tdf#153446 sd fuconstruct: handle mouse-up without mouse-down
The situation where this was happening occurred when the notebookbar
had a pop-out of additional functions available. This pop-out removed
the focus from the draw window, so the mouse-down was used
to regain focus in Draw. The mouse-up just needed to be absorbed
or else the "drag the shape to create" would be changed into a select.
I checked as many "situations" as I could possibly have conceived of
after reviewing the code in this area. The ones I know I need are !bMBDown
and !IsAction(). The rest are just to try to avoid getting me into trouble.
[FuText also could benefit from this,
but that function is much more complex,
and so I don't dare to interfere.
It already does BegCreateObj on a mouse-up,
but the textbox it creates is hard to notice.]
Change-Id: I4ed2564e81d8a7ce82e7edec43e4e9acc6e97760
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/154069
Tested-by: Jenkins
Reviewed-by: Justin Luth <jluth@mail.com>
diff --git a/sd/source/ui/func/fucon3d.cxx b/sd/source/ui/func/fucon3d.cxx
index a2f76b8..812a8e7 100644
--- a/sd/source/ui/func/fucon3d.cxx
+++ b/sd/source/ui/func/fucon3d.cxx
@@ -353,6 +353,9 @@ bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt)
bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt)
{
if (rMEvt.IsLeft() && IsIgnoreUnexpectedMouseButtonUp())
return false;
bool bReturn = false;
if ( mpView->IsCreateObj() && rMEvt.IsLeft() )
diff --git a/sd/source/ui/func/fuconarc.cxx b/sd/source/ui/func/fuconarc.cxx
index 35b2c33b..b69eb0c 100644
--- a/sd/source/ui/func/fuconarc.cxx
+++ b/sd/source/ui/func/fuconarc.cxx
@@ -130,6 +130,9 @@ bool FuConstructArc::MouseButtonDown( const MouseEvent& rMEvt )
bool FuConstructArc::MouseButtonUp( const MouseEvent& rMEvt )
{
if (rMEvt.IsLeft() && IsIgnoreUnexpectedMouseButtonUp())
return false;
bool bReturn = false;
bool bCreated = false;
diff --git a/sd/source/ui/func/fuconbez.cxx b/sd/source/ui/func/fuconbez.cxx
index 319c8b1..881f273 100644
--- a/sd/source/ui/func/fuconbez.cxx
+++ b/sd/source/ui/func/fuconbez.cxx
@@ -190,6 +190,9 @@ bool FuConstructBezierPolygon::MouseButtonDown(const MouseEvent& rMEvt)
bool FuConstructBezierPolygon::MouseButtonUp(const MouseEvent& rMEvt )
{
if (rMEvt.IsLeft() && IsIgnoreUnexpectedMouseButtonUp())
return false;
bool bReturn = false;
bool bCreated = false;
diff --git a/sd/source/ui/func/fuconcs.cxx b/sd/source/ui/func/fuconcs.cxx
index 7fbecef..d8df8c6 100644
--- a/sd/source/ui/func/fuconcs.cxx
+++ b/sd/source/ui/func/fuconcs.cxx
@@ -115,6 +115,9 @@ bool FuConstructCustomShape::MouseButtonDown(const MouseEvent& rMEvt)
bool FuConstructCustomShape::MouseButtonUp(const MouseEvent& rMEvt)
{
if (rMEvt.IsLeft() && IsIgnoreUnexpectedMouseButtonUp())
return false;
bool bReturn(false);
if(mpView->IsCreateObj() && rMEvt.IsLeft())
diff --git a/sd/source/ui/func/fuconrec.cxx b/sd/source/ui/func/fuconrec.cxx
index 3561a6e..5d7aeb1 100644
--- a/sd/source/ui/func/fuconrec.cxx
+++ b/sd/source/ui/func/fuconrec.cxx
@@ -282,6 +282,9 @@ bool FuConstructRectangle::MouseButtonDown(const MouseEvent& rMEvt)
bool FuConstructRectangle::MouseButtonUp(const MouseEvent& rMEvt)
{
if (rMEvt.IsLeft() && IsIgnoreUnexpectedMouseButtonUp())
return false;
bool bReturn(false);
if(mpView->IsCreateObj() && rMEvt.IsLeft())
diff --git a/sd/source/ui/func/fuconstr.cxx b/sd/source/ui/func/fuconstr.cxx
index fd93a3c..a3ccf35 100644
--- a/sd/source/ui/func/fuconstr.cxx
+++ b/sd/source/ui/func/fuconstr.cxx
@@ -230,6 +230,19 @@ void FuConstruct::Deactivate()
mpView->SetEditMode(SdrViewEditMode::Edit);
}
bool FuConstruct::IsIgnoreUnexpectedMouseButtonUp()
{
// tdf#153446 if there is a MouseButtonUp without a previous MouseButtonDown event,
// the MouseButtonDown was probably swallowed by a gain-focus action,
// and then this MouseButtonUp should be ignored
if (bMBDown || bIsInDragMode)
return false;
// Don't ignore if there are pending mouse-initiated tasks to complete.
return !mpView->IsDragObj() && !mpWindow->IsMouseCaptured() && !mpView->IsAction();
}
/**
* set style sheet for the object to be created
*/
diff --git a/sd/source/ui/func/fuconuno.cxx b/sd/source/ui/func/fuconuno.cxx
index 9ff3c24..4bba20e 100644
--- a/sd/source/ui/func/fuconuno.cxx
+++ b/sd/source/ui/func/fuconuno.cxx
@@ -91,6 +91,9 @@ bool FuConstructUnoControl::MouseButtonDown(const MouseEvent& rMEvt)
bool FuConstructUnoControl::MouseButtonUp(const MouseEvent& rMEvt)
{
if (rMEvt.IsLeft() && IsIgnoreUnexpectedMouseButtonUp())
return false;
bool bReturn = false;
if ( mpView->IsCreateObj() && rMEvt.IsLeft() )
diff --git a/sd/source/ui/inc/fuconstr.hxx b/sd/source/ui/inc/fuconstr.hxx
index 743c6cd..fd61046 100644
--- a/sd/source/ui/inc/fuconstr.hxx
+++ b/sd/source/ui/inc/fuconstr.hxx
@@ -40,6 +40,9 @@ public:
virtual void SelectionHasChanged() override { bSelectionChanged = true; }
// Without a preceding MouseButtonDown, a MouseButtonUp event should probably be ignored
bool IsIgnoreUnexpectedMouseButtonUp();
// SJ: setting stylesheet, the use of a filled or unfilled style
// is determined by the member nSlotId :
void SetStyleSheet(SfxItemSet& rAttr, SdrObject* pObj);