tdf#124042: If mrContext is zero, calling Core Graphics APIs on it is futile
If mrContext is zero, the CG calls using it won't do anything and will
cause "invalid context" warnings when running under Xcode. So just
return early. Such calls to drawPolyPolygon() are apparently not
essential but accidental and of no real use. Possibly related to bogus
"focus" indicator painting. Which does not make sense on iOS as we
aren't drawing to any actual "windows" with "focus".
Change-Id: Icc4a768d8b255c09a8972551443ce59f4ad56089
diff --git a/vcl/quartz/salgdicommon.cxx b/vcl/quartz/salgdicommon.cxx
index ab8065f..772c538 100644
--- a/vcl/quartz/salgdicommon.cxx
+++ b/vcl/quartz/salgdicommon.cxx
@@ -966,6 +966,11 @@ bool AquaSalGraphics::drawPolyPolygon(
const basegfx::B2DPolyPolygon& rPolyPolygon,
double fTransparency)
{
#ifdef IOS
if (!mrContext)
return true;
#endif
// short circuit if there is nothing to do
if( rPolyPolygon.count() == 0 )
return true;