tdf#113050 sdext.pdfimport: Write the tiling pattern image
Render the tile down to a common format using Splash
and write it to the stream.
Change-Id: Iccc451d1a02ed2ad77538883ab3fe5542fc633e2
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/163562
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
diff --git a/sdext/source/pdfimport/xpdfwrapper/pdfioutdev_gpl.cxx b/sdext/source/pdfimport/xpdfwrapper/pdfioutdev_gpl.cxx
index e7afe67..57eb300 100644
--- a/sdext/source/pdfimport/xpdfwrapper/pdfioutdev_gpl.cxx
+++ b/sdext/source/pdfimport/xpdfwrapper/pdfioutdev_gpl.cxx
@@ -1182,13 +1182,15 @@ void PDFOutDev::setSkipImages( bool bSkipImages )
}
#if POPPLER_CHECK_VERSION(21, 3, 0)
poppler_bool PDFOutDev::tilingPatternFill(GfxState *, Gfx *, Catalog *,
poppler_bool PDFOutDev::tilingPatternFill(GfxState *state, Gfx *, Catalog *,
GfxTilingPattern *tPat, const double *mat,
int x0, int y0, int x1, int y1,
double xStep, double yStep)
{
const double *pBbox = tPat->getBBox();
const int nPaintType = tPat->getPaintType();
Dict *pResDict = tPat->getResDict();
Object *aStr = tPat->getContentStream();
double nWidth = pBbox[2] - pBbox[0];
double nHeight = pBbox[3] - pBbox[1];
@@ -1215,7 +1217,65 @@ poppler_bool PDFOutDev::tilingPatternFill(GfxState *, Gfx *, Catalog *,
normalize(mat[4]), normalize(mat[5])
);
// TODO: Write the image
PDFRectangle aBox;
aBox.x1 = pBbox[0];
aBox.y1 = pBbox[1];
aBox.x2 = pBbox[2];
aBox.y2 = pBbox[3];
const int nDPI = 72; // GfxState seems to have 72.0 as magic for some reason
auto pSplashGfxState = new GfxState(nDPI, nDPI, &aBox, 0, false);
auto pSplashOut = new SplashOutputDev(splashModeRGB8, 1, false, nullptr);
pSplashOut->setEnableFreeType(false);
pSplashOut->startPage(0 /* pageNum */, pSplashGfxState, nullptr /* xref */);
auto pSplashGfx = new Gfx(m_pDoc, pSplashOut, pResDict, &aBox, nullptr);
pSplashGfx->display(aStr);
auto pSplashBitmap = pSplashOut->takeBitmap();
delete pSplashGfxState;
delete pSplashGfx;
delete pSplashOut;
auto nBitmapWidth = static_cast<size_t>(pSplashBitmap->getWidth());
auto nBitmapHeight = static_cast<size_t>(pSplashBitmap->getHeight());
char *pBitmapData = reinterpret_cast<char *>(pSplashBitmap->getDataPtr());
if (nPaintType == 2)
{
// My understanding is Type 2 fills are just bitmaps of *what* to fill
// in the current fill colour.
// sending it to LO as a flat colour image with the alpha map is easiest
GfxRGB aCurFill;
unsigned char r,g,b;
state->getFillColorSpace()->getRGB(state->getFillColor(), &aCurFill);
r = colToByte(aCurFill.r);
g = colToByte(aCurFill.g);
b = colToByte(aCurFill.b);
for(size_t i=0; i < (nBitmapWidth * nBitmapHeight * 3); i+=3)
{
pBitmapData[i ] = r;
pBitmapData[i+1] = g;
pBitmapData[i+2] = b;
}
}
auto pRgbStr = new MemStream(pBitmapData, 0,
nBitmapWidth * nBitmapHeight * 3, Object(objNull));
auto pAlphaStr = new MemStream(reinterpret_cast<char *>(pSplashBitmap->getAlphaPtr()), 0,
nBitmapWidth * nBitmapHeight, Object(objNull));
auto aDecode = Object(objNull);
auto pRgbIdentityColorMap = new GfxImageColorMap(8, &aDecode, new GfxDeviceRGBColorSpace());
auto pGrayIdentityColorMap = new GfxImageColorMap(8, &aDecode, new GfxDeviceGrayColorSpace());
OutputBuffer aBuf; initBuf(aBuf);
writePng_(aBuf, pRgbStr, nBitmapWidth, nBitmapHeight, pRgbIdentityColorMap,
pAlphaStr, nBitmapWidth, nBitmapHeight, pGrayIdentityColorMap);
writeBinaryBuffer(aBuf);
delete pAlphaStr;
delete pRgbStr;
delete pSplashBitmap;
// If we return false here we can fall back to the slow path
return true;