Reorganize FrameBorderPrimitive creation (II)

Step5: Move the view-dependent decomposition from
BorderLinePrimitive2D to SdrFrameBorderPrimitive2D.

It is now possible to use discrete sizes before the
line and edge matching is done what will look much
better. When it was done at BorderLinePrimitive2D
and the matching was already done, that match was
'displaced' with the adapted forced scale to discrete
units.

The space and size used when zooming out for a single
discrete unit (pixel) can heavily vary - it just covers
a much larger logical area than the 'real' line/poly
would do. All this needs to be handled (also for bound
ranges) and can only be in a good way using primitives.

Adapted to no longer do view-dependent changes in
BorderLinePrimitive2D. Adapted to do these now at
SdrFrameBorderPrimitive2D. Currently used to force
the existing border partial lines (up to three) to
not get taller than one logical unit.

Adapted to no longer switch off AntiAliased rendering
in VclPixelProcessor2D for processBorderLinePrimitive2D,
this is problematic with various renderers on various
systems (e.g. vcl still falls back to render multiple
one-pixel-lines when taller than 3.5 pixels which looks
horrible combined with other parts like filled polygons)

All this needs fine balancing on
- all systems
- all renderers
- all apps (which all have their own table implementation)
- all render targets (pixel/PDF/print/slideshow/...)

Done as thorough as possible, but may need additional
finetuning. May also be a motivation to move away from
vcl and implement these urgetly needed system-dependent
primitive renderers...

Adapted UnitTest testDoublePixelProcessing with the needed
comments.

Change-Id: Ie88bb76c2474b6ab3764d45a9cd1669264492acd
Reviewed-on: https://gerrit.libreoffice.org/62344
Tested-by: Jenkins
Reviewed-by: Armin Le Grand <Armin.Le.Grand@cib.de>
8 files changed
tree: fbd1a112a41f83d34c6bb6ea79eeccf73dba3e7b
  1. .git-hooks/
  2. accessibility/
  3. android/
  4. animations/
  5. apple_remote/
  6. avmedia/
  7. basctl/
  8. basegfx/
  9. basic/
  10. bean/
  11. bin/
  12. binaryurp/
  13. bridges/
  14. canvas/
  15. chart2/
  16. cli_ure/
  17. codemaker/
  18. comphelper/
  19. compilerplugins/
  20. config_host/
  21. configmgr/
  22. connectivity/
  23. cppcanvas/
  24. cppu/
  25. cppuhelper/
  26. cpputools/
  27. cui/
  28. dbaccess/
  29. desktop/
  30. distro-configs/
  31. drawinglayer/
  32. dtrans/
  33. editeng/
  34. embeddedobj/
  35. embedserv/
  36. emfio/
  37. eventattacher/
  38. extensions/
  39. external/
  40. extras/
  41. filter/
  42. forms/
  43. formula/
  44. fpicker/
  45. framework/
  46. helpcompiler/
  47. hwpfilter/
  48. i18nlangtag/
  49. i18npool/
  50. i18nutil/
  51. icon-themes/
  52. idl/
  53. idlc/
  54. include/
  55. instsetoo_native/
  56. io/
  57. ios/
  58. javaunohelper/
  59. jurt/
  60. jvmaccess/
  61. jvmfwk/
  62. l10ntools/
  63. librelogo/
  64. libreofficekit/
  65. lingucomponent/
  66. linguistic/
  67. lotuswordpro/
  68. m4/
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  70. o3tl/
  71. odk/
  72. offapi/
  73. officecfg/
  74. onlineupdate/
  75. oovbaapi/
  76. oox/
  77. opencl/
  78. osx/
  79. package/
  80. postprocess/
  81. pyuno/
  82. qadevOOo/
  83. readlicense_oo/
  84. registry/
  85. remotebridges/
  86. reportbuilder/
  87. reportdesign/
  88. ridljar/
  89. sal/
  90. salhelper/
  91. sax/
  92. sc/
  93. scaddins/
  94. sccomp/
  95. schema/
  96. scp2/
  97. scripting/
  98. sd/
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  100. setup_native/
  101. sfx2/
  102. shell/
  103. slideshow/
  104. smoketest/
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  112. svl/
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  114. svx/
  115. sw/
  116. swext/
  117. sysui/
  118. test/
  119. testtools/
  120. toolkit/
  121. tools/
  122. ucb/
  123. ucbhelper/
  124. udkapi/
  125. uitest/
  126. UnoControls/
  127. unodevtools/
  128. unoidl/
  129. unoil/
  130. unotest/
  131. unotools/
  132. unoxml/
  133. ure/
  134. uui/
  135. vbahelper/
  136. vcl/
  137. winaccessibility/
  138. wizards/
  139. writerfilter/
  140. writerperfect/
  141. xmerge/
  142. xmlhelp/
  143. xmloff/
  144. xmlreader/
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  147. .buckconfig
  148. .buckversion
  149. .clang-format
  150. .editorconfig
  151. .gitattributes
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  154. .gitreview
  155. autogen.sh
  156. BUCK
  157. config.guess
  158. config.sub
  159. config_host.mk.in
  160. config_host_lang.mk.in
  161. configure.ac
  162. COPYING
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  165. download.lst
  166. g
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  169. Library_merged.mk
  170. lo.xcent.in
  171. logerrit
  172. Makefile.fetch
  173. Makefile.gbuild
  174. Makefile.in
  175. README.cross
  176. README.md
  177. README.Solaris
  178. Repository.mk
  179. RepositoryExternal.mk
  180. RepositoryFixes.mk
  181. RepositoryModule_build.mk
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  183. sanitize-ubsan-blacklist
  184. setup.cfg
  185. TEMPLATE.SOURCECODE.HEADER
README.md

LibreOffice

Coverity Scan Build Status CII Best Practices

LibreOffice is an integrated office suite based on copyleft licenses and compatible with most document formats and standards. Libreoffice is backed by The Document Foundation, which represents a large independent community of enterprises, developers and other volunteers moved by the common goal of bringing to the market the best software for personal productivity. LibreOffice is open source, and free to download, use and distribute.

A quick overview of the LibreOffice code structure.

Overview

You can develop for LibreOffice in one of two ways, one recommended and one much less so. First the somewhat less recommended way: it is possible to use the SDK to develop an extension, for which you can read the API docs here and here. This re-uses the (extremely generic) UNO APIs that are also used by macro scripting in StarBasic.

The best way to add a generally useful feature to LibreOffice is to work on the code base however. Overall this way makes it easier to compile and build your code, it avoids any arbitrary limitations of our scripting APIs, and in general is far more simple and intuitive - if you are a reasonably able C++ programmer.

The build chain and runtime baselines

These are the current minimal operating system and compiler versions to run and compile LibreOffice, also used by the TDF builds:

  • Windows:
    • Runtime: Windows 7
    • Build: Cygwin + Visual Studio 2017
  • macOS:
    • Runtime: 10.9
    • Build: 10.12 + Xcode 8
  • Linux:
    • Runtime: RHEL 6 or CentOS 6
    • Build: GCC 4.8.1 or Clang
  • iOS (only for LibreOfficeKit):
    • Runtime: 11.4 (only support for newer i devices == 64 bit)
    • Build: Xcode 9.3 and iPhone SDK 11.4

At least Clang 3.4.2 is known to be too old to pass the configure.ac check "whether $CXX supports C++17, C++14, or C++11" in its current form (due to the #pragma GCC diagnostic ignored "-Wpragmas" that it does not understand).

If you want to use Clang with the LibreOffice compiler plugins, the minimal version of Clang is 3.8. Since Xcode doesn't provide the compiler plugin headers, you have to compile your own Clang to use them on macOS.

You can find the TDF configure switches in the distro-configs/ directory.

To setup your initial build environment on Windows and macOS, we provide the LibreOffice Development Environment (LODE) scripts.

For more information see the build instructions for your platform in the TDF wiki.

The important bits of code

Each module should have a README file inside it which has some degree of documentation for that module; patches are most welcome to improve those. We have those turned into a web page here:

https://docs.libreoffice.org/

However, there are two hundred modules, many of them of only peripheral interest for a specialist audience. So - where is the good stuff, the code that is most useful. Here is a quick overview of the most important ones:

ModuleDescription
sal/this provides a simple System Abstraction Layer
tools/this provides basic internal types: 'Rectangle', 'Color' etc.
vcl/this is the widget toolkit library and one rendering abstraction
frameworkUNO framework, responsible for building toolbars, menus, status bars, and the chrome around the document using widgets from VCL, and XML descriptions from /uiconfig/ files
sfx2/legacy core framework used by Writer/Calc/Draw: document model / load/save / signals for actions etc.
svx/drawing model related helper code, including much of Draw/Impress

Then applications

ModuleDescription
desktop/this is where the 'main' for the application lives, init / bootstrap. the name dates back to an ancient StarOffice that also drew a desktop
sw/Writer
sc/Calc
sd/Draw / Impress

There are several other libraries that are helpful from a graphical perspective:

ModuleDescription
basegfx/algorithms and data-types for graphics as used in the canvas
canvas/new (UNO) canvas rendering model with various backends
cppcanvas/C++ helper classes for using the UNO canvas
drawinglayer/View code to render drawable objects and break them down into primitives we can render more easily.

Rules for #include directives (C/C++)

Use the "..." form if and only if the included file is found next to the including file. Otherwise, use the <...> form. (For further details, see the mail Re: C[++]: Normalizing include syntax ("" vs <>).)

The UNO API include files should consistently use double quotes, for the benefit of external users of this API.

loplugin:includeform (compilerplugins/clang/includeform.cxx) enforces these rules.

Finding out more

Beyond this, you can read the README files, send us patches, ask on the mailing list libreoffice@lists.freedesktop.org (no subscription required) or poke people on IRC #libreoffice-dev on irc.freenode.net - we're a friendly and generally helpful mob. We know the code can be hard to get into at first, and so there are no silly questions.