tdf#125901: apply color modifiers when drawing hatch

With this fix, the shadow of a shape with a Hatching fill is no longer
the same color as the hatching (in full screen mode)

Change-Id: I979866e748b5caf2ccafc8a6084ffdb46bc8122c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/73964
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
diff --git a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
index 71598ca..48d7524 100644
--- a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
@@ -1804,7 +1804,7 @@ namespace drawinglayer
                    aTransform,
                    false,
                    eHatch,
                    Color(rFillHatchAttribute.getColor()),
                    Color(maBColorModifierStack.getModifiedColor(rFillHatchAttribute.getColor())),
                    SvtGraphicFill::GradientType::Linear,
                    Color(),
                    Color(),
@@ -1825,7 +1825,7 @@ namespace drawinglayer

            mpOutputDevice->DrawHatch(aToolsPolyPolygon,
                Hatch(aHatchStyle,
                    Color(rFillHatchAttribute.getColor()),
                    Color(maBColorModifierStack.getModifiedColor(rFillHatchAttribute.getColor())),
                    basegfx::fround(rFillHatchAttribute.getDistance()),
                    basegfx::fround(rFillHatchAttribute.getAngle() / F_PI1800)));