loplugin:fpcomparison in basegfx

fix comparing of floating point values

Change-Id: I54db66968cb999514747171eed82082612e0cac8
Reviewed-on: https://gerrit.libreoffice.org/21708
Reviewed-by: Armin Le Grand <Armin.Le.Grand@cib.de>
Tested-by: Jenkins <ci@libreoffice.org>
diff --git a/basegfx/source/color/bcolortools.cxx b/basegfx/source/color/bcolortools.cxx
index 293deb8..7e139ac 100644
--- a/basegfx/source/color/bcolortools.cxx
+++ b/basegfx/source/color/bcolortools.cxx
@@ -43,9 +43,9 @@ namespace basegfx { namespace tools
            s = l > 0.5 ? d/(2.0-maxVal-minVal) :
                d/(maxVal + minVal);

            if( r == maxVal )
            if( rtl::math::approxEqual(r, maxVal) )
                h = (g - b)/d;
            else if( g == maxVal )
            else if( rtl::math::approxEqual(g, maxVal) )
                h = 2.0 + (b - r)/d;
            else
                h = 4.0 + (r - g)/d;
@@ -117,11 +117,11 @@ namespace basegfx { namespace tools

        if( !fTools::equalZero(s) )
        {
            if( maxVal == r )
            if( rtl::math::approxEqual(maxVal, r) )
            {
                h = (g - b) / delta;
            }
            else if( maxVal == g )
            else if( rtl::math::approxEqual(maxVal, g) )
            {
                h = 2.0 + (b - r) / delta;
            }
diff --git a/basegfx/source/polygon/b2dlinegeometry.cxx b/basegfx/source/polygon/b2dlinegeometry.cxx
index c259fef..2b6f6f9 100644
--- a/basegfx/source/polygon/b2dlinegeometry.cxx
+++ b/basegfx/source/polygon/b2dlinegeometry.cxx
@@ -715,7 +715,7 @@ namespace basegfx
                    double fCutPos(0.0);
                    tools::findCut(aStartPoint, rTangentPrev, aEndPoint, rTangentEdge, CutFlagValue::ALL, &fCutPos);

                    if(0.0 != fCutPos)
                    if(!rtl::math::approxEqual(0.0, fCutPos))
                    {
                        const B2DPoint aCutPoint(aStartPoint + (rTangentPrev * fCutPos));
                        aEdgePolygon.append(aCutPoint);
diff --git a/basegfx/source/polygon/b2dpolygontools.cxx b/basegfx/source/polygon/b2dpolygontools.cxx
index 6f2542b..3eee5a5 100644
--- a/basegfx/source/polygon/b2dpolygontools.cxx
+++ b/basegfx/source/polygon/b2dpolygontools.cxx
@@ -200,7 +200,7 @@ namespace basegfx
                            // add curved edge and generate DistanceBound
                            double fBound(0.0);

                            if(0.0 == fDistanceBound)
                            if(rtl::math::approxEqual(0.0, fDistanceBound))
                            {
                                // If not set, use B2DCubicBezier functionality to guess a rough value
                                const double fRoughLength((aBezier.getEdgeLength() + aBezier.getControlPolygonLength()) / 2.0);
@@ -270,7 +270,7 @@ namespace basegfx
                    aRetval.append(aBezier.getStartPoint());

                    // #i37443# prepare convenient AngleBound if none was given
                    if(0.0 == fAngleBound)
                    if(rtl::math::approxEqual(0.0, fAngleBound))
                    {
#ifdef DBG_UTIL
                        fAngleBound = fAngleBoundStartValue;
@@ -855,7 +855,7 @@ namespace basegfx
                                bStartDone = true;

                                // if same point, end is done, too.
                                if(fFrom == fTo)
                                if(rtl::math::approxEqual(fFrom, fTo))
                                {
                                    bEndDone = true;
                                }
@@ -1588,7 +1588,7 @@ namespace basegfx
                fRadiusY = fOne;
            }

            if(fZero == fRadiusX || fZero == fRadiusY)
            if(rtl::math::approxEqual(fZero, fRadiusX) || rtl::math::approxEqual(fZero, fRadiusY))
            {
                B2DPolygon aRetval;

@@ -1610,7 +1610,7 @@ namespace basegfx

                return aRetval;
            }
            else if(fOne == fRadiusX && fOne == fRadiusY)
            else if(rtl::math::approxEqual(fOne, fRadiusX) && rtl::math::approxEqual(fOne, fRadiusY))
            {
                // in both directions full radius, use ellipse
                const B2DPoint aCenter(rRect.getCenter());
@@ -1627,7 +1627,7 @@ namespace basegfx
                const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);

                // create start point at bottom center
                if(fOne != fRadiusX)
                if(!rtl::math::approxEqual(fOne, fRadiusX))
                {
                    const B2DPoint aBottomCenter(rRect.getCenter().getX(), rRect.getMaxY());
                    aRetval.append(aBottomCenter);
@@ -1673,7 +1673,7 @@ namespace basegfx
                aRetval.setClosed( true );

                // remove double created points if there are extreme radii involved
                if(fOne == fRadiusX || fOne == fRadiusY)
                if(rtl::math::approxEqual(fOne, fRadiusX) || rtl::math::approxEqual(fOne, fRadiusY))
                {
                    aRetval.removeDoublePoints();
                }
@@ -2235,7 +2235,7 @@ namespace basegfx
            /// return 0 for input of 0, -1 for negative and 1 for positive input
            inline int lcl_sgn( const double n )
            {
                return n == 0.0 ? 0 : 1 - 2*int(rtl::math::isSignBitSet(n));
                return rtl::math::approxEqual(n, 0.0) ? 0 : 1 - 2*int(rtl::math::isSignBitSet(n));
            }
        }

@@ -2484,7 +2484,7 @@ namespace basegfx
                    aBezier.setStartPoint(aBezier.getEndPoint());
                }

                if(1.0 == rCut)
                if(rtl::math::approxEqual(1.0, rCut))
                {
                    // correct rEdgeIndex when not last point
                    if(rCandidate.isClosed())
@@ -2531,7 +2531,7 @@ namespace basegfx
        {
            const sal_uInt32 nPointCount(rCandidate.count());

            if(nPointCount && 0.0 != rOriginal.getWidth() && 0.0 != rOriginal.getHeight())
            if(nPointCount && !rtl::math::approxEqual(0.0, rOriginal.getWidth()) && !rtl::math::approxEqual(0.0, rOriginal.getHeight()))
            {
                B2DPolygon aRetval;

@@ -2770,7 +2770,7 @@ namespace basegfx

        B2DPolygon growInNormalDirection(const B2DPolygon& rCandidate, double fValue)
        {
            if(0.0 != fValue)
            if(!rtl::math::approxEqual(0.0, fValue))
            {
                if(rCandidate.areControlPointsUsed())
                {
diff --git a/basegfx/source/polygon/b2dpolypolygontools.cxx b/basegfx/source/polygon/b2dpolypolygontools.cxx
index 45c54f5..8bc7f58 100644
--- a/basegfx/source/polygon/b2dpolypolygontools.cxx
+++ b/basegfx/source/polygon/b2dpolypolygontools.cxx
@@ -233,7 +233,7 @@ namespace basegfx

        void applyLineDashing(const B2DPolyPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B2DPolyPolygon* pLineTarget, B2DPolyPolygon* pGapTarget, double fFullDashDotLen)
        {
            if(0.0 == fFullDashDotLen && rDotDashArray.size())
            if(rtl::math::approxEqual(0.0, fFullDashDotLen) && rDotDashArray.size())
            {
                // calculate fFullDashDotLen from rDotDashArray
                fFullDashDotLen = ::std::accumulate(rDotDashArray.begin(), rDotDashArray.end(), 0.0);
@@ -378,7 +378,7 @@ namespace basegfx

        B2DPolyPolygon growInNormalDirection(const B2DPolyPolygon& rCandidate, double fValue)
        {
            if(0.0 != fValue)
            if(!rtl::math::approxEqual(0.0, fValue))
            {
                B2DPolyPolygon aRetval;

@@ -578,7 +578,7 @@ namespace basegfx
                    B2DPoint end  (corners[index2corner[j+1]],
                                   corners[index2corner[j+1]+1]);

                    if( start.getX() == end.getX() )
                    if( rtl::math::approxEqual(start.getX(), end.getX()) )
                    {
                        start.setY(start.getY()+fSegmentEndChopVert);
                        end.setY(end.getY()-fSegmentEndChopVert);
diff --git a/basegfx/source/polygon/b2dsvgpolypolygon.cxx b/basegfx/source/polygon/b2dsvgpolypolygon.cxx
index 25773e7..e472e97 100644
--- a/basegfx/source/polygon/b2dsvgpolypolygon.cxx
+++ b/basegfx/source/polygon/b2dsvgpolypolygon.cxx
@@ -471,10 +471,10 @@ namespace basegfx
                                nY += nLastY;
                            }

                            if( nX == nLastX && nY == nLastY )
                            if( rtl::math::approxEqual(nX, nLastX) && rtl::math::approxEqual(nY, nLastY) )
                                continue; // start==end -> skip according to SVG spec

                            if( fRX == 0.0 || fRY == 0.0 )
                            if( rtl::math::approxEqual(fRX, 0.0) || rtl::math::approxEqual(fRY, 0.0) )
                            {
                                // straight line segment according to SVG spec
                                aCurrPoly.append(B2DPoint(nX, nY));
@@ -857,8 +857,8 @@ namespace basegfx
                            }
                            else
                            {
                                const bool bXEqual(aEdgeStart.getX() == aEdgeEnd.getX());
                                const bool bYEqual(aEdgeStart.getY() == aEdgeEnd.getY());
                                const bool bXEqual(rtl::math::approxEqual(aEdgeStart.getX(), aEdgeEnd.getX()));
                                const bool bYEqual(rtl::math::approxEqual(aEdgeStart.getY(), aEdgeEnd.getY()));

                                if(bXEqual && bYEqual)
                                {
diff --git a/basegfx/source/tools/gradienttools.cxx b/basegfx/source/tools/gradienttools.cxx
index 11bd62f..e8f2f30 100644
--- a/basegfx/source/tools/gradienttools.cxx
+++ b/basegfx/source/tools/gradienttools.cxx
@@ -176,7 +176,7 @@ namespace basegfx
        aTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);

        // prepare aspect for texture
        const double fAspectRatio((0.0 != fTargetSizeY) ?  fTargetSizeX / fTargetSizeY : 1.0);
        const double fAspectRatio(rtl::math::approxEqual(0.0, fTargetSizeY) ? 1.0 : (fTargetSizeX / fTargetSizeY));

        return ODFGradientInfo(aTextureTransform, fAspectRatio, nSteps);
    }
@@ -253,7 +253,7 @@ namespace basegfx
        aTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);

        // prepare aspect for texture
        const double fAspectRatio((0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0);
        const double fAspectRatio(rtl::math::approxEqual(0.0, fTargetSizeY) ? 1.0 : (fTargetSizeX / fTargetSizeY));

        return ODFGradientInfo(aTextureTransform, fAspectRatio, nSteps);
    }
diff --git a/basegfx/test/boxclipper.cxx b/basegfx/test/boxclipper.cxx
index d110468..0847a39 100644
--- a/basegfx/test/boxclipper.cxx
+++ b/basegfx/test/boxclipper.cxx
@@ -52,7 +52,7 @@ double getRandomOrdinal( const ::std::size_t n )
inline bool compare(const B2DPoint& left, const B2DPoint& right)
{
    return left.getX()<right.getX()
        || (left.getX()==right.getX() && left.getY()<right.getY());
        || (rtl::math::approxEqual(left.getX(),right.getX()) && left.getY()<right.getY());
}

class boxclipper : public CppUnit::TestFixture
diff --git a/include/basegfx/tuple/b2dtuple.hxx b/include/basegfx/tuple/b2dtuple.hxx
index 3819a5b..b6748a9 100644
--- a/include/basegfx/tuple/b2dtuple.hxx
+++ b/include/basegfx/tuple/b2dtuple.hxx
@@ -254,8 +254,8 @@ namespace basegfx
    inline B2DTuple average(const B2DTuple& rOld1, const B2DTuple& rOld2)
    {
        return B2DTuple(
            rOld1.getX() == rOld2.getX() ? rOld1.getX() : (rOld1.getX() + rOld2.getX()) * 0.5,
            rOld1.getY() == rOld2.getY() ? rOld1.getY() : (rOld1.getY() + rOld2.getY()) * 0.5);
            rtl::math::approxEqual(rOld1.getX(), rOld2.getX()) ? rOld1.getX() : (rOld1.getX() + rOld2.getX()) * 0.5,
            rtl::math::approxEqual(rOld1.getY(), rOld2.getY()) ? rOld1.getY() : (rOld1.getY() + rOld2.getY()) * 0.5);
    }

    inline B2DTuple operator+(const B2DTuple& rTupA, const B2DTuple& rTupB)
diff --git a/include/basegfx/tuple/b3dtuple.hxx b/include/basegfx/tuple/b3dtuple.hxx
index 842e3bc..30b95be 100644
--- a/include/basegfx/tuple/b3dtuple.hxx
+++ b/include/basegfx/tuple/b3dtuple.hxx
@@ -308,9 +308,9 @@ namespace basegfx
    inline B3DTuple average(const B3DTuple& rOld1, const B3DTuple& rOld2)
    {
        return B3DTuple(
            rOld1.getX() == rOld2.getX() ? rOld1.getX() : (rOld1.getX() + rOld2.getX()) * 0.5,
            rOld1.getY() == rOld2.getY() ? rOld1.getY() : (rOld1.getY() + rOld2.getY()) * 0.5,
            rOld1.getZ() == rOld2.getZ() ? rOld1.getZ() : (rOld1.getZ() + rOld2.getZ()) * 0.5);
            rtl::math::approxEqual(rOld1.getX(), rOld2.getX()) ? rOld1.getX() : (rOld1.getX() + rOld2.getX()) * 0.5,
            rtl::math::approxEqual(rOld1.getY(), rOld2.getY()) ? rOld1.getY() : (rOld1.getY() + rOld2.getY()) * 0.5,
            rtl::math::approxEqual(rOld1.getZ(), rOld2.getZ()) ? rOld1.getZ() : (rOld1.getZ() + rOld2.getZ()) * 0.5);
    }

    inline B3DTuple operator+(const B3DTuple& rTupA, const B3DTuple& rTupB)