tdf#115843 avoid using transparent virtualdevice when 100% opaque
which for the common case avoids the narrowing of hidpi outputdevices
through non-hidpi bitmaps
Change-Id: Ibdc004a0946e8cb118818e58a01e5791c869353a
Reviewed-on: https://gerrit.libreoffice.org/69930
Tested-by: Jenkins
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.cxx b/drawinglayer/source/processor2d/vclprocessor2d.cxx
index 64f73b1..361f7a5 100644
--- a/drawinglayer/source/processor2d/vclprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclprocessor2d.cxx
@@ -729,29 +729,32 @@
// back to old OutDev
mpOutputDevice = pLastOutputDevice;
// draw mask
if(getOptionsDrawinglayer().IsAntiAliasing())
// if the mask fills the whole area we can skip
// creating a transparent vd and filling it.
if (!basegfx::utils::isRectangle(aMask))
{
// with AA, use 8bit AlphaMask to get nice borders
VirtualDevice& rTransparence = aBufferDevice.getTransparence();
rTransparence.SetLineColor();
rTransparence.SetFillColor(COL_BLACK);
rTransparence.DrawPolyPolygon(aMask);
// dump buffer to outdev
aBufferDevice.paint();
// draw mask
if(getOptionsDrawinglayer().IsAntiAliasing())
{
// with AA, use 8bit AlphaMask to get nice borders
VirtualDevice& rTransparence = aBufferDevice.getTransparence();
rTransparence.SetLineColor();
rTransparence.SetFillColor(COL_BLACK);
rTransparence.DrawPolyPolygon(aMask);
}
else
{
// No AA, use 1bit mask
VirtualDevice& rMask = aBufferDevice.getMask();
rMask.SetLineColor();
rMask.SetFillColor(COL_BLACK);
rMask.DrawPolyPolygon(aMask);
}
}
else
{
// No AA, use 1bit mask
VirtualDevice& rMask = aBufferDevice.getMask();
rMask.SetLineColor();
rMask.SetFillColor(COL_BLACK);
rMask.DrawPolyPolygon(aMask);
// dump buffer to outdev
aBufferDevice.paint();
}
// dump buffer to outdev
aBufferDevice.paint();
}
}
}