sfx2: Pass SvxCharView context menu pos as param

... and drop the `maPosition` member that was used for that
purpose only.

Change-Id: If449a12e6e8e37c28d7b2b139e20c4c307d41eb8
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/150814
Tested-by: Jenkins
Reviewed-by: Michael Weghorn <m.weghorn@posteo.de>
diff --git a/include/sfx2/charwin.hxx b/include/sfx2/charwin.hxx
index bc482af..405af4b 100644
--- a/include/sfx2/charwin.hxx
+++ b/include/sfx2/charwin.hxx
@@ -30,7 +30,6 @@ class SFX2_DLLPUBLIC SvxCharView final : public weld::CustomWidgetController
private:
    VclPtr<VirtualDevice> mxVirDev;
    tools::Long            mnY;
    Point           maPosition;
    vcl::Font       maFont;
    bool            maHasInsert;
    OUString        m_sText;
@@ -56,7 +55,7 @@ public:
    void            SetHasInsert( bool bInsert );
    void            InsertCharToDoc();

    void            createContextMenu();
    void            createContextMenu(const Point& rPosition);

    Size            get_preferred_size() const { return GetDrawingArea()->get_preferred_size(); }

diff --git a/sfx2/source/control/charwin.cxx b/sfx2/source/control/charwin.cxx
index f0c6870..f80bd30 100644
--- a/sfx2/source/control/charwin.cxx
+++ b/sfx2/source/control/charwin.cxx
@@ -33,7 +33,6 @@ using namespace com::sun::star;
SvxCharView::SvxCharView(const VclPtr<VirtualDevice>& rVirDev)
    : mxVirDev(rVirDev)
    , mnY(0)
    , maPosition(0, 0)
    , maHasInsert(true)
{
}
@@ -70,11 +69,9 @@ bool SvxCharView::MouseButtonDown(const MouseEvent& rMEvt)

    if (rMEvt.IsRight())
    {
        Point aPosition(rMEvt.GetPosPixel());
        maPosition = aPosition;
        GrabFocus();
        Invalidate();
        createContextMenu();
        createContextMenu(rMEvt.GetPosPixel());
    }

    return true;
@@ -107,14 +104,14 @@ void SvxCharView::InsertCharToDoc()
    comphelper::dispatchCommand(".uno:InsertSymbol", aArgs);
}

void SvxCharView::createContextMenu()
void SvxCharView::createContextMenu(const Point& rPosition)
{
    weld::DrawingArea* pDrawingArea = GetDrawingArea();
    std::unique_ptr<weld::Builder> xBuilder(
        Application::CreateBuilder(pDrawingArea, "sfx/ui/charviewmenu.ui"));
    std::unique_ptr<weld::Menu> xItemMenu(xBuilder->weld_menu("charviewmenu"));
    ContextMenuSelect(
        xItemMenu->popup_at_rect(pDrawingArea, tools::Rectangle(maPosition, Size(1, 1))));
        xItemMenu->popup_at_rect(pDrawingArea, tools::Rectangle(rPosition, Size(1, 1))));
    Invalidate();
}