crashtesting: crash on export of forum-en-41439.odp to pdf

and various others.

since:

commit 81994cb2b8b32453a92bcb011830fcb884f22ff3
Date:   Fri Apr 16 20:33:10 2021 +0200

    Convert internal vcl bitmap formats transparency->alpha (II)

changed drawinglayer/source/tools/converters.cxx convertToBitmapEx

return BitmapEx(aRetval, aAlpha);

if (aAlpha.hasAlpha())
    return BitmapEx(aRetval, aAlpha);
else
    return BitmapEx(aRetval);

and SoftEdgePrimitive2D::create2DDecomposition assumes a mask exists.

Presumably no mask -> fully opaque -> do nothing is the right outcome
here.

Change-Id: I7379c55c822c149a4320509d27a159cf5a07cc09
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/154985
Tested-by: Jenkins
Tested-by: Caolán McNamara <caolan.mcnamara@collabora.com>
Reviewed-by: Caolán McNamara <caolan.mcnamara@collabora.com>
diff --git a/drawinglayer/source/primitive2d/softedgeprimitive2d.cxx b/drawinglayer/source/primitive2d/softedgeprimitive2d.cxx
index ecf4e48..27e265a 100644
--- a/drawinglayer/source/primitive2d/softedgeprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/softedgeprimitive2d.cxx
@@ -197,6 +197,8 @@ void SoftEdgePrimitive2D::create2DDecomposition(

        // Get the Alpha and use as base to blur and apply the effect
        AlphaMask aMask(aBitmapEx.GetAlphaMask());
        if (aMask.IsEmpty()) // There is no mask, fully opaque
            break;
        const AlphaMask blurMask(drawinglayer::primitive2d::ProcessAndBlurAlphaMask(
            aMask, -fDiscreteSoftRadius * fScale, fDiscreteSoftRadius * fScale, 0));
        aMask.BlendWith(blurMask);