More VclPtr documentation.

Change-Id: I8b375ba0eab97c4e0383ed6638b9dc4be149369e
diff --git a/vcl/README.lifecycle b/vcl/README.lifecycle
index c4ca67a..daa5fbb 100644
--- a/vcl/README.lifecycle
+++ b/vcl/README.lifecycle
@@ -156,11 +156,36 @@ or:

---------- Who owns & disposes what ? ----------

** referencing / ownership inheritance / hierarchy.
	Window sub-classes tend to create their widgets in one of two
ways and often both.

** VclBuilder
	+ and it's magic dispose method.
	1. Derive from VclBuilderContainer. The VclBuilder then owns
	   many of the sub-windows, which are fetched by a 'get'
	   method into local variables often in constructors eg.

	   VclPtr<PushButton> mpButton;  // in the class
	   , get(mpButton, "buttonName") // in the constructor
	   mpButton.clear();             // in dispose.

	   We only clear, not disposeAndClear() in our dispose method
	   for this case, since the VclBuilder / Container truly owns
	   this Window, and needs to dispose its hierarchy in the
	   right order - first children then parents.

	 2. Explicitly allocated Windows. These are often created and
	    managed by custom widgets:

	    VclPtr<ComplexWidget> mpComplex;                     // in the class
	    , mpComplex( VclPtr<ComplexWidget>::Create( this ) ) // constructor
	    mpComplex.disposeAndClear();                         // in dispose

	    ie. an owner has to dispose things they explicitly allocate.

	  In order to ensure that the VclBuilderConstructor
	  sub-classes have their Windows disposed at the correct time
	  there is a disposeBuilder(); method - that should be added
	  -only- to the class immediately deriving from
	  VclBuilderContainer's dispose.

---------- What remains to be done ? ----------