VclPtr - add a templatized ::Create method for better readability.
Change-Id: I2437198709ba4848d975efd1ebb4df1071c6c8f1
diff --git a/include/vcl/vclptr.hxx b/include/vcl/vclptr.hxx
index c4c210b..d97124d 100644
--- a/include/vcl/vclptr.hxx
+++ b/include/vcl/vclptr.hxx
@@ -125,6 +125,20 @@ public:
{
}
/**
* A construction helper for VclPtr. Since VclPtr types are created
* with a reference-count of one - to help fit into the existing
* code-flow; this helps us to construct them easily.
*
* For more details on the design please see vcl/README.lifecycle
*
* @param reference_type must be a subclass of vcl::Window
*/
template<typename... Arg> static VclPtr< reference_type > Create(Arg &&... arg)
{
return VclPtr< reference_type >( new reference_type(std::forward<Arg>(arg)...), SAL_NO_ACQUIRE );
}
/** Probably most common used: handle->someBodyOp().
*/
inline reference_type * SAL_CALL operator->() const
@@ -224,9 +238,10 @@ public:
}; // class VclPtr
/**
* A construction helper for VclPtr. Since VclPtr types are created
* with a reference-count of one - to help fit into the existing
* code-flow; this helps us to construct them easily.
* A construction helper for a temporary VclPtr. Since VclPtr types
* are created with a reference-count of one - to help fit into
* the existing code-flow; this helps us to construct them easily.
* see also VclPtr::Create and ScopedVclPtr
*
* For more details on the design please see vcl/README.lifecycle
*
@@ -295,6 +310,7 @@ public:
VclPtr<reference_type>::disposeAndClear();
assert(VclPtr<reference_type>::get() == nullptr); // make sure there are no lingering references
}
private:
// Most likely we don't want this default copy-construtor.
ScopedVclPtr (const ScopedVclPtr<reference_type> &) SAL_DELETED_FUNCTION;
diff --git a/vcl/qa/cppunit/lifecycle.cxx b/vcl/qa/cppunit/lifecycle.cxx
index b505088..4a0bebf 100644
--- a/vcl/qa/cppunit/lifecycle.cxx
+++ b/vcl/qa/cppunit/lifecycle.cxx
@@ -59,7 +59,7 @@ void LifecycleTest::testCast()
void LifecycleTest::testVirtualDevice()
{
VclPtrInstance< VirtualDevice > pVDev;
VclPtr<VirtualDevice> pVDev = VclPtr< VirtualDevice >::Create();
ScopedVclPtrInstance< VirtualDevice > pVDev2;
VclPtrInstance<VirtualDevice> pVDev3;
VclPtrInstance<VirtualDevice> pVDev4( 1 );