SwViewShell::ImplEndAction: avoid direct PaintDesktop()

With double-buffering enabled and typing quickly, one saw blinks in the
text sometimes. The reason was that PaintDesktop() painted directly
outside SwViewShell::Paint().

The problem is more visible with VCL_DOUBLEBUFFERING_AVOID_PAINT=1,
loading a simple document + pressing a key draw an unexpected white
rectangle.

Given that InvalidateWindows() already calls PaintDesktop() inside
Paint() implicitly (via SwViewShell::Paint()), fix the problem by just
avoiding the DLPrePaint2() + PaintDesktop() + DLPostPaint2() calls.

Change-Id: Ib8ce26a0bdd526bf85d362f0e865dd61d29f6d11
diff --git a/sw/source/core/view/viewsh.cxx b/sw/source/core/view/viewsh.cxx
index 0f27fc5..9462b8f 100644
--- a/sw/source/core/view/viewsh.cxx
+++ b/sw/source/core/view/viewsh.cxx
@@ -405,20 +405,7 @@ void SwViewShell::ImplEndAction( const bool bIdleEnd )
                    }
                    if ( bPaint )
                    {
                        // #i75172# begin DrawingLayer paint
                        // need to do begin/end DrawingLayer preparation for each single rectangle of the
                        // repaint region. I already tried to prepare only once for the whole Region. This
                        // seems to work (and does technically) but fails with transparent objects. Since the
                        // region given to BeginDarwLayers() defines the clip region for DrawingLayer paint,
                        // transparent objects in the single rectangles will indeed be painted multiple times.
                        DLPrePaint2(vcl::Region(aRect.SVRect()));

                        if ( bPaintsFromSystem )
                            PaintDesktop(*GetOut(), aRect);
                        pCurrentLayout->GetCurrShell()->InvalidateWindows(aRect.SVRect());

                        // #i75172# end DrawingLayer paint
                        DLPostPaint2(true);
                        InvalidateWindows(aRect.SVRect());
                    }

                    lcl_PaintTransparentFormControls(*this, aRect); // i#107365