
Link<weld::SpinButton&,void> aLink5 = LINK( this, Svx3DWin, ModifySpinHdl );
m_xMtrMatSpecularIntensity->connect_value_changed( aLink3 );
m_xNumHorizontal->connect_value_changed( aLink5 );
m_xNumVertical->connect_value_changed( aLink5 );
m_xMtrSlant->connect_value_changed( aLink3 );
// Preview callback
m_pCtlLightPreview->SetUserSelectionChangeCallback(LINK( this, Svx3DWin, ChangeSelectionCallbackHdl ));
m_xCtlLightPreview->SetUserSelectionChangeCallback(LINK( this, Svx3DWin, ChangeSelectionCallbackHdl ));
aSize = GetOutputSizePixel();
SetMinOutputSizePixel( aSize );
@@ -327,125 +341,114 @@ void Svx3DWin::dispose()
mpImpl.reset();
m_pBtnGeo.clear();
m_pBtnRepresentation.clear();
m_pBtnLight.clear();
m_pBtnTexture.clear();
m_pBtnMaterial.clear();
m_pBtnUpdate.clear();
m_pBtnAssign.clear();
m_pFLGeometrie.clear();
m_pFtPercentDiagonal.clear();
m_pMtrPercentDiagonal.clear();
m_pFtBackscale.clear();
m_pMtrBackscale.clear();
m_pFtEndAngle.clear();
m_pMtrEndAngle.clear();
m_pFtDepth.clear();
m_pMtrDepth.clear();
m_pFLSegments.clear();
m_pNumHorizontal.clear();
m_pNumVertical.clear();
m_pFLNormals.clear();
m_pBtnNormalsObj.clear();
m_pBtnNormalsFlat.clear();
m_pBtnNormalsSphere.clear();
m_pBtnNormalsInvert.clear();
m_pBtnTwoSidedLighting.clear();
m_pBtnDoubleSided.clear();
m_pFLRepresentation.clear();
m_pLbShademode.clear();
m_pFLShadow.clear();
m_pBtnShadow3d.clear();
m_pFtSlant.clear();
m_pMtrSlant.clear();
m_pFLCamera.clear();
m_pMtrDistance.clear();
m_pMtrFocalLength.clear();
m_pFLLight.clear();
m_pBtnLight1.clear();
m_pBtnLight2.clear();
m_pBtnLight3.clear();
m_pBtnLight4.clear();
m_pBtnLight5.clear();
m_pBtnLight6.clear();
m_pBtnLight7.clear();
m_pBtnLight8.clear();
m_pLbLight1.clear();
m_pLbLight2.clear();
m_pLbLight3.clear();
m_pLbLight4.clear();
m_pLbLight5.clear();
m_pLbLight6.clear();
m_pLbLight7.clear();
m_pLbLight8.clear();
m_pBtnLightColor.clear();
m_pLbAmbientlight.clear();
m_pBtnAmbientColor.clear();
m_pFLTexture.clear();
m_pBtnTexLuminance.clear();
m_pBtnTexColor.clear();
m_pBtnTexReplace.clear();
m_pBtnTexModulate.clear();
m_pBtnTexBlend.clear();
m_pBtnTexObjectX.clear();
m_pBtnTexParallelX.clear();
m_pBtnTexCircleX.clear();
m_pBtnTexObjectY.clear();
m_pBtnTexParallelY.clear();
m_pBtnTexCircleY.clear();
m_pBtnTexFilter.clear();
m_pFLMaterial.clear();
m_pLbMatFavorites.clear();
m_pLbMatColor.clear();
m_pBtnMatColor.clear();
m_pLbMatEmission.clear();
m_pBtnEmissionColor.clear();
m_pFLMatSpecular.clear();
m_pLbMatSpecular.clear();
m_pBtnSpecularColor.clear();
m_pMtrMatSpecularIntensity.clear();
m_pCtlPreview.clear();
m_pCtlLightPreview.clear();
m_pBtnConvertTo3D.clear();
m_pBtnLatheObject.clear();
m_pBtnPerspective.clear();
m_xBtnGeo.reset();
m_xBtnRepresentation.reset();
m_xBtnLight.reset();
m_xBtnTexture.reset();
m_xBtnMaterial.reset();
m_xBtnUpdate.reset();
m_xBtnAssign.reset();
m_xFLGeometrie.reset();
m_xFtPercentDiagonal.reset();
m_xMtrPercentDiagonal.reset();
m_xFtBackscale.reset();
m_xMtrBackscale.reset();
m_xFtEndAngle.reset();
m_xMtrEndAngle.reset();
m_xFtDepth.reset();
m_xMtrDepth.reset();
m_xFLSegments.reset();
m_xNumHorizontal.reset();
m_xNumVertical.reset();
m_xFLNormals.reset();
m_xBtnNormalsObj.reset();
m_xBtnNormalsFlat.reset();
m_xBtnNormalsSphere.reset();
m_xBtnNormalsInvert.reset();
m_xBtnTwoSidedLighting.reset();
m_xBtnDoubleSided.reset();
m_xFLRepresentation.reset();
m_xLbShademode.reset();
m_xFLShadow.reset();
m_xBtnShadow3d.reset();
m_xFtSlant.reset();
m_xMtrSlant.reset();
m_xFLCamera.reset();
m_xMtrDistance.reset();
m_xMtrFocalLength.reset();
m_xFLLight.reset();
m_xBtnLight1.reset();
m_xBtnLight2.reset();
m_xBtnLight3.reset();
m_xBtnLight4.reset();
m_xBtnLight5.reset();
m_xBtnLight6.reset();
m_xBtnLight7.reset();
m_xBtnLight8.reset();
m_xLbLight1.reset();
m_xLbLight2.reset();
m_xLbLight3.reset();
m_xLbLight4.reset();
m_xLbLight5.reset();
m_xLbLight6.reset();
m_xLbLight7.reset();
m_xLbLight8.reset();
m_xBtnLightColor.reset();
m_xLbAmbientlight.reset();
m_xBtnAmbientColor.reset();
m_xFLTexture.reset();
m_xBtnTexLuminance.reset();
m_xBtnTexColor.reset();
m_xBtnTexReplace.reset();
m_xBtnTexModulate.reset();
m_xBtnTexBlend.reset();
m_xBtnTexObjectX.reset();
m_xBtnTexParallelX.reset();
m_xBtnTexCircleX.reset();
m_xBtnTexObjectY.reset();
m_xBtnTexParallelY.reset();
m_xBtnTexCircleY.reset();
m_xBtnTexFilter.reset();
m_xFLMaterial.reset();
m_xLbMatFavorites.reset();
m_xLbMatColor.reset();
m_xBtnMatColor.reset();
m_xLbMatEmission.reset();
m_xBtnEmissionColor.reset();
m_xFLMatSpecular.reset();
m_xLbMatSpecular.reset();
m_xBtnSpecularColor.reset();
m_xMtrMatSpecularIntensity.reset();
m_xCtlPreviewWin.reset();
m_xCtlPreview.reset();
m_xCtlLightPreviewWin.reset();
m_xCtlLightPreview.reset();
m_xBtnConvertTo3D.reset();
m_xBtnLatheObject.reset();
m_xBtnPerspective.reset();
SfxDockingWindow::dispose();
}
void Svx3DWin::Construct()
{
m_pBtnGeo->Check();
Link<Button*,void> aLink( LINK( this, Svx3DWin, ClickViewTypeHdl ) );
aLink.Call(m_pBtnGeo);
m_pCtlLightPreview->Hide();
m_xBtnGeo->set_active(true);
ClickViewTypeHdl(*m_xBtnGeo);
m_xLightPreviewGrid->hide();
}
void Svx3DWin::Reset()
{
// Various initializations, default is AllAttributes
m_pLbShademode->SelectEntryPos( 0 );
m_pMtrMatSpecularIntensity->SetValue( 50 );
m_xLbShademode->set_active( 0 );
m_xMtrMatSpecularIntensity->set_value( 50, FieldUnit::PERCENT );
m_pBtnLight1->Check();
ClickUpdateHdl( nullptr );
m_xBtnLight1->set_active(true);
ClickUpdateHdl(*m_xBtnUpdate);
// Select nothing, to avoid errors when selecting the first
m_pCtlLightPreview->GetSvx3DLightControl().SelectLight(0);
m_pCtlLightPreview->CheckSelection();
}
bool Svx3DWin::GetUILightState(const PushButton& rBtn) const
{
return (rBtn.GetModeImage() == aImgLightOn);
}
void Svx3DWin::SetUILightState(PushButton& rBtn, bool bState)
{
rBtn.SetModeImage( bState ? aImgLightOn : aImgLightOff );
m_xCtlLightPreview->GetSvx3DLightControl().SelectLight(0);
m_xCtlLightPreview->CheckSelection();
}
void Svx3DWin::Update( SfxItemSet const & rAttrs )
@@ -499,55 +502,55 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( !bChart )
{
// For cube objects are no segments set
m_pFLSegments->Enable(!bCube);
m_xFLSegments->set_sensitive(!bCube);
m_pFtPercentDiagonal->Enable( !bCube && !bSphere );
m_pMtrPercentDiagonal->Enable( !bCube && !bSphere );
m_pFtBackscale->Enable( !bCube && !bSphere );
m_pMtrBackscale->Enable( !bCube && !bSphere );
m_pFtDepth->Enable( !bCube && !bSphere );
m_pMtrDepth->Enable( !bCube && !bSphere );
m_xFtPercentDiagonal->set_sensitive( !bCube && !bSphere );
m_xMtrPercentDiagonal->set_sensitive( !bCube && !bSphere );
m_xFtBackscale->set_sensitive( !bCube && !bSphere );
m_xMtrBackscale->set_sensitive( !bCube && !bSphere );
m_xFtDepth->set_sensitive( !bCube && !bSphere );
m_xMtrDepth->set_sensitive( !bCube && !bSphere );
if( bCube )
{
m_pNumHorizontal->SetEmptyFieldValue();
m_pNumVertical->SetEmptyFieldValue();
m_xNumHorizontal->set_text("");
m_xNumVertical->set_text("");
}
if( bCube || bSphere )
{
m_pMtrPercentDiagonal->SetEmptyFieldValue();
m_pMtrBackscale->SetEmptyFieldValue();
m_pMtrDepth->SetEmptyFieldValue();
m_xMtrPercentDiagonal->set_text("");
m_xMtrBackscale->set_text("");
m_xMtrDepth->set_text("");
}
// There is a final angle only for Lathe objects.
m_pFtEndAngle->Enable( !bExtrude && !bCube && !bSphere );
m_pMtrEndAngle->Enable( !bExtrude && !bCube && !bSphere );
m_xFtEndAngle->set_sensitive( !bExtrude && !bCube && !bSphere );
m_xMtrEndAngle->set_sensitive( !bExtrude && !bCube && !bSphere );
if( bExtrude || bCube || bSphere )
m_pMtrEndAngle->SetEmptyFieldValue();
m_xMtrEndAngle->set_text("");
}
else
{
// Geometry
m_pNumHorizontal->SetEmptyFieldValue();
m_pNumVertical->SetEmptyFieldValue();
m_pFLSegments->Enable( false );
m_pFtEndAngle->Enable( false );
m_pMtrEndAngle->Enable( false );
m_pMtrEndAngle->SetEmptyFieldValue();
m_pFtDepth->Enable( false );
m_pMtrDepth->Enable( false );
m_pMtrDepth->SetEmptyFieldValue();
m_xNumHorizontal->set_text("");
m_xNumVertical->set_text("");
m_xFLSegments->set_sensitive( false );
m_xFtEndAngle->set_sensitive( false );
m_xMtrEndAngle->set_sensitive( false );
m_xMtrEndAngle->set_text("");
m_xFtDepth->set_sensitive( false );
m_xMtrDepth->set_sensitive( false );
m_xMtrDepth->set_text("");
// Representation
m_pFLShadow->Enable(false);
m_xFLShadow->set_sensitive(false);
m_pMtrDistance->SetEmptyFieldValue();
m_pMtrFocalLength->SetEmptyFieldValue();
m_pFLCamera->Enable( false );
m_xMtrDistance->set_text("");
m_xMtrFocalLength->set_text("");
m_xFLCamera->set_sensitive( false );
//Lower Range
m_pBtnConvertTo3D->Enable( false );
m_pBtnLatheObject->Enable( false );
m_xBtnConvertTo3D->set_sensitive( false );
m_xBtnLatheObject->set_sensitive( false );
}
}
// Bitmap fill ? -> Status
@@ -559,83 +562,83 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
bBitmap = (eXFS == drawing::FillStyle_BITMAP || eXFS == drawing::FillStyle_GRADIENT || eXFS == drawing::FillStyle_HATCH);
}
m_pFLTexture->Enable(bBitmap);
m_xFLTexture->set_sensitive(bBitmap);
// Geometry
// Number of segments (horizontal)
if( m_pNumHorizontal->IsEnabled() )
if( m_xNumHorizontal->get_sensitive() )
{
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_HORZ_SEGS);
if(eState != SfxItemState::DONTCARE)
{
sal_uInt32 nValue = rAttrs.Get(SDRATTR_3DOBJ_HORZ_SEGS).GetValue();
if(nValue != static_cast<sal_uInt32>(m_pNumHorizontal->GetValue()))
if (nValue != static_cast<sal_uInt32>(m_xNumHorizontal->get_value()))
{
m_pNumHorizontal->SetValue( nValue );
m_xNumHorizontal->set_value( nValue );
bUpdate = true;
}
else if( m_pNumHorizontal->IsEmptyFieldValue() )
m_pNumHorizontal->SetValue( nValue );
else if( m_xNumHorizontal->get_text().isEmpty() )
m_xNumHorizontal->set_value( nValue );
}
else
{
if( !m_pNumHorizontal->IsEmptyFieldValue() )
if( !m_xNumHorizontal->get_text().isEmpty() )
{
m_pNumHorizontal->SetEmptyFieldValue();
m_xNumHorizontal->set_text("");
bUpdate = true;
}
}
}
//Number of segments (vertical)
if( m_pNumVertical->IsEnabled() )
if( m_xNumVertical->get_sensitive() )
{
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_VERT_SEGS);
if( eState != SfxItemState::DONTCARE )
{
sal_uInt32 nValue = rAttrs.Get(SDRATTR_3DOBJ_VERT_SEGS).GetValue();
if( nValue != static_cast<sal_uInt32>(m_pNumVertical->GetValue()) )
if( nValue != static_cast<sal_uInt32>(m_xNumVertical->get_value()) )
{
m_pNumVertical->SetValue( nValue );
m_xNumVertical->set_value( nValue );
bUpdate = true;
}
else if( m_pNumVertical->IsEmptyFieldValue() )
m_pNumVertical->SetValue( nValue );
else if( m_xNumVertical->get_text().isEmpty() )
m_xNumVertical->set_value( nValue );
}
else
{
if( !m_pNumVertical->IsEmptyFieldValue() )
if( !m_xNumVertical->get_text().isEmpty() )
{
m_pNumVertical->SetEmptyFieldValue();
m_xNumVertical->set_text("");
bUpdate = true;
}
}
}
// Depth
if( m_pMtrDepth->IsEnabled() )
if( m_xMtrDepth->get_sensitive() )
{
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_DEPTH);
if( eState != SfxItemState::DONTCARE )
{
sal_uInt32 nValue = rAttrs.Get(SDRATTR_3DOBJ_DEPTH).GetValue();
sal_uInt32 nValue2 = GetCoreValue(*m_pMtrDepth, ePoolUnit);
sal_uInt32 nValue2 = GetCoreValue(*m_xMtrDepth, ePoolUnit);
if( nValue != nValue2 )
{
if( eFUnit != m_pMtrDepth->GetUnit() )
SetFieldUnit(*m_pMtrDepth, eFUnit);
if( eFUnit != m_xMtrDepth->get_unit() )
SetFieldUnit(*m_xMtrDepth, eFUnit);
SetMetricValue(*m_pMtrDepth, nValue, ePoolUnit);
SetMetricValue(*m_xMtrDepth, nValue, ePoolUnit);
bUpdate = true;
}
else if( m_pMtrDepth->IsEmptyFieldValue() )
m_pMtrDepth->SetValue( m_pMtrDepth->GetValue() );
else if( m_xMtrDepth->get_text().isEmpty() )
m_xMtrDepth->set_value(m_xMtrDepth->get_value(FieldUnit::NONE), FieldUnit::NONE);
}
else
{
if( !m_pMtrDepth->IsEmptyFieldValue() )
if( !m_xMtrDepth->get_text().isEmpty() )
{
m_pMtrDepth->SetEmptyFieldValue();
m_xMtrDepth->set_text("");
bUpdate = true;
}
}
@@ -646,91 +649,91 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bValue = rAttrs.Get(SDRATTR_3DOBJ_DOUBLE_SIDED).GetValue();
if( bValue != m_pBtnDoubleSided->IsChecked() )
if( bValue != m_xBtnDoubleSided->get_active() )
{
m_pBtnDoubleSided->Check( bValue );
m_xBtnDoubleSided->set_active( bValue );
bUpdate = true;
}
else if( m_pBtnDoubleSided->GetState() == TRISTATE_INDET )
m_pBtnDoubleSided->Check( bValue );
else if( m_xBtnDoubleSided->get_state() == TRISTATE_INDET )
m_xBtnDoubleSided->set_active( bValue );
}
else
{
if( m_pBtnDoubleSided->GetState() != TRISTATE_INDET )
if( m_xBtnDoubleSided->get_state() != TRISTATE_INDET )
{
m_pBtnDoubleSided->SetState( TRISTATE_INDET );
m_xBtnDoubleSided->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
// Edge rounding
if( m_pMtrPercentDiagonal->IsEnabled() )
if( m_xMtrPercentDiagonal->get_sensitive() )
{
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_PERCENT_DIAGONAL);
if( eState != SfxItemState::DONTCARE )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL).GetValue();
if( nValue != m_pMtrPercentDiagonal->GetValue() )
if( nValue != m_xMtrPercentDiagonal->get_value(FieldUnit::PERCENT) )
{
m_pMtrPercentDiagonal->SetValue( nValue );
m_xMtrPercentDiagonal->set_value(nValue, FieldUnit::PERCENT);
bUpdate = true;
}
else if( m_pMtrPercentDiagonal->IsEmptyFieldValue() )
m_pMtrPercentDiagonal->SetValue( nValue );
else if( m_xMtrPercentDiagonal->get_text().isEmpty() )
m_xMtrPercentDiagonal->set_value(nValue, FieldUnit::PERCENT);
}
else
{
if( !m_pMtrPercentDiagonal->IsEmptyFieldValue() )
if( !m_xMtrPercentDiagonal->get_text().isEmpty() )
{
m_pMtrPercentDiagonal->SetEmptyFieldValue();
m_xMtrPercentDiagonal->set_text("");
bUpdate = true;
}
}
}
// Depth scaling
if( m_pMtrBackscale->IsEnabled() )
if( m_xMtrBackscale->get_sensitive() )
{
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_BACKSCALE);
if( eState != SfxItemState::DONTCARE )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DOBJ_BACKSCALE).GetValue();
if( nValue != m_pMtrBackscale->GetValue() )
if( nValue != m_xMtrBackscale->get_value(FieldUnit::PERCENT) )
{
m_pMtrBackscale->SetValue( nValue );
m_xMtrBackscale->set_value(nValue, FieldUnit::PERCENT);
bUpdate = true;
}
else if( m_pMtrBackscale->IsEmptyFieldValue() )
m_pMtrBackscale->SetValue( nValue );
else if( m_xMtrBackscale->get_text().isEmpty() )
m_xMtrBackscale->set_value(nValue, FieldUnit::PERCENT);
}
else
{
if( !m_pMtrBackscale->IsEmptyFieldValue() )
if( !m_xMtrBackscale->get_text().isEmpty() )
{
m_pMtrBackscale->SetEmptyFieldValue();
m_xMtrBackscale->set_text("");
bUpdate = true;
}
}
}
// End angle
if( m_pMtrEndAngle->IsEnabled() )
if( m_xMtrEndAngle->get_sensitive() )
{
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_END_ANGLE);
if( eState != SfxItemState::DONTCARE )
{
sal_Int32 nValue = rAttrs.Get(SDRATTR_3DOBJ_END_ANGLE).GetValue();
if( nValue != m_pMtrEndAngle->GetValue() )
if( nValue != m_xMtrEndAngle->get_value(FieldUnit::DEGREE) )
{
m_pMtrEndAngle->SetValue( nValue );
m_xMtrEndAngle->set_value(nValue, FieldUnit::DEGREE);
bUpdate = true;
}
}
else
{
if( !m_pMtrEndAngle->IsEmptyFieldValue() )
if( !m_xMtrEndAngle->get_text().isEmpty() )
{
m_pMtrEndAngle->SetEmptyFieldValue();
m_xMtrEndAngle->set_text("");
bUpdate = true;
}
}
@@ -742,25 +745,25 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DOBJ_NORMALS_KIND).GetValue();
if( ( !m_pBtnNormalsObj->IsChecked() && nValue == 0 ) ||
( !m_pBtnNormalsFlat->IsChecked() && nValue == 1 ) ||
( !m_pBtnNormalsSphere->IsChecked() && nValue == 2 ) )
if( ( !m_xBtnNormalsObj->get_active() && nValue == 0 ) ||
( !m_xBtnNormalsFlat->get_active() && nValue == 1 ) ||
( !m_xBtnNormalsSphere->get_active() && nValue == 2 ) )
{
m_pBtnNormalsObj->Check( nValue == 0 );
m_pBtnNormalsFlat->Check( nValue == 1 );
m_pBtnNormalsSphere->Check( nValue == 2 );
m_xBtnNormalsObj->set_active( nValue == 0 );
m_xBtnNormalsFlat->set_active( nValue == 1 );
m_xBtnNormalsSphere->set_active( nValue == 2 );
bUpdate = true;
}
}
else
{
if( m_pBtnNormalsObj->IsChecked() ||
m_pBtnNormalsFlat->IsChecked() ||
m_pBtnNormalsSphere->IsChecked() )
if( m_xBtnNormalsObj->get_active() ||
m_xBtnNormalsFlat->get_active() ||
m_xBtnNormalsSphere->get_active() )
{
m_pBtnNormalsObj->Check( false );
m_pBtnNormalsFlat->Check( false );
m_pBtnNormalsSphere->Check( false );
m_xBtnNormalsObj->set_active( false );
m_xBtnNormalsFlat->set_active( false );
m_xBtnNormalsSphere->set_active( false );
bUpdate = true;
}
}
@@ -770,19 +773,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bValue = rAttrs.Get(SDRATTR_3DOBJ_NORMALS_INVERT).GetValue();
if( bValue != m_pBtnNormalsInvert->IsChecked() )
if( bValue != m_xBtnNormalsInvert->get_active() )
{
m_pBtnNormalsInvert->Check( bValue );
m_xBtnNormalsInvert->set_active( bValue );
bUpdate = true;
}
else if( m_pBtnNormalsInvert->GetState() == TRISTATE_INDET )
m_pBtnNormalsInvert->Check( bValue );
else if( m_xBtnNormalsInvert->get_state() == TRISTATE_INDET )
m_xBtnNormalsInvert->set_active( bValue );
}
else
{
if( m_pBtnNormalsInvert->GetState() != TRISTATE_INDET )
if( m_xBtnNormalsInvert->get_state() != TRISTATE_INDET )
{
m_pBtnNormalsInvert->SetState( TRISTATE_INDET );
m_xBtnNormalsInvert->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -792,19 +795,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bValue = rAttrs.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING).GetValue();
if( bValue != m_pBtnTwoSidedLighting->IsChecked() )
if( bValue != m_xBtnTwoSidedLighting->get_active() )
{
m_pBtnTwoSidedLighting->Check( bValue );
m_xBtnTwoSidedLighting->set_active( bValue );
bUpdate = true;
}
else if( m_pBtnTwoSidedLighting->GetState() == TRISTATE_INDET )
m_pBtnTwoSidedLighting->Check( bValue );
else if( m_xBtnTwoSidedLighting->get_state() == TRISTATE_INDET )
m_xBtnTwoSidedLighting->set_active( bValue );
}
else
{
if( m_pBtnTwoSidedLighting->GetState() != TRISTATE_INDET )
if( m_xBtnTwoSidedLighting->get_state() != TRISTATE_INDET )
{
m_pBtnTwoSidedLighting->SetState( TRISTATE_INDET );
m_xBtnTwoSidedLighting->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -815,17 +818,17 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DSCENE_SHADE_MODE).GetValue();
if( nValue != m_pLbShademode->GetSelectedEntryPos() )
if( nValue != m_xLbShademode->get_active() )
{
m_pLbShademode->SelectEntryPos( nValue );
m_xLbShademode->set_active( nValue );
bUpdate = true;
}
}
else
{
if( m_pLbShademode->GetSelectedEntryCount() != 0 )
if( m_xLbShademode->get_active() != 0 )
{
m_pLbShademode->SetNoSelection();
m_xLbShademode->set_active(-1);
bUpdate = true;
}
}
@@ -835,21 +838,21 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bValue = rAttrs.Get(SDRATTR_3DOBJ_SHADOW_3D).GetValue();
if( bValue != m_pBtnShadow3d->IsChecked() )
if( bValue != m_xBtnShadow3d->get_active() )
{
m_pBtnShadow3d->Check( bValue );
m_pFtSlant->Enable( bValue );
m_pMtrSlant->Enable( bValue );
m_xBtnShadow3d->set_active( bValue );
m_xFtSlant->set_sensitive( bValue );
m_xMtrSlant->set_sensitive( bValue );
bUpdate = true;
}
else if( m_pBtnShadow3d->GetState() == TRISTATE_INDET )
m_pBtnShadow3d->Check( bValue );
else if( m_xBtnShadow3d->get_state() == TRISTATE_INDET )
m_xBtnShadow3d->set_active( bValue );
}
else
{
if( m_pBtnShadow3d->GetState() != TRISTATE_INDET )
if( m_xBtnShadow3d->get_state() != TRISTATE_INDET )
{
m_pBtnShadow3d->SetState( TRISTATE_INDET );
m_xBtnShadow3d->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -859,17 +862,17 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DSCENE_SHADOW_SLANT).GetValue();
if( nValue != m_pMtrSlant->GetValue() )
if( nValue != m_xMtrSlant->get_value(FieldUnit::DEGREE) )
{
m_pMtrSlant->SetValue( nValue );
m_xMtrSlant->set_value(nValue, FieldUnit::DEGREE);
bUpdate = true;
}
}
else
{
if( !m_pMtrSlant->IsEmptyFieldValue() )
if( !m_xMtrSlant->get_text().isEmpty() )
{
m_pMtrSlant->SetEmptyFieldValue();
m_xMtrSlant->set_text("");
bUpdate = true;
}
}
@@ -879,21 +882,21 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
sal_uInt32 nValue = rAttrs.Get(SDRATTR_3DSCENE_DISTANCE).GetValue();
sal_uInt32 nValue2 = GetCoreValue(*m_pMtrDistance, ePoolUnit);
sal_uInt32 nValue2 = GetCoreValue(*m_xMtrDistance, ePoolUnit);
if( nValue != nValue2 )
{
if( eFUnit != m_pMtrDistance->GetUnit() )
SetFieldUnit(*m_pMtrDistance, eFUnit);
if( eFUnit != m_xMtrDistance->get_unit() )
SetFieldUnit(*m_xMtrDistance, eFUnit);
SetMetricValue(*m_pMtrDistance, nValue, ePoolUnit);
SetMetricValue(*m_xMtrDistance, nValue, ePoolUnit);
bUpdate = true;
}
}
else
{
if( !m_pMtrDepth->IsEmptyFieldValue() )
if( !m_xMtrDepth->get_text().isEmpty() )
{
m_pMtrDepth->SetEmptyFieldValue();
m_xMtrDepth->set_text("");
bUpdate = true;
}
}
@@ -903,21 +906,21 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
sal_uInt32 nValue = rAttrs.Get(SDRATTR_3DSCENE_FOCAL_LENGTH).GetValue();
sal_uInt32 nValue2 = GetCoreValue(*m_pMtrFocalLength, ePoolUnit);
sal_uInt32 nValue2 = GetCoreValue(*m_xMtrFocalLength, ePoolUnit);
if( nValue != nValue2 )
{
if( eFUnit != m_pMtrFocalLength->GetUnit() )
SetFieldUnit(*m_pMtrFocalLength, eFUnit);
if( eFUnit != m_xMtrFocalLength->get_unit() )
SetFieldUnit(*m_xMtrFocalLength, eFUnit);
SetMetricValue(*m_pMtrFocalLength, nValue, ePoolUnit);
SetMetricValue(*m_xMtrFocalLength, nValue, ePoolUnit);
bUpdate = true;
}
}
else
{
if( !m_pMtrFocalLength->IsEmptyFieldValue() )
if( !m_xMtrFocalLength->get_text().isEmpty() )
{
m_pMtrFocalLength->SetEmptyFieldValue();
m_xMtrFocalLength->set_text("");
bUpdate = true;
}
}
@@ -929,7 +932,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_1).GetValue();
SvxColorListBox* pLb = m_pLbLight1;
ColorListBox* pLb = m_xLbLight1.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -938,9 +941,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbLight1->IsNoSelection())
if (!m_xLbLight1->IsNoSelection())
{
m_pLbLight1->SetNoSelection();
m_xLbLight1->SetNoSelection();
bUpdate = true;
}
}
@@ -949,19 +952,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_1).GetValue();
if (bOn != GetUILightState(*m_pBtnLight1))
if (bOn != m_xBtnLight1->isLightOn())
{
SetUILightState(*m_pBtnLight1, bOn);
m_xBtnLight1->switchLightOn(bOn);
bUpdate = true;
}
if( m_pBtnLight1->GetState() == TRISTATE_INDET )
m_pBtnLight1->Check( m_pBtnLight1->IsChecked() );
if( m_xBtnLight1->get_state() == TRISTATE_INDET )
m_xBtnLight1->set_active( m_xBtnLight1->get_active() );
}
else
{
if( m_pBtnLight1->GetState() != TRISTATE_INDET )
if( m_xBtnLight1->get_state() != TRISTATE_INDET )
{
m_pBtnLight1->SetState( TRISTATE_INDET );
m_xBtnLight1->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -977,7 +980,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_2).GetValue();
SvxColorListBox* pLb = m_pLbLight2;
ColorListBox* pLb = m_xLbLight2.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -986,9 +989,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbLight2->IsNoSelection())
if (!m_xLbLight2->IsNoSelection())
{
m_pLbLight2->SetNoSelection();
m_xLbLight2->SetNoSelection();
bUpdate = true;
}
}
@@ -997,19 +1000,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_2).GetValue();
if (bOn != GetUILightState(*m_pBtnLight2))
if (bOn != m_xBtnLight2->isLightOn())
{
SetUILightState(*m_pBtnLight2, bOn);
m_xBtnLight2->switchLightOn(bOn);
bUpdate = true;
}
if( m_pBtnLight2->GetState() == TRISTATE_INDET )
m_pBtnLight2->Check( m_pBtnLight2->IsChecked() );
if( m_xBtnLight2->get_state() == TRISTATE_INDET )
m_xBtnLight2->set_active( m_xBtnLight2->get_active() );
}
else
{
if( m_pBtnLight2->GetState() != TRISTATE_INDET )
if( m_xBtnLight2->get_state() != TRISTATE_INDET )
{
m_pBtnLight2->SetState( TRISTATE_INDET );
m_xBtnLight2->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -1025,7 +1028,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_3).GetValue();
SvxColorListBox* pLb = m_pLbLight3;
ColorListBox* pLb = m_xLbLight3.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1034,9 +1037,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbLight3->IsNoSelection())
if (!m_xLbLight3->IsNoSelection())
{
m_pLbLight3->SetNoSelection();
m_xLbLight3->SetNoSelection();
bUpdate = true;
}
}
@@ -1045,19 +1048,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_3).GetValue();
if (bOn != GetUILightState(*m_pBtnLight3))
if (bOn != m_xBtnLight3->isLightOn())
{
SetUILightState(*m_pBtnLight3, bOn);
m_xBtnLight3->switchLightOn(bOn);
bUpdate = true;
}
if( m_pBtnLight3->GetState() == TRISTATE_INDET )
m_pBtnLight3->Check( m_pBtnLight3->IsChecked() );
if( m_xBtnLight3->get_state() == TRISTATE_INDET )
m_xBtnLight3->set_active( m_xBtnLight3->get_active() );
}
else
{
if( m_pBtnLight3->GetState() != TRISTATE_INDET )
if( m_xBtnLight3->get_state() != TRISTATE_INDET )
{
m_pBtnLight3->SetState( TRISTATE_INDET );
m_xBtnLight3->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -1073,7 +1076,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_4).GetValue();
SvxColorListBox* pLb = m_pLbLight4;
ColorListBox* pLb = m_xLbLight4.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1082,9 +1085,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbLight4->IsNoSelection())
if (!m_xLbLight4->IsNoSelection())
{
m_pLbLight4->SetNoSelection();
m_xLbLight4->SetNoSelection();
bUpdate = true;
}
}
@@ -1093,19 +1096,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_4).GetValue();
if (bOn != GetUILightState(*m_pBtnLight4))
if (bOn != m_xBtnLight4->isLightOn())
{
SetUILightState(*m_pBtnLight4, bOn);
m_xBtnLight4->switchLightOn(bOn);
bUpdate = true;
}
if( m_pBtnLight4->GetState() == TRISTATE_INDET )
m_pBtnLight4->Check( m_pBtnLight4->IsChecked() );
if( m_xBtnLight4->get_state() == TRISTATE_INDET )
m_xBtnLight4->set_active( m_xBtnLight4->get_active() );
}
else
{
if( m_pBtnLight4->GetState() != TRISTATE_INDET )
if( m_xBtnLight4->get_state() != TRISTATE_INDET )
{
m_pBtnLight4->SetState( TRISTATE_INDET );
m_xBtnLight4->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -1121,7 +1124,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_5).GetValue();
SvxColorListBox* pLb = m_pLbLight5;
ColorListBox* pLb = m_xLbLight5.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1130,9 +1133,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbLight5->IsNoSelection())
if (!m_xLbLight5->IsNoSelection())
{
m_pLbLight5->SetNoSelection();
m_xLbLight5->SetNoSelection();
bUpdate = true;
}
}
@@ -1141,19 +1144,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_5).GetValue();
if (bOn != GetUILightState(*m_pBtnLight5))
if (bOn != m_xBtnLight5->isLightOn())
{
SetUILightState(*m_pBtnLight5, bOn);
m_xBtnLight5->switchLightOn(bOn);
bUpdate = true;
}
if( m_pBtnLight5->GetState() == TRISTATE_INDET )
m_pBtnLight5->Check( m_pBtnLight5->IsChecked() );
if( m_xBtnLight5->get_state() == TRISTATE_INDET )
m_xBtnLight5->set_active( m_xBtnLight5->get_active() );
}
else
{
if( m_pBtnLight5->GetState() != TRISTATE_INDET )
if( m_xBtnLight5->get_state() != TRISTATE_INDET )
{
m_pBtnLight5->SetState( TRISTATE_INDET );
m_xBtnLight5->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -1169,7 +1172,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_6).GetValue();
SvxColorListBox* pLb = m_pLbLight6;
ColorListBox* pLb = m_xLbLight6.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1178,9 +1181,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbLight6->IsNoSelection())
if (!m_xLbLight6->IsNoSelection())
{
m_pLbLight6->SetNoSelection();
m_xLbLight6->SetNoSelection();
bUpdate = true;
}
}
@@ -1189,19 +1192,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_6).GetValue();
if (bOn != GetUILightState(*m_pBtnLight6))
if (bOn != m_xBtnLight6->isLightOn())
{
SetUILightState(*m_pBtnLight6, bOn);
m_xBtnLight6->switchLightOn(bOn);
bUpdate = true;
}
if( m_pBtnLight6->GetState() == TRISTATE_INDET )
m_pBtnLight6->Check( m_pBtnLight6->IsChecked() );
if( m_xBtnLight6->get_state() == TRISTATE_INDET )
m_xBtnLight6->set_active( m_xBtnLight6->get_active() );
}
else
{
if( m_pBtnLight6->GetState() != TRISTATE_INDET )
if( m_xBtnLight6->get_state() != TRISTATE_INDET )
{
m_pBtnLight6->SetState( TRISTATE_INDET );
m_xBtnLight6->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -1217,7 +1220,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_7).GetValue();
SvxColorListBox* pLb = m_pLbLight7;
ColorListBox* pLb = m_xLbLight7.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1226,9 +1229,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbLight7->IsNoSelection())
if (!m_xLbLight7->IsNoSelection())
{
m_pLbLight7->SetNoSelection();
m_xLbLight7->SetNoSelection();
bUpdate = true;
}
}
@@ -1237,19 +1240,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_7).GetValue();
if (bOn != GetUILightState(*m_pBtnLight7))
if (bOn != m_xBtnLight7->isLightOn())
{
SetUILightState(*m_pBtnLight7 , bOn);
m_xBtnLight7->switchLightOn(bOn);
bUpdate = true;
}
if( m_pBtnLight7->GetState() == TRISTATE_INDET )
m_pBtnLight7->Check( m_pBtnLight7->IsChecked() );
if( m_xBtnLight7->get_state() == TRISTATE_INDET )
m_xBtnLight7->set_active( m_xBtnLight7->get_active() );
}
else
{
if( m_pBtnLight7->GetState() != TRISTATE_INDET )
if( m_xBtnLight7->get_state() != TRISTATE_INDET )
{
m_pBtnLight7->SetState( TRISTATE_INDET );
m_xBtnLight7->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -1265,7 +1268,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8).GetValue();
SvxColorListBox* pLb = m_pLbLight8;
ColorListBox* pLb = m_xLbLight8.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1274,9 +1277,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbLight8->IsNoSelection())
if (!m_xLbLight8->IsNoSelection())
{
m_pLbLight8->SetNoSelection();
m_xLbLight8->SetNoSelection();
bUpdate = true;
}
}
@@ -1285,19 +1288,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_8).GetValue();
if (bOn != GetUILightState(*m_pBtnLight8))
if (bOn != m_xBtnLight8->isLightOn())
{
SetUILightState(*m_pBtnLight8, bOn);
m_xBtnLight8->switchLightOn(bOn);
bUpdate = true;
}
if( m_pBtnLight8->GetState() == TRISTATE_INDET )
m_pBtnLight8->Check( m_pBtnLight8->IsChecked() );
if( m_xBtnLight8->get_state() == TRISTATE_INDET )
m_xBtnLight8->set_active( m_xBtnLight8->get_active() );
}
else
{
if( m_pBtnLight8->GetState() != TRISTATE_INDET )
if( m_xBtnLight8->get_state() != TRISTATE_INDET )
{
m_pBtnLight8->SetState( TRISTATE_INDET );
m_xBtnLight8->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -1313,7 +1316,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DSCENE_AMBIENTCOLOR).GetValue();
SvxColorListBox* pLb = m_pLbAmbientlight;
ColorListBox* pLb = m_xLbAmbientlight.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1322,9 +1325,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbAmbientlight->IsNoSelection())
if (!m_xLbAmbientlight->IsNoSelection())
{
m_pLbAmbientlight->SetNoSelection();
m_xLbAmbientlight->SetNoSelection();
bUpdate = true;
}
}
@@ -1339,21 +1342,21 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_KIND).GetValue();
if( ( !m_pBtnTexLuminance->IsChecked() && nValue == 1 ) ||
( !m_pBtnTexColor->IsChecked() && nValue == 3 ) )
if( ( !m_xBtnTexLuminance->get_active() && nValue == 1 ) ||
( !m_xBtnTexColor->get_active() && nValue == 3 ) )
{
m_pBtnTexLuminance->Check( nValue == 1 );
m_pBtnTexColor->Check( nValue == 3 );
m_xBtnTexLuminance->set_active( nValue == 1 );
m_xBtnTexColor->set_active( nValue == 3 );
bUpdate = true;
}
}
else
{
if( m_pBtnTexLuminance->IsChecked() ||
m_pBtnTexColor->IsChecked() )
if( m_xBtnTexLuminance->get_active() ||
m_xBtnTexColor->get_active() )
{
m_pBtnTexLuminance->Check( false );
m_pBtnTexColor->Check( false );
m_xBtnTexLuminance->set_active( false );
m_xBtnTexColor->set_active( false );
bUpdate = true;
}
}
@@ -1364,21 +1367,21 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_MODE).GetValue();
if( ( !m_pBtnTexReplace->IsChecked() && nValue == 1 ) ||
( !m_pBtnTexModulate->IsChecked() && nValue == 2 ) )
if( ( !m_xBtnTexReplace->get_active() && nValue == 1 ) ||
( !m_xBtnTexModulate->get_active() && nValue == 2 ) )
{
m_pBtnTexReplace->Check( nValue == 1 );
m_pBtnTexModulate->Check( nValue == 2 );
m_xBtnTexReplace->set_active( nValue == 1 );
m_xBtnTexModulate->set_active( nValue == 2 );
bUpdate = true;
}
}
else
{
if( m_pBtnTexReplace->IsChecked() ||
m_pBtnTexModulate->IsChecked() )
if( m_xBtnTexReplace->get_active() ||
m_xBtnTexModulate->get_active() )
{
m_pBtnTexReplace->Check( false );
m_pBtnTexModulate->Check( false );
m_xBtnTexReplace->set_active( false );
m_xBtnTexModulate->set_active( false );
bUpdate = true;
}
}
@@ -1389,25 +1392,25 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_X).GetValue();
if( ( !m_pBtnTexObjectX->IsChecked() && nValue == 0 ) ||
( !m_pBtnTexParallelX->IsChecked() && nValue == 1 ) ||
( !m_pBtnTexCircleX->IsChecked() && nValue == 2 ) )
if( ( !m_xBtnTexObjectX->get_active() && nValue == 0 ) ||
( !m_xBtnTexParallelX->get_active() && nValue == 1 ) ||
( !m_xBtnTexCircleX->get_active() && nValue == 2 ) )
{
m_pBtnTexObjectX->Check( nValue == 0 );
m_pBtnTexParallelX->Check( nValue == 1 );
m_pBtnTexCircleX->Check( nValue == 2 );
m_xBtnTexObjectX->set_active( nValue == 0 );
m_xBtnTexParallelX->set_active( nValue == 1 );
m_xBtnTexCircleX->set_active( nValue == 2 );
bUpdate = true;
}
}
else
{
if( m_pBtnTexObjectX->IsChecked() ||
m_pBtnTexParallelX->IsChecked() ||
m_pBtnTexCircleX->IsChecked() )
if( m_xBtnTexObjectX->get_active() ||
m_xBtnTexParallelX->get_active() ||
m_xBtnTexCircleX->get_active() )
{
m_pBtnTexObjectX->Check( false );
m_pBtnTexParallelX->Check( false );
m_pBtnTexCircleX->Check( false );
m_xBtnTexObjectX->set_active( false );
m_xBtnTexParallelX->set_active( false );
m_xBtnTexCircleX->set_active( false );
bUpdate = true;
}
}
@@ -1418,25 +1421,25 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_Y).GetValue();
if( ( !m_pBtnTexObjectY->IsChecked() && nValue == 0 ) ||
( !m_pBtnTexParallelY->IsChecked() && nValue == 1 ) ||
( !m_pBtnTexCircleY->IsChecked() && nValue == 2 ) )
if( ( !m_xBtnTexObjectY->get_active() && nValue == 0 ) ||
( !m_xBtnTexParallelY->get_active() && nValue == 1 ) ||
( !m_xBtnTexCircleY->get_active() && nValue == 2 ) )
{
m_pBtnTexObjectY->Check( nValue == 0 );
m_pBtnTexParallelY->Check( nValue == 1 );
m_pBtnTexCircleY->Check( nValue == 2 );
m_xBtnTexObjectY->set_active( nValue == 0 );
m_xBtnTexParallelY->set_active( nValue == 1 );
m_xBtnTexCircleY->set_active( nValue == 2 );
bUpdate = true;
}
}
else
{
if( m_pBtnTexObjectY->IsChecked() ||
m_pBtnTexParallelY->IsChecked() ||
m_pBtnTexCircleY->IsChecked() )
if( m_xBtnTexObjectY->get_active() ||
m_xBtnTexParallelY->get_active() ||
m_xBtnTexCircleY->get_active() )
{
m_pBtnTexObjectY->Check( false );
m_pBtnTexParallelY->Check( false );
m_pBtnTexCircleY->Check( false );
m_xBtnTexObjectY->set_active( false );
m_xBtnTexParallelY->set_active( false );
m_xBtnTexCircleY->set_active( false );
bUpdate = true;
}
}
@@ -1446,19 +1449,19 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bValue = rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_FILTER).GetValue();
if( bValue != m_pBtnTexFilter->IsChecked() )
if( bValue != m_xBtnTexFilter->get_active() )
{
m_pBtnTexFilter->Check( bValue );
m_xBtnTexFilter->set_active( bValue );
bUpdate = true;
}
if( m_pBtnTexFilter->GetState() == TRISTATE_INDET )
m_pBtnTexFilter->Check( bValue );
if( m_xBtnTexFilter->get_state() == TRISTATE_INDET )
m_xBtnTexFilter->set_active( bValue );
}
else
{
if( m_pBtnTexFilter->GetState() != TRISTATE_INDET )
if( m_xBtnTexFilter->get_state() != TRISTATE_INDET )
{
m_pBtnTexFilter->SetState( TRISTATE_INDET );
m_xBtnTexFilter->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -1466,14 +1469,14 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
// Material Favorites
m_pLbMatFavorites->SelectEntryPos( 0 );
m_xLbMatFavorites->set_active( 0 );
// Object color
eState = rAttrs.GetItemState(XATTR_FILLCOLOR);
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(XATTR_FILLCOLOR).GetColorValue();
SvxColorListBox* pLb = m_pLbMatColor;
ColorListBox* pLb = m_xLbMatColor.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1482,9 +1485,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbMatColor->IsNoSelection())
if (!m_xLbMatColor->IsNoSelection())
{
m_pLbMatColor->SetNoSelection();
m_xLbMatColor->SetNoSelection();
bUpdate = true;
}
}
@@ -1494,7 +1497,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DOBJ_MAT_EMISSION).GetValue();
SvxColorListBox* pLb = m_pLbMatEmission;
ColorListBox* pLb = m_xLbMatEmission.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1503,9 +1506,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbMatEmission->IsNoSelection())
if (!m_xLbMatEmission->IsNoSelection())
{
m_pLbMatEmission->SetNoSelection();
m_xLbMatEmission->SetNoSelection();
bUpdate = true;
}
}
@@ -1515,7 +1518,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
aColor = rAttrs.Get(SDRATTR_3DOBJ_MAT_SPECULAR).GetValue();
SvxColorListBox* pLb = m_pLbMatSpecular;
ColorListBox* pLb = m_xLbMatSpecular.get();
if( aColor != pLb->GetSelectEntryColor() )
{
LBSelectColor( pLb, aColor );
@@ -1524,9 +1527,9 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
}
else
{
if (!m_pLbMatSpecular->IsNoSelection())
if (!m_xLbMatSpecular->IsNoSelection())
{
m_pLbMatSpecular->SetNoSelection();
m_xLbMatSpecular->SetNoSelection();
bUpdate = true;
}
}
@@ -1536,17 +1539,17 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
sal_uInt16 nValue = rAttrs.Get(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY).GetValue();
if( nValue != m_pMtrMatSpecularIntensity->GetValue() )
if( nValue != m_xMtrMatSpecularIntensity->get_value(FieldUnit::PERCENT) )
{
m_pMtrMatSpecularIntensity->SetValue( nValue );
m_xMtrMatSpecularIntensity->set_value(nValue, FieldUnit::PERCENT);
bUpdate = true;
}
}
else
{
if( !m_pMtrMatSpecularIntensity->IsEmptyFieldValue() )
if( !m_xMtrMatSpecularIntensity->get_text().isEmpty() )
{
m_pMtrMatSpecularIntensity->SetEmptyFieldValue();
m_xMtrMatSpecularIntensity->set_text("");
bUpdate = true;
}
}
@@ -1558,20 +1561,20 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
ProjectionType ePT = static_cast<ProjectionType>(rAttrs.Get(SDRATTR_3DSCENE_PERSPECTIVE).GetValue());
if( ( !m_pBtnPerspective->IsChecked() && ePT == ProjectionType::Perspective ) ||
( m_pBtnPerspective->IsChecked() && ePT == ProjectionType::Parallel ) )
if( ( !m_xBtnPerspective->get_active() && ePT == ProjectionType::Perspective ) ||
( m_xBtnPerspective->get_active() && ePT == ProjectionType::Parallel ) )
{
m_pBtnPerspective->Check( ePT == ProjectionType::Perspective );
m_xBtnPerspective->set_active( ePT == ProjectionType::Perspective );
bUpdate = true;
}
if( m_pBtnPerspective->GetState() == TRISTATE_INDET )
m_pBtnPerspective->Check( ePT == ProjectionType::Perspective );
if( m_xBtnPerspective->get_state() == TRISTATE_INDET )
m_xBtnPerspective->set_active( ePT == ProjectionType::Perspective );
}
else
{
if( m_pBtnPerspective->GetState() != TRISTATE_INDET )
if( m_xBtnPerspective->get_state() != TRISTATE_INDET )
{
m_pBtnPerspective->SetState( TRISTATE_INDET );
m_xBtnPerspective->set_state( TRISTATE_INDET );
bUpdate = true;
}
}
@@ -1596,37 +1599,37 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if(SfxItemState::DONTCARE == aSet.GetItemState(XATTR_FILLCOLOR, false))
aSet.Put(XFillColorItem(OUString(), COL_WHITE));
m_pCtlPreview->Set3DAttributes(aSet);
m_pCtlLightPreview->GetSvx3DLightControl().Set3DAttributes(aSet);
m_xCtlPreview->Set3DAttributes(aSet);
m_xCtlLightPreview->GetSvx3DLightControl().Set3DAttributes(aSet);
// try to select light corresponding to active button
sal_uInt32 nNumber(0xffffffff);
if(m_pBtnLight1->IsChecked())
if(m_xBtnLight1->get_active())
nNumber = 0;
else if(m_pBtnLight2->IsChecked())
else if(m_xBtnLight2->get_active())
nNumber = 1;
else if(m_pBtnLight3->IsChecked())
else if(m_xBtnLight3->get_active())
nNumber = 2;
else if(m_pBtnLight4->IsChecked())
else if(m_xBtnLight4->get_active())
nNumber = 3;
else if(m_pBtnLight5->IsChecked())
else if(m_xBtnLight5->get_active())
nNumber = 4;
else if(m_pBtnLight6->IsChecked())
else if(m_xBtnLight6->get_active())
nNumber = 5;
else if(m_pBtnLight7->IsChecked())
else if(m_xBtnLight7->get_active())
nNumber = 6;
else if(m_pBtnLight8->IsChecked())
else if(m_xBtnLight8->get_active())
nNumber = 7;
if(nNumber != 0xffffffff)
{
m_pCtlLightPreview->GetSvx3DLightControl().SelectLight(nNumber);
m_xCtlLightPreview->GetSvx3DLightControl().SelectLight(nNumber);
}
// handle state of converts possible
m_pBtnConvertTo3D->Enable(pConvertTo3DItem->GetState());
m_pBtnLatheObject->Enable(pConvertTo3DLatheItem->GetState());
m_xBtnConvertTo3D->set_sensitive(pConvertTo3DItem->GetState());
m_xBtnLatheObject->set_sensitive(pConvertTo3DLatheItem->GetState());
}
@@ -1652,10 +1655,10 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
//Others must stand as the front on all sides
// Perspective
if( m_pBtnPerspective->GetState() != TRISTATE_INDET )
if( m_xBtnPerspective->get_state() != TRISTATE_INDET )
{
ProjectionType nValue;
if( m_pBtnPerspective->IsChecked() )
if( m_xBtnPerspective->get_active() )
nValue = ProjectionType::Perspective;
else
nValue = ProjectionType::Parallel;
@@ -1677,34 +1680,34 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
}
// Number of segments (horizontal)
if( !m_pNumHorizontal->IsEmptyFieldValue() )
if( !m_xNumHorizontal->get_text().isEmpty() )
{
sal_uInt32 nValue = static_cast<sal_uInt32>(m_pNumHorizontal->GetValue());
sal_uInt32 nValue = static_cast<sal_uInt32>(m_xNumHorizontal->get_value());
rAttrs.Put(makeSvx3DHorizontalSegmentsItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_HORZ_SEGS);
// Number of segments (vertical)
if( !m_pNumVertical->IsEmptyFieldValue() )
if( !m_xNumVertical->get_text().isEmpty() )
{
sal_uInt32 nValue = static_cast<sal_uInt32>(m_pNumVertical->GetValue());
sal_uInt32 nValue = static_cast<sal_uInt32>(m_xNumVertical->get_value());
rAttrs.Put(makeSvx3DVerticalSegmentsItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_VERT_SEGS);
// Depth
if( !m_pMtrDepth->IsEmptyFieldValue() )
if( !m_xMtrDepth->get_text().isEmpty() )
{
sal_uInt32 nValue = GetCoreValue(*m_pMtrDepth, ePoolUnit);
sal_uInt32 nValue = GetCoreValue(*m_xMtrDepth, ePoolUnit);
rAttrs.Put(makeSvx3DDepthItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_DEPTH);
// Double-sided
TriState eState = m_pBtnDoubleSided->GetState();
TriState eState = m_xBtnDoubleSided->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = TRISTATE_TRUE == eState;
@@ -1714,27 +1717,27 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DOBJ_DOUBLE_SIDED);
// Edge rounding
if( !m_pMtrPercentDiagonal->IsEmptyFieldValue() )
if( !m_xMtrPercentDiagonal->get_text().isEmpty() )
{
sal_uInt16 nValue = static_cast<sal_uInt16>(m_pMtrPercentDiagonal->GetValue());
sal_uInt16 nValue = static_cast<sal_uInt16>(m_xMtrPercentDiagonal->get_value(FieldUnit::PERCENT));
rAttrs.Put(makeSvx3DPercentDiagonalItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_PERCENT_DIAGONAL);
// Depth scale
if( !m_pMtrBackscale->IsEmptyFieldValue() )
if( !m_xMtrBackscale->get_text().isEmpty() )
{
sal_uInt16 nValue = static_cast<sal_uInt16>(m_pMtrBackscale->GetValue());
sal_uInt16 nValue = static_cast<sal_uInt16>(m_xMtrBackscale->get_value(FieldUnit::PERCENT));
rAttrs.Put(makeSvx3DBackscaleItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_BACKSCALE);
// End angle
if( !m_pMtrEndAngle->IsEmptyFieldValue() )
if( !m_xMtrEndAngle->get_text().isEmpty() )
{
sal_uInt16 nValue = static_cast<sal_uInt16>(m_pMtrEndAngle->GetValue());
sal_uInt16 nValue = static_cast<sal_uInt16>(m_xMtrEndAngle->get_value(FieldUnit::DEGREE));
rAttrs.Put(makeSvx3DEndAngleItem(nValue));
}
else
@@ -1742,11 +1745,11 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// Normal type
sal_uInt16 nValue = 99;
if( m_pBtnNormalsObj->IsChecked() )
if( m_xBtnNormalsObj->get_active() )
nValue = 0;
else if( m_pBtnNormalsFlat->IsChecked() )
else if( m_xBtnNormalsFlat->get_active() )
nValue = 1;
else if( m_pBtnNormalsSphere->IsChecked() )
else if( m_xBtnNormalsSphere->get_active() )
nValue = 2;
if( nValue <= 2 )
@@ -1755,7 +1758,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DOBJ_NORMALS_KIND);
// Normal inverted
eState = m_pBtnNormalsInvert->GetState();
eState = m_xBtnNormalsInvert->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = TRISTATE_TRUE == eState;
@@ -1765,7 +1768,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DOBJ_NORMALS_INVERT);
// 2-sided lighting
eState = m_pBtnTwoSidedLighting->GetState();
eState = m_xBtnTwoSidedLighting->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = TRISTATE_TRUE == eState;
@@ -1776,16 +1779,16 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// Representation
// Shade mode
if( m_pLbShademode->GetSelectedEntryCount() )
if( m_xLbShademode->get_active() )
{
nValue = m_pLbShademode->GetSelectedEntryPos();
nValue = m_xLbShademode->get_active();
rAttrs.Put(Svx3DShadeModeItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_SHADE_MODE);
// 3D-Shadow
eState = m_pBtnShadow3d->GetState();
eState = m_xBtnShadow3d->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = TRISTATE_TRUE == eState;
@@ -1799,27 +1802,27 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
}
// Slant (Shadow)
if( !m_pMtrSlant->IsEmptyFieldValue() )
if( !m_xMtrSlant->get_text().isEmpty() )
{
sal_uInt16 nValue2 = static_cast<sal_uInt16>(m_pMtrSlant->GetValue());
sal_uInt16 nValue2 = static_cast<sal_uInt16>(m_xMtrSlant->get_value(FieldUnit::DEGREE));
rAttrs.Put(makeSvx3DShadowSlantItem(nValue2));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_SHADOW_SLANT);
// Distance
if( !m_pMtrDistance->IsEmptyFieldValue() )
if( !m_xMtrDistance->get_text().isEmpty() )
{
sal_uInt32 nValue2 = GetCoreValue(*m_pMtrDistance, ePoolUnit);
sal_uInt32 nValue2 = GetCoreValue(*m_xMtrDistance, ePoolUnit);
rAttrs.Put(makeSvx3DDistanceItem(nValue2));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_DISTANCE);
// Focal length
if( !m_pMtrFocalLength->IsEmptyFieldValue() )
if( !m_xMtrFocalLength->get_text().isEmpty() )
{
sal_uInt32 nValue2 = GetCoreValue(*m_pMtrFocalLength, ePoolUnit);
sal_uInt32 nValue2 = GetCoreValue(*m_xMtrFocalLength, ePoolUnit);
rAttrs.Put(makeSvx3DFocalLengthItem(nValue2));
}
else
@@ -1827,21 +1830,21 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// Lighting
Color aColor;
const SfxItemSet aLightItemSet(m_pCtlLightPreview->GetSvx3DLightControl().Get3DAttributes());
const SfxItemSet aLightItemSet(m_xCtlLightPreview->GetSvx3DLightControl().Get3DAttributes());
// Light 1 color
if (!m_pLbLight1->IsNoSelection())
if (!m_xLbLight1->IsNoSelection())
{
aColor = m_pLbLight1->GetSelectEntryColor();
aColor = m_xLbLight1->GetSelectEntryColor();
rAttrs.Put(makeSvx3DLightcolor1Item(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_1);
// Light 1 (on/off)
eState = m_pBtnLight1->GetState();
eState = m_xBtnLight1->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = GetUILightState(*m_pBtnLight1);
bool bValue = m_xBtnLight1->isLightOn();
rAttrs.Put(makeSvx3DLightOnOff1Item(bValue));
// Light 1 (direction)
@@ -1855,18 +1858,18 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// Light 2 color
if (!m_pLbLight2->IsNoSelection())
if (!m_xLbLight2->IsNoSelection())
{
aColor = m_pLbLight2->GetSelectEntryColor();
aColor = m_xLbLight2->GetSelectEntryColor();
rAttrs.Put(makeSvx3DLightcolor2Item(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_2);
// Light 2 (on/off)
eState = m_pBtnLight2->GetState();
eState = m_xBtnLight2->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = GetUILightState(*m_pBtnLight2);
bool bValue = m_xBtnLight2->isLightOn();
rAttrs.Put(makeSvx3DLightOnOff2Item(bValue));
// Light 2 (direction)
@@ -1879,18 +1882,18 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_2);
// Light 3 color
if (!m_pLbLight3->IsNoSelection())
if (!m_xLbLight3->IsNoSelection())
{
aColor = m_pLbLight3->GetSelectEntryColor();
aColor = m_xLbLight3->GetSelectEntryColor();
rAttrs.Put(makeSvx3DLightcolor3Item(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_3);
// Light 3 (on/off)
eState = m_pBtnLight3->GetState();
eState = m_xBtnLight3->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = GetUILightState(*m_pBtnLight3);
bool bValue = m_xBtnLight3->isLightOn();
rAttrs.Put(makeSvx3DLightOnOff3Item(bValue));
// Light 3 (direction)
@@ -1903,18 +1906,18 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_3);
// Light 4 color
if (!m_pLbLight4->IsNoSelection())
if (!m_xLbLight4->IsNoSelection())
{
aColor = m_pLbLight4->GetSelectEntryColor();
aColor = m_xLbLight4->GetSelectEntryColor();
rAttrs.Put(makeSvx3DLightcolor4Item(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_4);
// Light 4 (on/off)
eState = m_pBtnLight4->GetState();
eState = m_xBtnLight4->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = GetUILightState(*m_pBtnLight4);
bool bValue = m_xBtnLight4->isLightOn();
rAttrs.Put(makeSvx3DLightOnOff4Item(bValue));
// Light 4 (direction)
@@ -1927,18 +1930,18 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_4);
// Light 5 color
if (!m_pLbLight5->IsNoSelection())
if (!m_xLbLight5->IsNoSelection())
{
aColor = m_pLbLight5->GetSelectEntryColor();
aColor = m_xLbLight5->GetSelectEntryColor();
rAttrs.Put(makeSvx3DLightcolor5Item(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_5);
// Light 5 (on/off)
eState = m_pBtnLight5->GetState();
eState = m_xBtnLight5->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = GetUILightState(*m_pBtnLight5);
bool bValue = m_xBtnLight5->isLightOn();
rAttrs.Put(makeSvx3DLightOnOff5Item(bValue));
// Light 5 (direction)
@@ -1951,18 +1954,18 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_5);
// Light 6 color
if (!m_pLbLight6->IsNoSelection())
if (!m_xLbLight6->IsNoSelection())
{
aColor = m_pLbLight6->GetSelectEntryColor();
aColor = m_xLbLight6->GetSelectEntryColor();
rAttrs.Put(makeSvx3DLightcolor6Item(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_6);
// Light 6 (on/off)
eState = m_pBtnLight6->GetState();
eState = m_xBtnLight6->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = GetUILightState(*m_pBtnLight6);
bool bValue = m_xBtnLight6->isLightOn();
rAttrs.Put(makeSvx3DLightOnOff6Item(bValue));
// Light 6 (direction)
@@ -1975,18 +1978,18 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_6);
// Light 7 color
if (!m_pLbLight7->IsNoSelection())
if (!m_xLbLight7->IsNoSelection())
{
aColor = m_pLbLight7->GetSelectEntryColor();
aColor = m_xLbLight7->GetSelectEntryColor();
rAttrs.Put(makeSvx3DLightcolor7Item(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_7);
// Light 7 (on/off)
eState = m_pBtnLight7->GetState();
eState = m_xBtnLight7->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = GetUILightState(*m_pBtnLight7);
bool bValue = m_xBtnLight7->isLightOn();
rAttrs.Put(makeSvx3DLightOnOff7Item(bValue));
// Light 7 (direction)
@@ -1999,18 +2002,18 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_7);
// Light 8 color
if (!m_pLbLight8->IsNoSelection())
if (!m_xLbLight8->IsNoSelection())
{
aColor = m_pLbLight8->GetSelectEntryColor();
aColor = m_xLbLight8->GetSelectEntryColor();
rAttrs.Put(makeSvx3DLightcolor8Item(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_8);
// Light 8 (on/off)
eState = m_pBtnLight8->GetState();
eState = m_xBtnLight8->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = GetUILightState(*m_pBtnLight8);
bool bValue = m_xBtnLight8->isLightOn();
rAttrs.Put(makeSvx3DLightOnOff8Item(bValue));
// Light 8 (direction)
@@ -2023,9 +2026,9 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTON_8);
// Ambient light
if (!m_pLbAmbientlight->IsNoSelection())
if (!m_xLbAmbientlight->IsNoSelection())
{
aColor = m_pLbAmbientlight->GetSelectEntryColor();
aColor = m_xLbAmbientlight->GetSelectEntryColor();
rAttrs.Put(makeSvx3DAmbientcolorItem(aColor));
}
else
@@ -2034,9 +2037,9 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// Textures
// Art
nValue = 99;
if( m_pBtnTexLuminance->IsChecked() )
if( m_xBtnTexLuminance->get_active() )
nValue = 1;
else if( m_pBtnTexColor->IsChecked() )
else if( m_xBtnTexColor->get_active() )
nValue = 3;
if( nValue == 1 || nValue == 3 )
@@ -2047,9 +2050,9 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// Mode
nValue = 99;
if( m_pBtnTexReplace->IsChecked() )
if( m_xBtnTexReplace->get_active() )
nValue = 1;
else if( m_pBtnTexModulate->IsChecked() )
else if( m_xBtnTexModulate->get_active() )
nValue = 2;
if( nValue == 1 || nValue == 2 )
@@ -2059,11 +2062,11 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// X projection
nValue = 99;
if( m_pBtnTexObjectX->IsChecked() )
if( m_xBtnTexObjectX->get_active() )
nValue = 0;
else if( m_pBtnTexParallelX->IsChecked() )
else if( m_xBtnTexParallelX->get_active() )
nValue = 1;
else if( m_pBtnTexCircleX->IsChecked() )
else if( m_xBtnTexCircleX->get_active() )
nValue = 2;
if( nValue <= 2 )
@@ -2073,11 +2076,11 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// Y projection
nValue = 99;
if( m_pBtnTexObjectY->IsChecked() )
if( m_xBtnTexObjectY->get_active() )
nValue = 0;
else if( m_pBtnTexParallelY->IsChecked() )
else if( m_xBtnTexParallelY->get_active() )
nValue = 1;
else if( m_pBtnTexCircleY->IsChecked() )
else if( m_xBtnTexCircleY->get_active() )
nValue = 2;
if( nValue <= 2 )
@@ -2087,7 +2090,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// Filter
eState = m_pBtnTexFilter->GetState();
eState = m_xBtnTexFilter->get_state();
if( eState != TRISTATE_INDET )
{
bool bValue = TRISTATE_TRUE == eState;
@@ -2099,9 +2102,9 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
// Material
// Object color
if (!m_pLbMatColor->IsNoSelection())
if (!m_xLbMatColor->IsNoSelection())
{
aColor = m_pLbMatColor->GetSelectEntryColor();
aColor = m_xLbMatColor->GetSelectEntryColor();
rAttrs.Put( XFillColorItem( "", aColor) );
}
else
@@ -2110,27 +2113,27 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
}
// luminous color
if (!m_pLbMatEmission->IsNoSelection())
if (!m_xLbMatEmission->IsNoSelection())
{
aColor = m_pLbMatEmission->GetSelectEntryColor();
aColor = m_xLbMatEmission->GetSelectEntryColor();
rAttrs.Put(makeSvx3DMaterialEmissionItem(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_MAT_EMISSION);
// Specular
if (!m_pLbMatSpecular->IsNoSelection())
if (!m_xLbMatSpecular->IsNoSelection())
{
aColor = m_pLbMatSpecular->GetSelectEntryColor();
aColor = m_xLbMatSpecular->GetSelectEntryColor();
rAttrs.Put(makeSvx3DMaterialSpecularItem(aColor));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_MAT_SPECULAR);
// Specular intensity
if( !m_pMtrMatSpecularIntensity->IsEmptyFieldValue() )
if( !m_xMtrMatSpecularIntensity->get_text().isEmpty() )
{
sal_uInt16 nValue2 = static_cast<sal_uInt16>(m_pMtrMatSpecularIntensity->GetValue());
sal_uInt16 nValue2 = static_cast<sal_uInt16>(m_xMtrMatSpecularIntensity->get_value(FieldUnit::PERCENT));
rAttrs.Put(makeSvx3DMaterialSpecularIntensityItem(nValue2));
}
else
@@ -2148,50 +2151,49 @@ void Svx3DWin::Resize()
aWinSize.Width() >= GetMinOutputSizePixel().Width() )
{
// Hide
m_pBtnUpdate->Hide();
m_pBtnAssign->Hide();
m_xBtnUpdate->hide();
m_xBtnAssign->hide();
m_pBtnConvertTo3D->Hide();
m_pBtnLatheObject->Hide();
m_pBtnPerspective->Hide();
m_xBtnConvertTo3D->hide();
m_xBtnLatheObject->hide();
m_xBtnPerspective->hide();
m_pCtlPreview->Hide();
m_pCtlLightPreview->Hide();
m_xCtlPreview->Hide();
m_xLightPreviewGrid->hide();
m_pFLGeometrie->Hide();
m_pFLRepresentation->Hide();
m_pFLLight->Hide();
m_pFLTexture->Hide();
m_pFLMaterial->Hide();
m_xFLGeometrie->hide();
m_xFLRepresentation->hide();
m_xFLLight->hide();
m_xFLTexture->hide();
m_xFLMaterial->hide();
// Show
m_pBtnUpdate->Show();
m_pBtnAssign->Show();
m_xBtnUpdate->show();
m_xBtnAssign->show();
m_pBtnConvertTo3D->Show();
m_pBtnLatheObject->Show();
m_pBtnPerspective->Show();
m_xBtnConvertTo3D->show();
m_xBtnLatheObject->show();
m_xBtnPerspective->show();
if( m_pBtnGeo->IsChecked() )
ClickViewTypeHdl(m_pBtnGeo);
if( m_pBtnRepresentation->IsChecked() )
ClickViewTypeHdl(m_pBtnRepresentation);
if( m_pBtnLight->IsChecked() )
ClickViewTypeHdl(m_pBtnLight);
if( m_pBtnTexture->IsChecked() )
ClickViewTypeHdl(m_pBtnTexture);
if( m_pBtnMaterial->IsChecked() )
ClickViewTypeHdl(m_pBtnMaterial);
if( m_xBtnGeo->get_active() )
ClickViewTypeHdl(*m_xBtnGeo);
if( m_xBtnRepresentation->get_active() )
ClickViewTypeHdl(*m_xBtnRepresentation);
if( m_xBtnLight->get_active() )
ClickViewTypeHdl(*m_xBtnLight);
if( m_xBtnTexture->get_active() )
ClickViewTypeHdl(*m_xBtnTexture);
if( m_xBtnMaterial->get_active() )
ClickViewTypeHdl(*m_xBtnMaterial);
}
}
SfxDockingWindow::Resize();
}
IMPL_LINK_NOARG(Svx3DWin, ClickUpdateHdl, Button*, void)
IMPL_LINK_NOARG(Svx3DWin, ClickUpdateHdl, weld::Button&, void)
{
bUpdate = !m_pBtnUpdate->IsChecked();
m_pBtnUpdate->Check( bUpdate );
bUpdate = !m_xBtnUpdate->get_active();
if( bUpdate )
{
@@ -2209,8 +2211,7 @@ IMPL_LINK_NOARG(Svx3DWin, ClickUpdateHdl, Button*, void)
}
}
IMPL_LINK_NOARG(Svx3DWin, ClickAssignHdl, Button*, void)
IMPL_LINK_NOARG(Svx3DWin, ClickAssignHdl, weld::Button&, void)
{
SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings);
if (pDispatcher != nullptr)
@@ -2221,287 +2222,276 @@ IMPL_LINK_NOARG(Svx3DWin, ClickAssignHdl, Button*, void)
}
}
IMPL_LINK( Svx3DWin, ClickViewTypeHdl, Button*, pBtn, void )
IMPL_LINK( Svx3DWin, ClickViewTypeHdl, weld::Button&, rBtn, void )
{
// Since the permanent updating of the preview would be too expensive
bool bUpdatePreview = m_xBtnLight->get_active();
if( pBtn )
m_xBtnGeo->set_active(m_xBtnGeo.get() == &rBtn);
m_xBtnRepresentation->set_active(m_xBtnRepresentation.get() == &rBtn);
m_xBtnLight->set_active(m_xBtnLight.get() == &rBtn);
m_xBtnTexture->set_active(m_xBtnTexture.get() == &rBtn);
m_xBtnMaterial->set_active(m_xBtnMaterial.get() == &rBtn);
if( m_xBtnGeo->get_active() )
eViewType = ViewType3D::Geo;
if( m_xBtnRepresentation->get_active() )
eViewType = ViewType3D::Representation;
if( m_xBtnLight->get_active() )
eViewType = ViewType3D::Light;
if( m_xBtnTexture->get_active() )
eViewType = ViewType3D::Texture;
if( m_xBtnMaterial->get_active() )
eViewType = ViewType3D::Material;
// Geometry
if( eViewType == ViewType3D::Geo )
{
// Since the permanent updating of the preview would be too expensive
bool bUpdatePreview = m_pBtnLight->IsChecked();
m_pBtnGeo->Check(m_pBtnGeo == pBtn);
m_pBtnRepresentation->Check(m_pBtnRepresentation == pBtn);
m_pBtnLight->Check(m_pBtnLight == pBtn);
m_pBtnTexture->Check(m_pBtnTexture == pBtn);
m_pBtnMaterial->Check(m_pBtnMaterial == pBtn);
if( m_pBtnGeo->IsChecked() )
eViewType = ViewType3D::Geo;
if( m_pBtnRepresentation->IsChecked() )
eViewType = ViewType3D::Representation;
if( m_pBtnLight->IsChecked() )
eViewType = ViewType3D::Light;
if( m_pBtnTexture->IsChecked() )
eViewType = ViewType3D::Texture;
if( m_pBtnMaterial->IsChecked() )
eViewType = ViewType3D::Material;
// Geometry
if( eViewType == ViewType3D::Geo )
{
m_pFLSegments->Show();
m_pFLGeometrie->Show();
m_pFLNormals->Show();
}
else
{
m_pFLSegments->Hide();
m_pFLGeometrie->Hide();
m_pFLNormals->Hide();
}
// Representation
if( eViewType == ViewType3D::Representation )
{
m_pFLShadow->Show();
m_pFLCamera->Show();
m_pFLRepresentation->Show();
}
else
{
m_pFLShadow->Hide();
m_pFLCamera->Hide();
m_pFLRepresentation->Hide();
}
// Lighting
if( eViewType == ViewType3D::Light )
{
m_pFLLight->Show();
SvxColorListBox* pLb = GetLbByButton();
if( pLb )
pLb->Show();
m_pCtlLightPreview->Show();
m_pCtlPreview->Hide();
}
else
{
m_pFLLight->Hide();
if( !m_pCtlPreview->IsVisible() )
{
m_pCtlPreview->Show();
m_pCtlLightPreview->Hide();
}
}
// Textures
if (eViewType == ViewType3D::Texture)
m_pFLTexture->Show();
else
m_pFLTexture->Hide();
// Material
if( eViewType == ViewType3D::Material )
{
m_pFLMatSpecular->Show();
m_pFLMaterial->Show();
}
else
{
m_pFLMatSpecular->Hide();
m_pFLMaterial->Hide();
}
if( bUpdatePreview && !m_pBtnLight->IsChecked() )
UpdatePreview();
m_xFLSegments->show();
m_xFLGeometrie->show();
m_xFLNormals->show();
}
else
{
m_pBtnGeo->Check( eViewType == ViewType3D::Geo );
m_pBtnRepresentation->Check( eViewType == ViewType3D::Representation );
m_pBtnLight->Check( eViewType == ViewType3D::Light );
m_pBtnTexture->Check( eViewType == ViewType3D::Texture );
m_pBtnMaterial->Check( eViewType == ViewType3D::Material );
}
}
IMPL_LINK( Svx3DWin, ClickHdl, Button *, pButton, void )
{
PushButton* pBtn = static_cast<PushButton*>(pButton);
if( pBtn )
{
bool bUpdatePreview = false;
sal_uInt16 nSId = 0;
if( pBtn == m_pBtnConvertTo3D )
{
nSId = SID_CONVERT_TO_3D;
}
else if( pBtn == m_pBtnLatheObject )
{
nSId = SID_CONVERT_TO_3D_LATHE_FAST;
}
// Geometry
else if( pBtn == m_pBtnNormalsObj ||
pBtn == m_pBtnNormalsFlat ||
pBtn == m_pBtnNormalsSphere )
{
m_pBtnNormalsObj->Check( pBtn == m_pBtnNormalsObj );
m_pBtnNormalsFlat->Check( pBtn == m_pBtnNormalsFlat );
m_pBtnNormalsSphere->Check( pBtn == m_pBtnNormalsSphere );
bUpdatePreview = true;
}
else if( pBtn == m_pBtnLight1 ||
pBtn == m_pBtnLight2 ||
pBtn == m_pBtnLight3 ||
pBtn == m_pBtnLight4 ||
pBtn == m_pBtnLight5 ||
pBtn == m_pBtnLight6 ||
pBtn == m_pBtnLight7 ||
pBtn == m_pBtnLight8 )
{
// Lighting
SvxColorListBox* pLb = GetLbByButton( pBtn );
pLb->Show();
if( pBtn->IsChecked() )
{
SetUILightState( *static_cast<ImageButton*>(pBtn), !GetUILightState( *static_cast<ImageButton*>(pBtn) ) );
}
else
{
pBtn->Check();
if (pBtn != m_pBtnLight1 && m_pBtnLight1->IsChecked())
{
m_pBtnLight1->Check( false );
m_pLbLight1->Hide();
}
if (pBtn != m_pBtnLight2 && m_pBtnLight2->IsChecked())
{
m_pBtnLight2->Check( false );
m_pLbLight2->Hide();
}
if( pBtn != m_pBtnLight3 && m_pBtnLight3->IsChecked() )
{
m_pBtnLight3->Check( false );
m_pLbLight3->Hide();
}
if( pBtn != m_pBtnLight4 && m_pBtnLight4->IsChecked() )
{
m_pBtnLight4->Check( false );
m_pLbLight4->Hide();
}
if( pBtn != m_pBtnLight5 && m_pBtnLight5->IsChecked() )
{
m_pBtnLight5->Check( false );
m_pLbLight5->Hide();
}
if( pBtn != m_pBtnLight6 && m_pBtnLight6->IsChecked() )
{
m_pBtnLight6->Check( false );
m_pLbLight6->Hide();
}
if( pBtn != m_pBtnLight7 && m_pBtnLight7->IsChecked() )
{
m_pBtnLight7->Check( false );
m_pLbLight7->Hide();
}
if( pBtn != m_pBtnLight8 && m_pBtnLight8->IsChecked() )
{
m_pBtnLight8->Check( false );
m_pLbLight8->Hide();
}
}
bool bEnable = GetUILightState( *static_cast<ImageButton*>(pBtn) );
m_pBtnLightColor->Enable( bEnable );
pLb->Enable( bEnable );
ClickLight(*pBtn);
bUpdatePreview = true;
}
// Textures
else if( pBtn == m_pBtnTexLuminance ||
pBtn == m_pBtnTexColor )
{
m_pBtnTexLuminance->Check( pBtn == m_pBtnTexLuminance );
m_pBtnTexColor->Check( pBtn == m_pBtnTexColor );
bUpdatePreview = true;
}
else if( pBtn == m_pBtnTexReplace ||
pBtn == m_pBtnTexModulate )
{
m_pBtnTexReplace->Check( pBtn == m_pBtnTexReplace );
m_pBtnTexModulate->Check( pBtn == m_pBtnTexModulate );
bUpdatePreview = true;
}
else if( pBtn == m_pBtnTexParallelX ||
pBtn == m_pBtnTexCircleX ||
pBtn == m_pBtnTexObjectX )
{
m_pBtnTexParallelX->Check( pBtn == m_pBtnTexParallelX );
m_pBtnTexCircleX->Check( pBtn == m_pBtnTexCircleX );
m_pBtnTexObjectX->Check( pBtn == m_pBtnTexObjectX );
bUpdatePreview = true;
}
else if( pBtn == m_pBtnTexParallelY ||
pBtn == m_pBtnTexCircleY ||
pBtn == m_pBtnTexObjectY )
{
m_pBtnTexParallelY->Check( pBtn == m_pBtnTexParallelY );
m_pBtnTexCircleY->Check( pBtn == m_pBtnTexCircleY );
m_pBtnTexObjectY->Check( pBtn == m_pBtnTexObjectY );
bUpdatePreview = true;
}
else if (pBtn == m_pBtnShadow3d)
{
pBtn->Check( !pBtn->IsChecked() );
m_pFtSlant->Enable( pBtn->IsChecked() );
m_pMtrSlant->Enable( pBtn->IsChecked() );
bUpdatePreview = true;
}
// Other (no groups)
else if( pBtn != nullptr )
{
pBtn->Check( !pBtn->IsChecked() );
bUpdatePreview = true;
}
if( nSId > 0 )
{
SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings);
if (pDispatcher != nullptr)
{
SfxBoolItem aItem( nSId, true );
pDispatcher->ExecuteList(nSId,
SfxCallMode::ASYNCHRON | SfxCallMode::RECORD, { &aItem });
}
}
else if( bUpdatePreview )
UpdatePreview();
m_xFLSegments->hide();
m_xFLGeometrie->hide();
m_xFLNormals->hide();
}
// Representation
if( eViewType == ViewType3D::Representation )
{
m_xFLShadow->show();
m_xFLCamera->show();
m_xFLRepresentation->show();
}
else
{
m_xFLShadow->hide();
m_xFLCamera->hide();
m_xFLRepresentation->hide();
}
// Lighting
if( eViewType == ViewType3D::Light )
{
m_xFLLight->show();
ColorListBox* pLb = GetCLbByButton();
if( pLb )
pLb->show();
m_xLightPreviewGrid->show();
m_xCtlPreview->Hide();
}
else
{
m_xFLLight->hide();
if( !m_xCtlPreview->IsVisible() )
{
m_xCtlPreview->Show();
m_xLightPreviewGrid->hide();
}
}
// Textures
if (eViewType == ViewType3D::Texture)
m_xFLTexture->show();
else
m_xFLTexture->hide();
// Material
if( eViewType == ViewType3D::Material )
{
m_xFLMatSpecular->show();
m_xFLMaterial->show();
}
else
{
m_xFLMatSpecular->hide();
m_xFLMaterial->hide();
}
if( bUpdatePreview && !m_xBtnLight->get_active() )
UpdatePreview();
}
IMPL_LINK( Svx3DWin, ClickColorHdl, Button *, pBtn, void)
IMPL_LINK( Svx3DWin, ClickHdl, weld::Button&, rBtn, void )
{
bool bUpdatePreview = false;
sal_uInt16 nSId = 0;
if( &rBtn == m_xBtnConvertTo3D.get() )
{
nSId = SID_CONVERT_TO_3D;
}
else if( &rBtn == m_xBtnLatheObject.get() )
{
nSId = SID_CONVERT_TO_3D_LATHE_FAST;
}
// Geometry
else if( &rBtn == m_xBtnNormalsObj.get() ||
&rBtn == m_xBtnNormalsFlat.get() ||
&rBtn == m_xBtnNormalsSphere.get() )
{
m_xBtnNormalsObj->set_active( &rBtn == m_xBtnNormalsObj.get() );
m_xBtnNormalsFlat->set_active( &rBtn == m_xBtnNormalsFlat.get() );
m_xBtnNormalsSphere->set_active( &rBtn == m_xBtnNormalsSphere.get() );
bUpdatePreview = true;
}
else if( &rBtn == m_xBtnLight1->get_widget() ||
&rBtn == m_xBtnLight2->get_widget() ||
&rBtn == m_xBtnLight3->get_widget() ||
&rBtn == m_xBtnLight4->get_widget() ||
&rBtn == m_xBtnLight5->get_widget() ||
&rBtn == m_xBtnLight6->get_widget() ||
&rBtn == m_xBtnLight7->get_widget() ||
&rBtn == m_xBtnLight8->get_widget() )
{
// Lighting
LightButton* pToggleBtn = GetLbByButton(&rBtn);
ColorListBox* pLb = GetCLbByButton(pToggleBtn);
pLb->show();
bool bIsChecked = pToggleBtn->get_prev_active();
if (pToggleBtn != m_xBtnLight1.get() && m_xBtnLight1->get_active())
{
m_xBtnLight1->set_active( false );
m_xBtnLight1->set_prev_active(false);
m_xLbLight1->hide();
}
if (pToggleBtn != m_xBtnLight2.get() && m_xBtnLight2->get_active())
{
m_xBtnLight2->set_active( false );
m_xBtnLight2->set_prev_active(false);
m_xLbLight2->hide();
}
if( pToggleBtn != m_xBtnLight3.get() && m_xBtnLight3->get_active() )
{
m_xBtnLight3->set_active( false );
m_xBtnLight3->set_prev_active(false);
m_xLbLight3->hide();
}
if( pToggleBtn != m_xBtnLight4.get() && m_xBtnLight4->get_active() )
{
m_xBtnLight4->set_active( false );
m_xBtnLight4->set_prev_active(false);
m_xLbLight4->hide();
}
if( pToggleBtn != m_xBtnLight5.get() && m_xBtnLight5->get_active() )
{
m_xBtnLight5->set_active( false );
m_xBtnLight5->set_prev_active(false);
m_xLbLight5->hide();
}
if( pToggleBtn != m_xBtnLight6.get() && m_xBtnLight6->get_active() )
{
m_xBtnLight6->set_active( false );
m_xBtnLight6->set_prev_active(false);
m_xLbLight6->hide();
}
if( pToggleBtn != m_xBtnLight7.get() && m_xBtnLight7->get_active() )
{
m_xBtnLight7->set_active( false );
m_xBtnLight7->set_prev_active(false);
m_xLbLight7->hide();
}
if( pToggleBtn != m_xBtnLight8.get() && m_xBtnLight8->get_active() )
{
m_xBtnLight8->set_active( false );
m_xBtnLight8->set_prev_active(false);
m_xLbLight8->hide();
}
//update light button
pToggleBtn->set_active(true);
pToggleBtn->set_prev_active(true);
if (bIsChecked)
pToggleBtn->switchLightOn(!pToggleBtn->isLightOn());
bool bEnable = pToggleBtn->isLightOn();
m_xBtnLightColor->set_sensitive( bEnable );
pLb->set_sensitive( bEnable );
ClickLight(*pToggleBtn);
bUpdatePreview = true;
}
// Textures
else if( &rBtn == m_xBtnTexLuminance.get() ||
&rBtn == m_xBtnTexColor.get() )
{
m_xBtnTexLuminance->set_active( &rBtn == m_xBtnTexLuminance.get() );
m_xBtnTexColor->set_active( &rBtn == m_xBtnTexColor.get() );
bUpdatePreview = true;
}
else if( &rBtn == m_xBtnTexReplace.get() ||
&rBtn == m_xBtnTexModulate.get() )
{
m_xBtnTexReplace->set_active( &rBtn == m_xBtnTexReplace.get() );
m_xBtnTexModulate->set_active( &rBtn == m_xBtnTexModulate.get() );
bUpdatePreview = true;
}
else if( &rBtn == m_xBtnTexParallelX.get() ||
&rBtn == m_xBtnTexCircleX.get() ||
&rBtn == m_xBtnTexObjectX.get() )
{
m_xBtnTexParallelX->set_active( &rBtn == m_xBtnTexParallelX.get() );
m_xBtnTexCircleX->set_active( &rBtn == m_xBtnTexCircleX.get() );
m_xBtnTexObjectX->set_active( &rBtn == m_xBtnTexObjectX.get() );
bUpdatePreview = true;
}
else if( &rBtn == m_xBtnTexParallelY.get() ||
&rBtn == m_xBtnTexCircleY.get() ||
&rBtn == m_xBtnTexObjectY.get() )
{
m_xBtnTexParallelY->set_active( &rBtn == m_xBtnTexParallelY.get() );
m_xBtnTexCircleY->set_active( &rBtn == m_xBtnTexCircleY.get() );
m_xBtnTexObjectY->set_active( &rBtn == m_xBtnTexObjectY.get() );
bUpdatePreview = true;
}
else if (&rBtn == m_xBtnShadow3d.get())
{
m_xFtSlant->set_sensitive( m_xBtnShadow3d->get_active() );
m_xMtrSlant->set_sensitive( m_xBtnShadow3d->get_active() );
bUpdatePreview = true;
}
// Other (no groups)
else
{
bUpdatePreview = true;
}
if( nSId > 0 )
{
SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings);
if (pDispatcher != nullptr)
{
SfxBoolItem aItem( nSId, true );
pDispatcher->ExecuteList(nSId,
SfxCallMode::ASYNCHRON | SfxCallMode::RECORD, { &aItem });
}
}
else if( bUpdatePreview )
UpdatePreview();
}
IMPL_LINK( Svx3DWin, ClickColorHdl, weld::Button&, rBtn, void)
{
SvColorDialog aColorDlg;
SvxColorListBox* pLb;
ColorListBox* pLb;
if( pBtn == m_pBtnLightColor )
pLb = GetLbByButton();
else if( pBtn == m_pBtnAmbientColor )
pLb = m_pLbAmbientlight;
else if( pBtn == m_pBtnMatColor )
pLb = m_pLbMatColor;
else if( pBtn == m_pBtnEmissionColor )
pLb = m_pLbMatEmission;
else // if( pBtn == m_pBtnSpecularColor )
pLb = m_pLbMatSpecular;
if( &rBtn == m_xBtnLightColor.get() )
pLb = GetCLbByButton();
else if( &rBtn == m_xBtnAmbientColor.get() )
pLb = m_xLbAmbientlight.get();
else if( &rBtn == m_xBtnMatColor.get() )
pLb = m_xLbMatColor.get();
else if( &rBtn == m_xBtnEmissionColor.get() )
pLb = m_xLbMatEmission.get();
else // if( &rBtn == m_xBtnSpecularColor.get() )
pLb = m_xLbMatSpecular.get();
Color aColor = pLb->GetSelectEntryColor();
@@ -2514,19 +2504,19 @@ IMPL_LINK( Svx3DWin, ClickColorHdl, Button *, pBtn, void)
}
}
IMPL_LINK( Svx3DWin, SelectHdl, ListBox&, rListBox, void )
IMPL_LINK( Svx3DWin, SelectHdl, weld::ComboBox&, rListBox, void )
{
bool bUpdatePreview = false;
// Material
if (&rListBox == m_pLbMatFavorites)
if (&rListBox == m_xLbMatFavorites.get())
{
Color aColObj( COL_WHITE );
Color aColEmis( COL_BLACK );
Color aColSpec( COL_WHITE );
sal_uInt16 nSpecIntens = 20;
switch( m_pLbMatFavorites->GetSelectedEntryPos() )
switch( m_xLbMatFavorites->get_active() )
{
case 1: // Metall
{
@@ -2573,44 +2563,44 @@ IMPL_LINK( Svx3DWin, SelectHdl, ListBox&, rListBox, void )
}
break;
}
LBSelectColor( m_pLbMatColor, aColObj );
LBSelectColor( m_pLbMatEmission, aColEmis );
LBSelectColor( m_pLbMatSpecular, aColSpec );
m_pMtrMatSpecularIntensity->SetValue( nSpecIntens );
LBSelectColor( m_xLbMatColor.get(), aColObj );
LBSelectColor( m_xLbMatEmission.get(), aColEmis );
LBSelectColor( m_xLbMatSpecular.get(), aColSpec );
m_xMtrMatSpecularIntensity->set_value(nSpecIntens, FieldUnit::PERCENT);
bUpdatePreview = true;
}
else if (&rListBox == m_pLbShademode)
else if (&rListBox == m_xLbShademode.get())
bUpdatePreview = true;
if( bUpdatePreview )
UpdatePreview();
}
IMPL_LINK( Svx3DWin, SelectColorHdl, SvxColorListBox&, rListBox, void )
IMPL_LINK( Svx3DWin, SelectColorHdl, ColorListBox&, rListBox, void )
{
bool bUpdatePreview = false;
if( &rListBox == m_pLbMatColor ||
&rListBox == m_pLbMatEmission ||
&rListBox == m_pLbMatSpecular )
if( &rListBox == m_xLbMatColor.get() ||
&rListBox == m_xLbMatEmission.get() ||
&rListBox == m_xLbMatSpecular.get() )
{
m_pLbMatFavorites->SelectEntryPos( 0 );
m_xLbMatFavorites->set_active( 0 );
bUpdatePreview = true;
}
// Lighting
else if( &rListBox == m_pLbAmbientlight )
else if( &rListBox == m_xLbAmbientlight.get() )
{
bUpdatePreview = true;
}
else if( &rListBox == m_pLbLight1 ||
&rListBox == m_pLbLight2 ||
&rListBox == m_pLbLight3 ||
&rListBox == m_pLbLight4 ||
&rListBox == m_pLbLight5 ||
&rListBox == m_pLbLight6 ||
&rListBox == m_pLbLight7 ||
&rListBox == m_pLbLight8 )
else if( &rListBox == m_xLbLight1.get() ||
&rListBox == m_xLbLight2.get() ||
&rListBox == m_xLbLight3.get() ||
&rListBox == m_xLbLight4.get() ||
&rListBox == m_xLbLight5.get() ||
&rListBox == m_xLbLight6.get() ||
&rListBox == m_xLbLight7.get() ||
&rListBox == m_xLbLight8.get() )
{
bUpdatePreview = true;
}
@@ -2619,41 +2609,23 @@ IMPL_LINK( Svx3DWin, SelectColorHdl, SvxColorListBox&, rListBox, void )
UpdatePreview();
}
IMPL_LINK( Svx3DWin, ModifyHdl, Edit&, rField, void )
IMPL_LINK_NOARG( Svx3DWin, ModifyMetricHdl, weld::MetricSpinButton&, void )
{
bool bUpdatePreview = false;
// Material
if( &rField == m_pMtrMatSpecularIntensity )
{
bUpdatePreview = true;
}
else if (&rField == m_pNumHorizontal)
{
bUpdatePreview = true;
}
else if (&rField == m_pNumVertical)
{
bUpdatePreview = true;
}
else if (&rField == m_pMtrSlant)
{
bUpdatePreview = true;
}
if( bUpdatePreview )
UpdatePreview();
UpdatePreview();
}
IMPL_LINK_NOARG( Svx3DWin, ModifySpinHdl, weld::SpinButton&, void )
{
UpdatePreview();
}
void Svx3DWin::ClickLight(PushButton& rBtn)
void Svx3DWin::ClickLight(const LightButton& rBtn)
{
sal_uInt16 nLightSource = GetLightSource( &rBtn );
SvxColorListBox* pLb = GetLbByButton( &rBtn );
ColorListBox* pLb = GetCLbByButton( &rBtn );
Color aColor( pLb->GetSelectEntryColor() );
SfxItemSet aLightItemSet(m_pCtlLightPreview->GetSvx3DLightControl().Get3DAttributes());
const bool bOnOff(GetUILightState( static_cast<const ImageButton&>(rBtn) ));
SfxItemSet aLightItemSet(m_xCtlLightPreview->GetSvx3DLightControl().Get3DAttributes());
const bool bOnOff(rBtn.isLightOn());
switch(nLightSource)
{
@@ -2668,76 +2640,75 @@ void Svx3DWin::ClickLight(PushButton& rBtn)
case 7: aLightItemSet.Put(makeSvx3DLightcolor8Item(aColor)); aLightItemSet.Put(makeSvx3DLightOnOff8Item(bOnOff)); break;
}
m_pCtlLightPreview->GetSvx3DLightControl().Set3DAttributes(aLightItemSet);
m_pCtlLightPreview->GetSvx3DLightControl().SelectLight(nLightSource);
m_pCtlLightPreview->CheckSelection();
m_xCtlLightPreview->GetSvx3DLightControl().Set3DAttributes(aLightItemSet);
m_xCtlLightPreview->GetSvx3DLightControl().SelectLight(nLightSource);
m_xCtlLightPreview->CheckSelection();
}
IMPL_LINK_NOARG(Svx3DWin, ChangeSelectionCallbackHdl, SvxLightCtl3D*, void)
IMPL_LINK_NOARG(Svx3DWin, ChangeSelectionCallbackHdl, LightCtl3D*, void)
{
const sal_uInt32 nLight(m_pCtlLightPreview->GetSvx3DLightControl().GetSelectedLight());
PushButton* pBtn = nullptr;
const sal_uInt32 nLight(m_xCtlLightPreview->GetSvx3DLightControl().GetSelectedLight());
weld::Button* pBtn = nullptr;
switch( nLight )
{
case 0: pBtn = m_pBtnLight1; break;
case 1: pBtn = m_pBtnLight2; break;
case 2: pBtn = m_pBtnLight3; break;
case 3: pBtn = m_pBtnLight4; break;
case 4: pBtn = m_pBtnLight5; break;
case 5: pBtn = m_pBtnLight6; break;
case 6: pBtn = m_pBtnLight7; break;
case 7: pBtn = m_pBtnLight8; break;
case 0: pBtn = m_xBtnLight1->get_widget(); break;
case 1: pBtn = m_xBtnLight2->get_widget(); break;
case 2: pBtn = m_xBtnLight3->get_widget(); break;
case 3: pBtn = m_xBtnLight4->get_widget(); break;
case 4: pBtn = m_xBtnLight5->get_widget(); break;
case 5: pBtn = m_xBtnLight6->get_widget(); break;
case 6: pBtn = m_xBtnLight7->get_widget(); break;
case 7: pBtn = m_xBtnLight8->get_widget(); break;
default: break;
}
if( pBtn )
ClickHdl( pBtn );
if (pBtn)
ClickHdl(*pBtn);
else
{
// Status: No lamp selected
if( m_pBtnLight1->IsChecked() )
if( m_xBtnLight1->get_active() )
{
m_pBtnLight1->Check( false );
m_pLbLight1->Enable( false );
m_xBtnLight1->set_active( false );
m_xLbLight1->set_sensitive( false );
}
else if( m_pBtnLight2->IsChecked() )
else if( m_xBtnLight2->get_active() )
{
m_pBtnLight2->Check( false );
m_pLbLight2->Enable( false );
m_xBtnLight2->set_active( false );
m_xLbLight2->set_sensitive( false );
}
else if( m_pBtnLight3->IsChecked() )
else if( m_xBtnLight3->get_active() )
{
m_pBtnLight3->Check( false );
m_pLbLight3->Enable( false );
m_xBtnLight3->set_active( false );
m_xLbLight3->set_sensitive( false );
}
else if( m_pBtnLight4->IsChecked() )
else if( m_xBtnLight4->get_active() )
{
m_pBtnLight4->Check( false );
m_pLbLight4->Enable( false );
m_xBtnLight4->set_active( false );
m_xLbLight4->set_sensitive( false );
}
else if( m_pBtnLight5->IsChecked() )
else if( m_xBtnLight5->get_active() )
{
m_pBtnLight5->Check( false );
m_pLbLight5->Enable( false );
m_xBtnLight5->set_active( false );
m_xLbLight5->set_sensitive( false );
}
else if( m_pBtnLight6->IsChecked() )
else if( m_xBtnLight6->get_active() )
{
m_pBtnLight6->Check( false );
m_pLbLight6->Enable( false );
m_xBtnLight6->set_active( false );
m_xLbLight6->set_sensitive( false );
}
else if( m_pBtnLight7->IsChecked() )
else if( m_xBtnLight7->get_active() )
{
m_pBtnLight7->Check( false );
m_pLbLight7->Enable( false );
m_xBtnLight7->set_active( false );
m_xLbLight7->set_sensitive( false );
}
else if( m_pBtnLight8->IsChecked() )
else if( m_xBtnLight8->get_active() )
{
m_pBtnLight8->Check( false );
m_pLbLight8->Enable( false );
m_xBtnLight8->set_active( false );
m_xLbLight8->set_sensitive( false );
}
m_pBtnLightColor->Enable( false );
m_xBtnLightColor->set_sensitive( false );
}
}
@@ -2758,7 +2729,7 @@ namespace
}
// Method to ensure that the LB is also associated with a color
void Svx3DWin::LBSelectColor( SvxColorListBox* pLb, const Color& rColor )
void Svx3DWin::LBSelectColor( ColorListBox* pLb, const Color& rColor )
{
pLb->SetNoSelection();
pLb->SelectEntry(std::make_pair(rColor, lcl_makeColorName(rColor)));
@@ -2776,8 +2747,8 @@ void Svx3DWin::UpdatePreview()
// Get Attributes and set the preview
GetAttr( aSet );
m_pCtlPreview->Set3DAttributes( aSet );
m_pCtlLightPreview->GetSvx3DLightControl().Set3DAttributes( aSet );
m_xCtlPreview->Set3DAttributes( aSet );
m_xCtlLightPreview->GetSvx3DLightControl().Set3DAttributes( aSet );
}
@@ -2792,114 +2763,114 @@ void Svx3DWin::InitColorLB()
// First...
Color aColWhite( COL_WHITE );
Color aColBlack( COL_BLACK );
m_pLbLight1->SelectEntry( aColWhite );
m_pLbLight2->SelectEntry( aColWhite );
m_pLbLight3->SelectEntry( aColWhite );
m_pLbLight4->SelectEntry( aColWhite );
m_pLbLight5->SelectEntry( aColWhite );
m_pLbLight6->SelectEntry( aColWhite );
m_pLbLight7->SelectEntry( aColWhite );
m_pLbLight8->SelectEntry( aColWhite );
m_pLbAmbientlight->SelectEntry( aColBlack );
m_pLbMatColor->SelectEntry( aColWhite );
m_pLbMatEmission->SelectEntry( aColBlack );
m_pLbMatSpecular->SelectEntry( aColWhite );
m_xLbLight1->SelectEntry( aColWhite );
m_xLbLight2->SelectEntry( aColWhite );
m_xLbLight3->SelectEntry( aColWhite );
m_xLbLight4->SelectEntry( aColWhite );
m_xLbLight5->SelectEntry( aColWhite );
m_xLbLight6->SelectEntry( aColWhite );
m_xLbLight7->SelectEntry( aColWhite );
m_xLbLight8->SelectEntry( aColWhite );
m_xLbAmbientlight->SelectEntry( aColBlack );
m_xLbMatColor->SelectEntry( aColWhite );
m_xLbMatEmission->SelectEntry( aColBlack );
m_xLbMatSpecular->SelectEntry( aColWhite );
}
sal_uInt16 Svx3DWin::GetLightSource( const PushButton* pBtn )
sal_uInt16 Svx3DWin::GetLightSource( const LightButton* pBtn )
{
sal_uInt16 nLight = 8;
if( pBtn == nullptr )
{
if( m_pBtnLight1->IsChecked() )
nLight = 0;
else if( m_pBtnLight2->IsChecked() )
nLight = 1;
else if( m_pBtnLight3->IsChecked() )
nLight = 2;
else if( m_pBtnLight4->IsChecked() )
nLight = 3;
else if( m_pBtnLight5->IsChecked() )
nLight = 4;
else if( m_pBtnLight6->IsChecked() )
nLight = 5;
else if( m_pBtnLight7->IsChecked() )
nLight = 6;
else if( m_pBtnLight8->IsChecked() )
nLight = 7;
}
else
{
if (pBtn == m_pBtnLight1)
nLight = 0;
else if (pBtn == m_pBtnLight2)
nLight = 1;
else if( pBtn == m_pBtnLight3 )
nLight = 2;
else if( pBtn == m_pBtnLight4 )
nLight = 3;
else if( pBtn == m_pBtnLight5 )
nLight = 4;
else if( pBtn == m_pBtnLight6 )
nLight = 5;
else if( pBtn == m_pBtnLight7 )
nLight = 6;
else if( pBtn == m_pBtnLight8 )
nLight = 7;
}
if (pBtn == m_xBtnLight1.get())
nLight = 0;
else if (pBtn == m_xBtnLight2.get())
nLight = 1;
else if( pBtn == m_xBtnLight3.get() )
nLight = 2;
else if( pBtn == m_xBtnLight4.get() )
nLight = 3;
else if( pBtn == m_xBtnLight5.get() )
nLight = 4;
else if( pBtn == m_xBtnLight6.get() )
nLight = 5;
else if( pBtn == m_xBtnLight7.get() )
nLight = 6;
else if( pBtn == m_xBtnLight8.get() )
nLight = 7;
return nLight;
};
SvxColorListBox* Svx3DWin::GetLbByButton( const PushButton* pBtn )
ColorListBox* Svx3DWin::GetCLbByButton( const LightButton* pBtn )
{
SvxColorListBox* pLb = nullptr;
ColorListBox* pLb = nullptr;
if( pBtn == nullptr )
{
if( m_pBtnLight1->IsChecked() )
pLb = m_pLbLight1;
else if( m_pBtnLight2->IsChecked() )
pLb = m_pLbLight2;
else if( m_pBtnLight3->IsChecked() )
pLb = m_pLbLight3;
else if( m_pBtnLight4->IsChecked() )
pLb = m_pLbLight4;
else if( m_pBtnLight5->IsChecked() )
pLb = m_pLbLight5;
else if( m_pBtnLight6->IsChecked() )
pLb = m_pLbLight6;
else if( m_pBtnLight7->IsChecked() )
pLb = m_pLbLight7;
else if( m_pBtnLight8->IsChecked() )
pLb = m_pLbLight8;
if( m_xBtnLight1->get_active() )
pLb = m_xLbLight1.get();
else if( m_xBtnLight2->get_active() )
pLb = m_xLbLight2.get();
else if( m_xBtnLight3->get_active() )
pLb = m_xLbLight3.get();
else if( m_xBtnLight4->get_active() )
pLb = m_xLbLight4.get();
else if( m_xBtnLight5->get_active() )
pLb = m_xLbLight5.get();
else if( m_xBtnLight6->get_active() )
pLb = m_xLbLight6.get();
else if( m_xBtnLight7->get_active() )
pLb = m_xLbLight7.get();
else if( m_xBtnLight8->get_active() )
pLb = m_xLbLight8.get();
}
else
{
if( pBtn == m_pBtnLight1 )
pLb = m_pLbLight1;
else if (pBtn == m_pBtnLight2)
pLb = m_pLbLight2;
else if( pBtn == m_pBtnLight3 )
pLb = m_pLbLight3;
else if( pBtn == m_pBtnLight4 )
pLb = m_pLbLight4;
else if( pBtn == m_pBtnLight5 )
pLb = m_pLbLight5;
else if( pBtn == m_pBtnLight6 )
pLb = m_pLbLight6;
else if( pBtn == m_pBtnLight7 )
pLb = m_pLbLight7;
else if( pBtn == m_pBtnLight8 )
pLb = m_pLbLight8;
if( pBtn == m_xBtnLight1.get() )
pLb = m_xLbLight1.get();
else if (pBtn == m_xBtnLight2.get())
pLb = m_xLbLight2.get();
else if( pBtn == m_xBtnLight3.get() )
pLb = m_xLbLight3.get();
else if( pBtn == m_xBtnLight4.get() )
pLb = m_xLbLight4.get();
else if( pBtn == m_xBtnLight5.get() )
pLb = m_xLbLight5.get();
else if( pBtn == m_xBtnLight6.get() )
pLb = m_xLbLight6.get();
else if( pBtn == m_xBtnLight7.get() )
pLb = m_xLbLight7.get();
else if( pBtn == m_xBtnLight8.get() )
pLb = m_xLbLight8.get();
}
return pLb;
};
// Derivation from SfxChildWindow as "containers" for effects
LightButton* Svx3DWin::GetLbByButton( const weld::Button* pBtn )
{
LightButton* pLb = nullptr;
if( pBtn == m_xBtnLight1->get_widget() )
pLb = m_xBtnLight1.get();
else if (pBtn == m_xBtnLight2->get_widget() )
pLb = m_xBtnLight2.get();
else if( pBtn == m_xBtnLight3->get_widget() )
pLb = m_xBtnLight3.get();
else if( pBtn == m_xBtnLight4->get_widget() )
pLb = m_xBtnLight4.get();
else if( pBtn == m_xBtnLight5->get_widget() )
pLb = m_xBtnLight5.get();
else if( pBtn == m_xBtnLight6->get_widget() )
pLb = m_xBtnLight6.get();
else if( pBtn == m_xBtnLight7->get_widget() )
pLb = m_xBtnLight7.get();
else if( pBtn == m_xBtnLight8->get_widget() )
pLb = m_xBtnLight8.get();
return pLb;
};
// Derivation from SfxChildWindow as "containers" for effects
Svx3DChildWindow::Svx3DChildWindow( vcl::Window* _pParent,
sal_uInt16 nId,
SfxBindings* pBindings,
@@ -2948,5 +2919,23 @@ void SvxConvertTo3DItem::StateChanged(sal_uInt16 /*_nId*/, SfxItemState eState,
}
}
LightButton::LightButton(std::unique_ptr<weld::ToggleButton> xButton)
: m_xButton(std::move(xButton))
, m_bLightOn(false)
, m_bButtonPrevActive(false)
{
m_xButton->set_from_icon_name(RID_SVXBMP_LAMP_OFF);
}
void LightButton::switchLightOn(bool bOn)
{
if (m_bLightOn == bOn)
return;
m_bLightOn = bOn;
if (m_bLightOn)
m_xButton->set_from_icon_name(RID_SVXBMP_LAMP_ON);
else
m_xButton->set_from_icon_name(RID_SVXBMP_LAMP_OFF);
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/svx/source/tbxctrls/tbcontrl.cxx b/svx/source/tbxctrls/tbcontrl.cxx
index fcd99c9..cb718f0 100644
--- a/svx/source/tbxctrls/tbcontrl.cxx
+++ b/svx/source/tbxctrls/tbcontrl.cxx
@@ -52,7 +52,6 @@
#include <sfx2/viewfrm.hxx>
#include <sfx2/weldutils.hxx>
#include <unotools/fontoptions.hxx>
#include <vcl/builderfactory.hxx>
#include <vcl/mnemonic.hxx>
#include <vcl/svapp.hxx>
#include <vcl/settings.hxx>
@@ -4160,8 +4159,6 @@ void SvxColorListBox::Selected(const NamedColor& rColor)
m_aSelectedLink.Call(*this);
}
VCL_BUILDER_FACTORY(SvxColorListBox)
SvxColorListBox::~SvxColorListBox()
{
disposeOnce();
diff --git a/svx/uiconfig/ui/docking3deffects.ui b/svx/uiconfig/ui/docking3deffects.ui
index 32691a5..d08c981 100644
--- a/svx/uiconfig/ui/docking3deffects.ui
+++ b/svx/uiconfig/ui/docking3deffects.ui
@@ -1,13 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.18.3 -->
<!-- Generated with glade 3.22.1 -->
<interface domain="svx">
<requires lib="gtk+" version="3.18"/>
<requires lib="LibreOffice" version="1.0"/>
<object class="GtkAdjustment" id="adjustment1">
<property name="upper">100</property>
<property name="step_increment">5</property>
<property name="page_increment">10</property>
</object>
<object class="GtkAdjustment" id="adjustment10">
<property name="upper">100</property>
<property name="step_increment">1</property>
<property name="page_increment">10</property>
</object>
<object class="GtkAdjustment" id="adjustment2">
<property name="upper">10000</property>
<property name="step_increment">5</property>
@@ -45,422 +49,402 @@
<property name="step_increment">1</property>
<property name="page_increment">10</property>
</object>
<object class="GtkAdjustment" id="adjustment9">
<property name="lower">2</property>
<property name="upper">256</property>
<property name="step_increment">1</property>
<property name="page_increment">10</property>
</object>
<object class="GtkImage" id="image1">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/3dgeo.png</property>
<property name="icon_name">svx/res/3dgeo.png</property>
</object>
<object class="GtkImage" id="image10">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/normsphe.png</property>
<property name="icon_name">svx/res/normsphe.png</property>
</object>
<object class="GtkImage" id="image11">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/invert3d.png</property>
<property name="icon_name">svx/res/invert3d.png</property>
</object>
<object class="GtkImage" id="image12">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/lght2sid.png</property>
<property name="icon_name">svx/res/lght2sid.png</property>
</object>
<object class="GtkImage" id="image13">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/doublesi.png</property>
<property name="icon_name">svx/res/doublesi.png</property>
</object>
<object class="GtkImage" id="image14">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/convrt3d.png</property>
<property name="icon_name">svx/res/convrt3d.png</property>
</object>
<object class="GtkImage" id="image15">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/rotate3d.png</property>
<property name="icon_name">svx/res/rotate3d.png</property>
</object>
<object class="GtkImage" id="image16">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/persp3d.png</property>
<property name="icon_name">svx/res/persp3d.png</property>
</object>
<object class="GtkImage" id="image17">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/shadow3d.png</property>
<property name="icon_name">svx/res/shadow3d.png</property>
</object>
<object class="GtkImage" id="image18">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/colordlg.png</property>
<property name="icon_name">svx/res/colordlg.png</property>
</object>
<object class="GtkImage" id="image19">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/colordlg.png</property>
<property name="icon_name">svx/res/colordlg.png</property>
</object>
<object class="GtkImage" id="image2">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/3drepres.png</property>
<property name="icon_name">svx/res/3drepres.png</property>
</object>
<object class="GtkImage" id="image20">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/light.png</property>
<property name="icon_name">svx/res/light.png</property>
</object>
<object class="GtkImage" id="image21">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/light.png</property>
<property name="icon_name">svx/res/light.png</property>
</object>
<object class="GtkImage" id="image22">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/light.png</property>
<property name="icon_name">svx/res/light.png</property>
</object>
<object class="GtkImage" id="image23">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/light.png</property>
<property name="icon_name">svx/res/light.png</property>
</object>
<object class="GtkImage" id="image24">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/light.png</property>
<property name="icon_name">svx/res/light.png</property>
</object>
<object class="GtkImage" id="image25">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/light.png</property>
<property name="icon_name">svx/res/light.png</property>
</object>
<object class="GtkImage" id="image26">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/light.png</property>
<property name="icon_name">svx/res/light.png</property>
</object>
<object class="GtkImage" id="image27">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/light.png</property>
<property name="icon_name">svx/res/light.png</property>
</object>
<object class="GtkImage" id="image28">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/luminanc.png</property>
<property name="icon_name">svx/res/luminanc.png</property>
</object>
<object class="GtkImage" id="image29">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/color.png</property>
<property name="icon_name">svx/res/color.png</property>
</object>
<object class="GtkImage" id="image3">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/3dlight.png</property>
<property name="icon_name">svx/res/3dlight.png</property>
</object>
<object class="GtkImage" id="image30">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/replac3d.png</property>
<property name="icon_name">svx/res/replac3d.png</property>
</object>
<object class="GtkImage" id="image31">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/modula3d.png</property>
<property name="icon_name">svx/res/modula3d.png</property>
</object>
<object class="GtkImage" id="image32">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/objspc3d.png</property>
<property name="icon_name">svx/res/objspc3d.png</property>
</object>
<object class="GtkImage" id="image33">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/parallel.png</property>
<property name="icon_name">svx/res/parallel.png</property>
</object>
<object class="GtkImage" id="image34">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/sphere3d.png</property>
<property name="icon_name">svx/res/sphere3d.png</property>
</object>
<object class="GtkImage" id="image35">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/objspc3d.png</property>
<property name="icon_name">svx/res/objspc3d.png</property>
</object>
<object class="GtkImage" id="image36">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/parallel.png</property>
<property name="icon_name">svx/res/parallel.png</property>
</object>
<object class="GtkImage" id="image37">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/sphere3d.png</property>
<property name="icon_name">svx/res/sphere3d.png</property>
</object>
<object class="GtkImage" id="image38">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/filter3d.png</property>
<property name="icon_name">svx/res/filter3d.png</property>
</object>
<object class="GtkImage" id="image39">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/colordlg.png</property>
<property name="icon_name">svx/res/colordlg.png</property>
</object>
<object class="GtkImage" id="image4">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/3dtextur.png</property>
<property name="icon_name">svx/res/3dtextur.png</property>
</object>
<object class="GtkImage" id="image40">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/colordlg.png</property>
<property name="icon_name">svx/res/colordlg.png</property>
</object>
<object class="GtkImage" id="image41">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/colordlg.png</property>
<property name="icon_name">svx/res/colordlg.png</property>
</object>
<object class="GtkImage" id="image42">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/blend3d.png</property>
<property name="icon_name">svx/res/blend3d.png</property>
</object>
<object class="GtkImage" id="image5">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/material.png</property>
<property name="icon_name">svx/res/material.png</property>
</object>
<object class="GtkImage" id="image6">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">res/sc10350.png</property>
<property name="icon_name">res/sc10350.png</property>
</object>
<object class="GtkImage" id="image7">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/apply.png</property>
<property name="icon_name">svx/res/apply.png</property>
</object>
<object class="GtkImage" id="image8">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/normobjs.png</property>
<property name="icon_name">svx/res/normobjs.png</property>
</object>
<object class="GtkImage" id="image9">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="pixbuf">svx/res/normflat.png</property>
<property name="icon_name">svx/res/normflat.png</property>
</object>
<object class="GtkWindow" id="Docking3DEffects">
<object class="GtkGrid" id="Docking3DEffects">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<property name="border_width">6</property>
<property name="title" translatable="yes" context="docking3deffects|Docking3DEffects">3D Effects</property>
<property name="type_hint">dock</property>
<property name="row_spacing">24</property>
<child>
<object class="GtkGrid" id="grid1">
<object class="GtkFrame" id="geoframe">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">24</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkFrame" id="geoframe">
<object class="GtkAlignment" id="alignment1">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkAlignment" id="alignment1">
<object class="GtkGrid" id="grid2">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkGrid" id="grid2">
<object class="GtkLabel" id="diagonalft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="diagonalft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|diagonalft">R_ounded edges</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">diagonal:0%</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="scaleddepthft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|scaleddepthft">_Scaled depth</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">scaleddepth:0%</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="angleft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|angleft">_Rotation angle</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">angle:0.0°</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="depthft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|depthft">_Depth</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">depth:0.00cm</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="diagonal:0%">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="adjustment">adjustment1</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="scaleddepth:0%">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="no">0</property>
<property name="adjustment">adjustment2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="angle:0.0°">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="no">0</property>
<property name="adjustment">adjustment3</property>
<property name="digits">1</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="depth:0.00cm">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="no">0</property>
<property name="adjustment">adjustment4</property>
<property name="digits">2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">3</property>
</packing>
</child>
<property name="label" translatable="yes" context="docking3deffects|diagonalft">R_ounded edges</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">diagonal</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="scaleddepthft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|scaleddepthft">_Scaled depth</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">scaleddepth</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="angleft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|angleft">_Rotation angle</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">angle</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="depthft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|depthft">_Depth</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">depth</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="diagonal">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="adjustment">adjustment1</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="scaleddepth">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text">0</property>
<property name="adjustment">adjustment2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="angle">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text">0</property>
<property name="adjustment">adjustment3</property>
<property name="digits">1</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="depth">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text">0</property>
<property name="adjustment">adjustment4</property>
<property name="digits">2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">3</property>
</packing>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label1">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label1">Geometry</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="segmentsframe">
<child type="label">
<object class="GtkLabel" id="label1">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<property name="label" translatable="yes" context="docking3deffects|label1">Geometry</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="segmentsframe">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment2">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkAlignment" id="alignment2">
<object class="GtkGrid" id="grid3">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<property name="hexpand">True</property>
<property name="column_spacing">24</property>
<child>
<object class="GtkGrid" id="grid3">
<object class="GtkGrid" id="grid4">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="column_spacing">24</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkGrid" id="grid4">
<object class="GtkLabel" id="label6">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label6">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label6">_Horizontal</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">hori</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="hori">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="no">0</property>
<property name="adjustment">adjustment5</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<property name="label" translatable="yes" context="docking3deffects|label6">_Horizontal</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">hori</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
@@ -468,38 +452,11 @@
</packing>
</child>
<child>
<object class="GtkGrid" id="grid5">
<object class="GtkSpinButton" id="hori">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label7">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label7">_Vertical</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">veri</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="veri">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="no">0</property>
<property name="adjustment">adjustment5</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<property name="can_focus">True</property>
<property name="text">0</property>
<property name="adjustment">adjustment5</property>
</object>
<packing>
<property name="left_attach">1</property>
@@ -507,195 +464,113 @@
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label10">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label10">Segments</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkGrid" id="grid6">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_right">12</property>
<property name="margin_bottom">12</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkGrid" id="grid7">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">12</property>
<child>
<object class="GtkFrame" id="normals">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment3">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid8">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="valign">start</property>
<property name="row_spacing">6</property>
<property name="column_spacing">6</property>
<property name="row_homogeneous">True</property>
<property name="column_homogeneous">True</property>
<child>
<object class="GtkButton" id="objspecific">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|objspecific|tooltip_text">Object-Specific</property>
<property name="valign">center</property>
<property name="image">image8</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="flat">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|flat|tooltip_text">Flat</property>
<property name="valign">center</property>
<property name="image">image9</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="spherical">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|spherical|tooltip_text">Spherical</property>
<property name="valign">center</property>
<property name="image">image10</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="invertnormals">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|invertnormals|tooltip_text">Invert Normals</property>
<property name="valign">center</property>
<property name="image">image11</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="doublesidedillum">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|doublesidedillum|tooltip_text">Double-Sided Illumination</property>
<property name="valign">center</property>
<property name="image">image12</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="doublesided">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|doublesided|tooltip_text">Double-Sided</property>
<property name="valign">center</property>
<property name="image">image13</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<placeholder/>
</child>
<child>
<placeholder/>
</child>
<child>
<placeholder/>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label11">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label11">Normals</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkAlignment" id="alignment4">
<object class="GtkGrid" id="grid5">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="vexpand">True</property>
<property name="left_padding">12</property>
<property name="hexpand">True</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkGrid" id="grid10">
<object class="GtkLabel" id="label7">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="valign">end</property>
<property name="label" translatable="yes" context="docking3deffects|label7">_Vertical</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">veri</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="veri">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text">0</property>
<property name="adjustment">adjustment9</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label10">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label10">Segments</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkGrid" id="grid6">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_right">12</property>
<property name="margin_bottom">12</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkGrid" id="grid7">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">12</property>
<child>
<object class="GtkFrame" id="normals">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment3">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid8">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="valign">start</property>
<property name="row_spacing">6</property>
<property name="column_spacing">6</property>
<property name="row_homogeneous">True</property>
<property name="column_homogeneous">True</property>
<child>
<object class="GtkButton" id="to3d">
<object class="GtkToggleButton" id="objspecific">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|to3d|tooltip_text">Convert to 3D</property>
<property name="image">image14</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|objspecific|tooltip_text">Object-Specific</property>
<property name="valign">center</property>
<property name="image">image8</property>
</object>
<packing>
<property name="left_attach">0</property>
@@ -703,12 +578,13 @@
</packing>
</child>
<child>
<object class="GtkButton" id="tolathe">
<object class="GtkToggleButton" id="flat">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|tolathe|tooltip_text">Convert to Rotation Object</property>
<property name="image">image15</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|flat|tooltip_text">Flat</property>
<property name="valign">center</property>
<property name="image">image9</property>
</object>
<packing>
<property name="left_attach">1</property>
@@ -716,25 +592,83 @@
</packing>
</child>
<child>
<object class="GtkButton" id="perspective">
<object class="GtkToggleButton" id="spherical">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|perspective|tooltip_text">Perspective On/Off</property>
<property name="image">image16</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|spherical|tooltip_text">Spherical</property>
<property name="valign">center</property>
<property name="image">image10</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="invertnormals">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|invertnormals|tooltip_text">Invert Normals</property>
<property name="valign">center</property>
<property name="image">image11</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="doublesidedillum">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|doublesidedillum|tooltip_text">Double-Sided Illumination</property>
<property name="valign">center</property>
<property name="image">image12</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="doublesided">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|doublesided|tooltip_text">Double-Sided</property>
<property name="valign">center</property>
<property name="image">image13</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<placeholder/>
</child>
<child>
<placeholder/>
</child>
<child>
<placeholder/>
</child>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child type="label">
<object class="GtkLabel" id="label11">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label11">Normals</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
@@ -743,91 +677,27 @@
</packing>
</child>
<child>
<object class="GtkBox" id="box2">
<object class="GtkAlignment" id="alignment4">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<property name="orientation">vertical</property>
<property name="left_padding">12</property>
<child>
<object class="svxlo-Svx3DPreviewControl" id="preview">
<object class="GtkGrid" id="grid10">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="halign">end</property>
<property name="valign">end</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<child internal-child="accessible">
<object class="AtkObject" id="preview-atkobject">
<property name="AtkObject::accessible-name" translatable="yes" context="docking3deffects|preview-atkobject">3D Preview</property>
</object>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="svxlo-SvxLightCtl3D" id="lightpreview">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="halign">end</property>
<property name="valign">end</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<child internal-child="accessible">
<object class="AtkObject" id="lightpreview-atkobject">
<property name="AtkObject::accessible-name" translatable="yes" context="docking3deffects|lightpreview-atkobject">Color Light Preview</property>
</object>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">10</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="shadingframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment5">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid11">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<property name="column_spacing">6</property>
<property name="row_homogeneous">True</property>
<property name="column_homogeneous">True</property>
<child>
<object class="GtkLabel" id="label8">
<object class="GtkButton" id="to3d">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label8">_Mode</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">mode</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|to3d|tooltip_text">Convert to 3D</property>
<property name="image">image14</property>
</object>
<packing>
<property name="left_attach">0</property>
@@ -835,1284 +705,37 @@
</packing>
</child>
<child>
<object class="GtkComboBoxText" id="mode">
<object class="GtkButton" id="tolathe">
<property name="visible">True</property>
<property name="can_focus">False</property>
<items>
<item translatable="yes" context="docking3deffects|mode">Flat</item>
<item translatable="yes" context="docking3deffects|mode">Phong</item>
<item translatable="yes" context="docking3deffects|mode">Gouraud</item>
</items>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|tolathe|tooltip_text">Convert to Rotation Object</property>
<property name="image">image15</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="perspective">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|perspective|tooltip_text">Perspective On/Off</property>
<property name="image">image16</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label12">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label12">Shading</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="shadowframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment6">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid9">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="slantft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="halign">end</property>
<property name="xalign">1</property>
<property name="label" translatable="yes" context="docking3deffects|slantft">S_urface angle</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">slant:0°</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="slant:0°">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="no">0.0</property>
<property name="adjustment">adjustment6</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="shadow">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|shadow|tooltip_text">3D Shadowing On/Off</property>
<property name="image">image17</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label13">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label13">Shadow</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">4</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="cameraframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment7">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid12">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkSpinButton" id="focal:0.00cm">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="no">2</property>
<property name="adjustment">adjustment7</property>
<property name="digits">2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="distance:0.00cm">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="no">2</property>
<property name="adjustment">adjustment7</property>
<property name="digits">2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label15">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label15">_Focal length</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">focal:0.00cm</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label14">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label14">_Distance</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">distance:0.00cm</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label16">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label16">Camera</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">5</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="illumframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment8">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid13">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label17">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label17">_Light source</property>
<property name="use_underline">True</property>
<accessibility>
<relation type="label-for" target="light1"/>
<relation type="label-for" target="light2"/>
<relation type="label-for" target="light3"/>
<relation type="label-for" target="light4"/>
<relation type="label-for" target="light5"/>
<relation type="label-for" target="light6"/>
<relation type="label-for" target="light7"/>
<relation type="label-for" target="light8"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
<property name="width">3</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton1">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton1|tooltip_text">Colors Dialog</property>
<property name="valign">start</property>
<property name="image">image19</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="ambientcolor">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="valign">center</property>
<property name="hexpand">True</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton2">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton2|tooltip_text">Colors Dialog</property>
<property name="valign">center</property>
<property name="image">image18</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label18">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label18">_Ambient light</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">ambientcolor</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkGrid" id="grid14">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">6</property>
<child>
<object class="GtkButton" id="light1">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light1|tooltip_text">Light Source 1</property>
<property name="image">image20</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="light2">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light2|tooltip_text">Light Source 2</property>
<property name="image">image21</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="light3">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light3|tooltip_text">Light Source 3</property>
<property name="image">image22</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="light4">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light4|tooltip_text">Light Source 4</property>
<property name="image">image23</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="light5">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light5|tooltip_text">Light Source 5</property>
<property name="image">image24</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="light6">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light6|tooltip_text">Light Source 6</property>
<property name="image">image25</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="light7">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light7|tooltip_text">Light Source 7</property>
<property name="image">image26</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="light8">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light8|tooltip_text">Light Source 8</property>
<property name="image">image27</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">1</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkBox" id="box1">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<child>
<object class="svxcorelo-SvxColorListBox" id="lightcolor1">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="valign">start</property>
<property name="hexpand">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor1|tooltip_text">Light 1 color</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="lightcolor2">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="valign">start</property>
<property name="hexpand">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor1|tooltip_text">Light 2 color</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="lightcolor3">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="valign">start</property>
<property name="hexpand">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor1|tooltip_text">Light 3 color</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="lightcolor4">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="valign">start</property>
<property name="hexpand">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor1|tooltip_text">Light 4 color</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="lightcolor5">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="valign">start</property>
<property name="hexpand">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor1|tooltip_text">Light 5 color</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">4</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="lightcolor6">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="valign">start</property>
<property name="hexpand">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor1|tooltip_text">Light 6 color</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">5</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="lightcolor7">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="valign">start</property>
<property name="hexpand">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor1|tooltip_text">Light 7 color</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">6</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="lightcolor8">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="valign">start</property>
<property name="hexpand">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor1|tooltip_text">Light 8 color</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">7</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label19">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label19">Illumination</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">6</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="textureframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment9">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid15">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label20">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label20">_Type</property>
<property name="use_underline">True</property>
<accessibility>
<relation type="label-for" target="textype"/>
<relation type="label-for" target="texcolor"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label22">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label22">_Mode</property>
<property name="use_underline">True</property>
<accessibility>
<relation type="label-for" target="texreplace"/>
<relation type="label-for" target="texmodulate"/>
<relation type="label-for" target="texblend"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label23">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label23">_Projection X</property>
<property name="use_underline">True</property>
<accessibility>
<relation type="label-for" target="texobjx"/>
<relation type="label-for" target="texparallelx"/>
<relation type="label-for" target="texcirclex"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label24">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label24">P_rojection Y</property>
<property name="use_underline">True</property>
<accessibility>
<relation type="label-for" target="texobjy"/>
<relation type="label-for" target="texparallely"/>
<relation type="label-for" target="texcircley"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label25">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label25">_Filtering</property>
<property name="use_underline">True</property>
<accessibility>
<relation type="label-for" target="texfilter"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">4</property>
</packing>
</child>
<child>
<object class="GtkButton" id="textype">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|textype|tooltip_text">Black & White</property>
<property name="halign">center</property>
<property name="image">image28</property>
<accessibility>
<relation type="labelled-by" target="label20"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texcolor">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texcolor|tooltip_text">Color</property>
<property name="halign">center</property>
<property name="image">image29</property>
<accessibility>
<relation type="labelled-by" target="label20"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texreplace">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texreplace|tooltip_text">Only Texture</property>
<property name="halign">center</property>
<property name="image">image30</property>
<accessibility>
<relation type="labelled-by" target="label22"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texmodulate">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texmodulate|tooltip_text">Texture and Shading</property>
<property name="halign">center</property>
<property name="image">image31</property>
<accessibility>
<relation type="labelled-by" target="label22"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texblend">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texblend|tooltip_text">Texture, Shadow and Color</property>
<property name="halign">start</property>
<property name="hexpand">True</property>
<property name="image">image42</property>
<accessibility>
<relation type="labelled-by" target="label22"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texobjx">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texobjx|tooltip_text">Object-Specific</property>
<property name="halign">center</property>
<property name="image">image32</property>
<accessibility>
<relation type="labelled-by" target="label23"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texparallelx">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texparallelx|tooltip_text">Parallel</property>
<property name="halign">center</property>
<property name="image">image33</property>
<accessibility>
<relation type="labelled-by" target="label23"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texcirclex">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texcirclex|tooltip_text">Circular</property>
<property name="halign">start</property>
<property name="hexpand">True</property>
<property name="image">image34</property>
<accessibility>
<relation type="labelled-by" target="label23"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texobjy">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texobjy|tooltip_text">Object-Specific</property>
<property name="halign">center</property>
<property name="image">image35</property>
<accessibility>
<relation type="labelled-by" target="label24"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texparallely">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texparallely|tooltip_text">Parallel</property>
<property name="halign">center</property>
<property name="image">image36</property>
<accessibility>
<relation type="labelled-by" target="label24"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texcircley">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texcircley|tooltip_text">Circular</property>
<property name="halign">start</property>
<property name="image">image37</property>
<accessibility>
<relation type="labelled-by" target="label24"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texfilter">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texfilter|tooltip_text">Filtering On/Off</property>
<property name="halign">center</property>
<property name="image">image38</property>
<accessibility>
<relation type="labelled-by" target="label25"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">4</property>
</packing>
</child>
<child>
<placeholder/>
</child>
<child>
<placeholder/>
</child>
<child>
<placeholder/>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label21">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label21">Textures</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">7</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="materialframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment10">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid16">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label26">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label26">_Favorites</property>
<property name="use_underline">True</property>
<accessibility>
<relation type="label-for" target="favorites"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label27">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label27">_Object color</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">objcolor</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label29">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label29">_Illumination color</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">illumcolor</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="objcolor">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="valign">center</property>
<property name="hexpand">True</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="illumcolor">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="valign">center</property>
<property name="hexpand">True</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkComboBoxText" id="favorites">
<property name="visible">True</property>
<property name="can_focus">False</property>
<accessibility>
<relation type="labelled-by" target="label26"/>
</accessibility>
<items>
<item translatable="yes" context="docking3deffects|favorites">User-defined</item>
<item translatable="yes" context="docking3deffects|favorites">Metal</item>
<item translatable="yes" context="docking3deffects|favorites">Gold</item>
<item translatable="yes" context="docking3deffects|favorites">Chrome</item>
<item translatable="yes" context="docking3deffects|favorites">Plastic</item>
<item translatable="yes" context="docking3deffects|favorites">Wood</item>
</items>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
<property name="width">2</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton3">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton3|tooltip_text">Colors Dialog</property>
<property name="image">image39</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton4">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton4|tooltip_text">Colors Dialog</property>
<property name="image">image40</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">2</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label28">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label28">Material</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">8</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="specframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment11">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid17">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label30">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label30">_Color</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">speccolor</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label31">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="label" translatable="yes" context="docking3deffects|label31">I_ntensity</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">intensity:0%</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="svxcorelo-SvxColorListBox" id="speccolor">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="valign">center</property>
<property name="hexpand">True</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton5">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton5|tooltip_text">Colors Dialog</property>
<property name="image">image41</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="intensity:0%">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="adjustment">adjustment8</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
<property name="width">2</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label32">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label32">Specular</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">9</property>
</packing>
</child>
<child>
<object class="GtkGrid" id="grid18">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="column_spacing">6</property>
<child>
<object class="GtkButton" id="assign">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|assign|tooltip_text">Assign</property>
<property name="image">image7</property>
</object>
<packing>
<property name="left_attach">6</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="update">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|update|tooltip_text">Update</property>
<property name="halign">end</property>
<property name="hexpand">True</property>
<property name="image">image6</property>
</object>
<packing>
<property name="left_attach">5</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="material">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|material|tooltip_text">Material</property>
<property name="image">image5</property>
</object>
<packing>
<property name="left_attach">4</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="texture">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texture|tooltip_text">Textures</property>
<property name="image">image4</property>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="light">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light|tooltip_text">Illumination</property>
<property name="image">image3</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="representation">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|representation|tooltip_text">Shading</property>
<property name="image">image2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="geometry">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|geometry|tooltip_text">Geometry</property>
<property name="image">image1</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
</object>
@@ -2121,7 +744,1517 @@
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkBox" id="box2">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkDrawingArea" id="preview">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="events">GDK_BUTTON_MOTION_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_STRUCTURE_MASK</property>
<property name="halign">end</property>
<property name="valign">end</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<child internal-child="accessible">
<object class="AtkObject" id="preview-atkobject">
<property name="AtkObject::accessible-name" translatable="yes" context="docking3deffects|preview-atkobject">3D Preview</property>
</object>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkScrolledWindow" id="lightpreviewgrid">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="halign">end</property>
<property name="valign">end</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<property name="shadow_type">in</property>
<child>
<object class="GtkViewport">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkGrid">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkDrawingArea" id="lightpreview">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="events">GDK_BUTTON_MOTION_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_STRUCTURE_MASK</property>
<property name="tooltip_text" translatable="yes" context="tp_3D_SceneIllumination|CTL_LIGHT_PREVIEW|tooltip_text">Light Preview</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<child internal-child="accessible">
<object class="AtkObject" id="lightpreview-atkobject">
<property name="AtkObject::accessible-name" translatable="yes" context="docking3deffects|lightpreview-atkobject">Color Light Preview</property>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="corner">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkScale" id="horiscale">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="round_digits">1</property>
<property name="draw_value">False</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkScale" id="vertscale">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="orientation">vertical</property>
<property name="round_digits">1</property>
<property name="draw_value">False</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
</child>
</object>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">10</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="shadingframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment5">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid11">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label8">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label8">_Mode</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">mode</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkComboBoxText" id="mode">
<property name="visible">True</property>
<property name="can_focus">False</property>
<items>
<item translatable="yes" context="docking3deffects|mode">Flat</item>
<item translatable="yes" context="docking3deffects|mode">Phong</item>
<item translatable="yes" context="docking3deffects|mode">Gouraud</item>
</items>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label12">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label12">Shading</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="shadowframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment6">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid9">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="slantft">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="halign">end</property>
<property name="label" translatable="yes" context="docking3deffects|slantft">S_urface angle</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">slant</property>
<property name="xalign">1</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="slant">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="adjustment">adjustment6</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="shadow">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|shadow|tooltip_text">3D Shadowing On/Off</property>
<property name="image">image17</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label13">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label13">Shadow</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">4</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="cameraframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment7">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid12">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="hexpand">True</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkSpinButton" id="focal">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="adjustment">adjustment10</property>
<property name="digits">2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="distance">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="adjustment">adjustment7</property>
<property name="digits">2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label15">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label15">_Focal length</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">focal</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label14">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label14">_Distance</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">distance</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label16">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label16">Camera</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">5</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="illumframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment8">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid13">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label17">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label17">_Light source</property>
<property name="use_underline">True</property>
<property name="xalign">0</property>
<accessibility>
<relation type="label-for" target="light1"/>
<relation type="label-for" target="light2"/>
<relation type="label-for" target="light3"/>
<relation type="label-for" target="light4"/>
<relation type="label-for" target="light5"/>
<relation type="label-for" target="light6"/>
<relation type="label-for" target="light7"/>
<relation type="label-for" target="light8"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
<property name="width">3</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton1">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton1|tooltip_text">Colors Dialog</property>
<property name="valign">start</property>
<property name="image">image19</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="ambientcolor">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="valign">center</property>
<property name="hexpand">True</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton2">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton2|tooltip_text">Colors Dialog</property>
<property name="valign">center</property>
<property name="image">image18</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label18">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label18">_Ambient light</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">ambientcolor</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkGrid" id="grid14">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">6</property>
<child>
<object class="GtkToggleButton" id="light1">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light1|tooltip_text">Light Source 1</property>
<property name="image">image20</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="light2">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light2|tooltip_text">Light Source 2</property>
<property name="image">image21</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="light3">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light3|tooltip_text">Light Source 3</property>
<property name="image">image22</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="light4">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light4|tooltip_text">Light Source 4</property>
<property name="image">image23</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="light5">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light5|tooltip_text">Light Source 5</property>
<property name="image">image24</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="light6">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light6|tooltip_text">Light Source 6</property>
<property name="image">image25</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="light7">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light7|tooltip_text">Light Source 7</property>
<property name="image">image26</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="light8">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light8|tooltip_text">Light Source 8</property>
<property name="image">image27</property>
<accessibility>
<relation type="labelled-by" target="label17"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">1</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkBox" id="box1">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkMenuButton" id="lightcolor1">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">start</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor1|tooltip_text">Light 1 color</property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="lightcolor2">
<property name="visible">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">start</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor2|tooltip_text">Light 2 color</property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="lightcolor3">
<property name="visible">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">start</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor3|tooltip_text">Light 3 color</property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="lightcolor4">
<property name="visible">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">start</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor4|tooltip_text">Light 4 color</property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="lightcolor5">
<property name="visible">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">start</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor5|tooltip_text">Light 5 color</property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">4</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="lightcolor6">
<property name="visible">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">start</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor6|tooltip_text">Light 6 color</property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">5</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="lightcolor7">
<property name="visible">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">start</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor7|tooltip_text">Light 7 color</property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">6</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="lightcolor8">
<property name="visible">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">start</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|lightcolor8|tooltip_text">Light 8 color</property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">7</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label19">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label19">Illumination</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">6</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="textureframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment9">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid15">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label20">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label20">_Type</property>
<property name="use_underline">True</property>
<property name="xalign">0</property>
<accessibility>
<relation type="label-for" target="textype"/>
<relation type="label-for" target="texcolor"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label22">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label22">_Mode</property>
<property name="use_underline">True</property>
<property name="xalign">0</property>
<accessibility>
<relation type="label-for" target="texreplace"/>
<relation type="label-for" target="texmodulate"/>
<relation type="label-for" target="texblend"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label23">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label23">_Projection X</property>
<property name="use_underline">True</property>
<property name="xalign">0</property>
<accessibility>
<relation type="label-for" target="texobjx"/>
<relation type="label-for" target="texparallelx"/>
<relation type="label-for" target="texcirclex"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label24">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label24">P_rojection Y</property>
<property name="use_underline">True</property>
<property name="xalign">0</property>
<accessibility>
<relation type="label-for" target="texobjy"/>
<relation type="label-for" target="texparallely"/>
<relation type="label-for" target="texcircley"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label25">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label25">_Filtering</property>
<property name="use_underline">True</property>
<property name="xalign">0</property>
<accessibility>
<relation type="label-for" target="texfilter"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">4</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="textype">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|textype|tooltip_text">Black & White</property>
<property name="halign">center</property>
<property name="image">image28</property>
<accessibility>
<relation type="labelled-by" target="label20"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texcolor">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texcolor|tooltip_text">Color</property>
<property name="halign">center</property>
<property name="image">image29</property>
<accessibility>
<relation type="labelled-by" target="label20"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texreplace">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texreplace|tooltip_text">Only Texture</property>
<property name="halign">center</property>
<property name="image">image30</property>
<accessibility>
<relation type="labelled-by" target="label22"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texmodulate">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texmodulate|tooltip_text">Texture and Shading</property>
<property name="halign">center</property>
<property name="image">image31</property>
<accessibility>
<relation type="labelled-by" target="label22"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texblend">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texblend|tooltip_text">Texture, Shadow and Color</property>
<property name="halign">start</property>
<property name="hexpand">True</property>
<property name="image">image42</property>
<accessibility>
<relation type="labelled-by" target="label22"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texobjx">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texobjx|tooltip_text">Object-Specific</property>
<property name="halign">center</property>
<property name="image">image32</property>
<accessibility>
<relation type="labelled-by" target="label23"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texparallelx">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texparallelx|tooltip_text">Parallel</property>
<property name="halign">center</property>
<property name="image">image33</property>
<accessibility>
<relation type="labelled-by" target="label23"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texcirclex">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texcirclex|tooltip_text">Circular</property>
<property name="halign">start</property>
<property name="hexpand">True</property>
<property name="image">image34</property>
<accessibility>
<relation type="labelled-by" target="label23"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texobjy">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texobjy|tooltip_text">Object-Specific</property>
<property name="halign">center</property>
<property name="image">image35</property>
<accessibility>
<relation type="labelled-by" target="label24"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texparallely">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texparallely|tooltip_text">Parallel</property>
<property name="halign">center</property>
<property name="image">image36</property>
<accessibility>
<relation type="labelled-by" target="label24"/>
</accessibility>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texcircley">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texcircley|tooltip_text">Circular</property>
<property name="halign">start</property>
<property name="image">image37</property>
<accessibility>
<relation type="labelled-by" target="label24"/>
</accessibility>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">3</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texfilter">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texfilter|tooltip_text">Filtering On/Off</property>
<property name="halign">center</property>
<property name="image">image38</property>
<accessibility>
<relation type="labelled-by" target="label25"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">4</property>
</packing>
</child>
<child>
<placeholder/>
</child>
<child>
<placeholder/>
</child>
<child>
<placeholder/>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label21">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label21">Textures</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">7</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="materialframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment10">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid16">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label26">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label26">_Favorites</property>
<property name="use_underline">True</property>
<property name="xalign">0</property>
<accessibility>
<relation type="label-for" target="favorites"/>
</accessibility>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label27">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label27">_Object color</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">objcolor</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label29">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label29">_Illumination color</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">illumcolor</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="objcolor">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">center</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="illumcolor">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">center</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">2</property>
</packing>
</child>
<child>
<object class="GtkComboBoxText" id="favorites">
<property name="visible">True</property>
<property name="can_focus">False</property>
<items>
<item translatable="yes" context="docking3deffects|favorites">User-defined</item>
<item translatable="yes" context="docking3deffects|favorites">Metal</item>
<item translatable="yes" context="docking3deffects|favorites">Gold</item>
<item translatable="yes" context="docking3deffects|favorites">Chrome</item>
<item translatable="yes" context="docking3deffects|favorites">Plastic</item>
<item translatable="yes" context="docking3deffects|favorites">Wood</item>
</items>
<accessibility>
<relation type="labelled-by" target="label26"/>
</accessibility>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
<property name="width">2</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton3">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton3|tooltip_text">Colors Dialog</property>
<property name="image">image39</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton4">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton4|tooltip_text">Colors Dialog</property>
<property name="image">image40</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">2</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label28">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label28">Material</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">8</property>
</packing>
</child>
<child>
<object class="GtkFrame" id="specframe">
<property name="can_focus">False</property>
<property name="no_show_all">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment11">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="top_padding">6</property>
<property name="left_padding">12</property>
<child>
<object class="GtkGrid" id="grid17">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="row_spacing">6</property>
<property name="column_spacing">12</property>
<child>
<object class="GtkLabel" id="label30">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label30">_Color</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">speccolor</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label31">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label31">I_ntensity</property>
<property name="use_underline">True</property>
<property name="mnemonic_widget">intensity</property>
<property name="xalign">0</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkMenuButton" id="speccolor">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="hexpand">True</property>
<property name="valign">center</property>
<property name="draw_indicator">True</property>
<property name="label" translatable="no"></property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="colorbutton5">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|colorbutton5|tooltip_text">Colors Dialog</property>
<property name="image">image41</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="intensity">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="adjustment">adjustment8</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">1</property>
<property name="width">2</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="label32">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes" context="docking3deffects|label32">Specular</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">9</property>
</packing>
</child>
<child>
<object class="GtkGrid" id="grid18">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="column_spacing">6</property>
<child>
<object class="GtkButton" id="assign">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|assign|tooltip_text">Assign</property>
<property name="image">image7</property>
</object>
<packing>
<property name="left_attach">6</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="update">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|update|tooltip_text">Update</property>
<property name="halign">end</property>
<property name="hexpand">True</property>
<property name="image">image6</property>
</object>
<packing>
<property name="left_attach">5</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="material">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|material|tooltip_text">Material</property>
<property name="image">image5</property>
</object>
<packing>
<property name="left_attach">4</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="texture">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|texture|tooltip_text">Textures</property>
<property name="image">image4</property>
</object>
<packing>
<property name="left_attach">3</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="light">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|light|tooltip_text">Illumination</property>
<property name="image">image3</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="representation">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|representation|tooltip_text">Shading</property>
<property name="image">image2</property>
</object>
<packing>
<property name="left_attach">1</property>
<property name="top_attach">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="geometry">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="tooltip_text" translatable="yes" context="docking3deffects|geometry|tooltip_text">Geometry</property>
<property name="image">image1</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">0</property>
</packing>
</child>
</object>
<object class="GtkSizeGroup" id="sizegroup1">