| commit | 7672637cb33bcae199d3f0b0b3dcc568375d4976 | [log] |
|---|---|---|
| author | Michael Meeks <michael.meeks@collabora.com> | Tue Feb 09 17:15:29 2016 +0000 |
| committer | Tomaž Vajngerl <quikee@gmail.com> | Tue Feb 09 18:30:50 2016 +0000 |
| tree | 12620c6287e243a8c86339e73c5706fe669d0a9f | |
| parent | a6ce77b508cdcda0a65fa3802daf7a6ef757af43 [diff] |
vcl: opengl - clear the user buffer after greyscale conversion. Change-Id: Ie87fc935bf69b5eb2c620e60d041fb95b544ec96 Reviewed-on: https://gerrit.libreoffice.org/22243 Reviewed-by: Tomaž Vajngerl <quikee@gmail.com> Tested-by: Tomaž Vajngerl <quikee@gmail.com>
diff --git a/vcl/opengl/salbmp.cxx b/vcl/opengl/salbmp.cxx index 6c468fb..2c3ef26 100644 --- a/vcl/opengl/salbmp.cxx +++ b/vcl/opengl/salbmp.cxx
@@ -932,6 +932,10 @@ bool OpenGLSalBitmap::ConvertToGreyscale() mnBits = 8; maPalette = Bitmap::GetGreyPalette(256); // AllocateUserData will handle the rest. mpUserBuffer.reset(); mbDirtyTexture = false; CHECK_GL_ERROR(); return true; }