tdf#158913 secure Primitive 'visit' using mutex
See text in tdf task for detailed description.
Change-Id: I4677c9f2ecfdcb760d05fe916a2aa2dd25ad40b6
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/161543
Tested-by: Jenkins
Reviewed-by: Armin Le Grand <Armin.Le.Grand@me.com>
diff --git a/drawinglayer/source/primitive2d/BufferedDecompositionGroupPrimitive2D.cxx b/drawinglayer/source/primitive2d/BufferedDecompositionGroupPrimitive2D.cxx
index 96fd72e..a24816a 100644
--- a/drawinglayer/source/primitive2d/BufferedDecompositionGroupPrimitive2D.cxx
+++ b/drawinglayer/source/primitive2d/BufferedDecompositionGroupPrimitive2D.cxx
@@ -70,32 +70,38 @@ BufferedDecompositionGroupPrimitive2D::getBuffered2DDecomposition() const
void BufferedDecompositionGroupPrimitive2D::setBuffered2DDecomposition(Primitive2DContainer&& rNew)
{
if (0 != maCallbackSeconds)
if (0 == maCallbackSeconds)
{
if (maCallbackTimer.is())
{
if (rNew.empty())
{
// stop timer
maCallbackTimer->stop();
}
else
{
// decomposition changed, touch
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
if (!maCallbackTimer->isTicking())
maCallbackTimer->start();
}
}
else if (!rNew.empty())
{
// decomposition defined/set/changed, init & start timer
maCallbackTimer.set(new LocalCallbackTimer(*this));
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
maCallbackTimer->start();
}
// no flush used, just set
maBuffered2DDecomposition = std::move(rNew);
return;
}
if (maCallbackTimer.is())
{
if (rNew.empty())
{
// stop timer
maCallbackTimer->stop();
}
else
{
// decomposition changed, touch
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
if (!maCallbackTimer->isTicking())
maCallbackTimer->start();
}
}
else if (!rNew.empty())
{
// decomposition defined/set/changed, init & start timer
maCallbackTimer.set(new LocalCallbackTimer(*this));
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
maCallbackTimer->start();
}
// tdf#158913 need to secure change when flush/multithreading is in use
std::lock_guard Guard(maCallbackLock);
maBuffered2DDecomposition = std::move(rNew);
}
@@ -103,6 +109,7 @@ BufferedDecompositionGroupPrimitive2D::BufferedDecompositionGroupPrimitive2D(
Primitive2DContainer&& aChildren)
: GroupPrimitive2D(std::move(aChildren))
, maCallbackTimer()
, maCallbackLock()
, maCallbackSeconds(0)
{
}
@@ -129,6 +136,17 @@ void BufferedDecompositionGroupPrimitive2D::get2DDecomposition(
std::move(aNewSequence));
}
if (0 == maCallbackSeconds)
{
// no flush/multithreading is in use, just call
rVisitor.visit(getBuffered2DDecomposition());
return;
}
// tdf#158913 need to secure 'visit' when flush/multithreading is in use,
// so that the local non-ref-Counted instance of the decomposition gets not
// manipulated (e.g. deleted)
std::lock_guard Guard(maCallbackLock);
rVisitor.visit(getBuffered2DDecomposition());
}
diff --git a/drawinglayer/source/primitive2d/BufferedDecompositionPrimitive2D.cxx b/drawinglayer/source/primitive2d/BufferedDecompositionPrimitive2D.cxx
index c7f3b78..22b6450e 100644
--- a/drawinglayer/source/primitive2d/BufferedDecompositionPrimitive2D.cxx
+++ b/drawinglayer/source/primitive2d/BufferedDecompositionPrimitive2D.cxx
@@ -69,38 +69,45 @@ const Primitive2DContainer& BufferedDecompositionPrimitive2D::getBuffered2DDecom
void BufferedDecompositionPrimitive2D::setBuffered2DDecomposition(Primitive2DContainer&& rNew)
{
if (0 != maCallbackSeconds)
if (0 == maCallbackSeconds)
{
if (maCallbackTimer.is())
{
if (rNew.empty())
{
// stop timer
maCallbackTimer->stop();
}
else
{
// decomposition changed, touch
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
if (!maCallbackTimer->isTicking())
maCallbackTimer->start();
}
}
else if (!rNew.empty())
{
// decomposition defined/set/changed, init & start timer
maCallbackTimer.set(new LocalCallbackTimer(*this));
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
maCallbackTimer->start();
}
// no flush used, just set
maBuffered2DDecomposition = std::move(rNew);
return;
}
if (maCallbackTimer.is())
{
if (rNew.empty())
{
// stop timer
maCallbackTimer->stop();
}
else
{
// decomposition changed, touch
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
if (!maCallbackTimer->isTicking())
maCallbackTimer->start();
}
}
else if (!rNew.empty())
{
// decomposition defined/set/changed, init & start timer
maCallbackTimer.set(new LocalCallbackTimer(*this));
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
maCallbackTimer->start();
}
// tdf#158913 need to secure change when flush/multithreading is in use
std::lock_guard Guard(maCallbackLock);
maBuffered2DDecomposition = std::move(rNew);
}
BufferedDecompositionPrimitive2D::BufferedDecompositionPrimitive2D()
: maBuffered2DDecomposition()
, maCallbackTimer()
, maCallbackLock()
, maCallbackSeconds(0)
, mnTransparenceForShadow(0)
{
@@ -128,6 +135,17 @@ void BufferedDecompositionPrimitive2D::get2DDecomposition(
std::move(aNewSequence));
}
if (0 == maCallbackSeconds)
{
// no flush/multithreading is in use, just call
rVisitor.visit(getBuffered2DDecomposition());
return;
}
// tdf#158913 need to secure 'visit' when flush/multithreading is in use,
// so that the local non-ref-Counted instance of the decomposition gets not
// manipulated (e.g. deleted)
std::lock_guard Guard(maCallbackLock);
rVisitor.visit(getBuffered2DDecomposition());
}
diff --git a/include/drawinglayer/primitive2d/BufferedDecompositionGroupPrimitive2D.hxx b/include/drawinglayer/primitive2d/BufferedDecompositionGroupPrimitive2D.hxx
index 031bd36..778c52c 100644
--- a/include/drawinglayer/primitive2d/BufferedDecompositionGroupPrimitive2D.hxx
+++ b/include/drawinglayer/primitive2d/BufferedDecompositionGroupPrimitive2D.hxx
@@ -44,6 +44,7 @@ private:
/// offer callback mechanism to flush buffered content timer-based
::rtl::Reference<::salhelper::Timer> maCallbackTimer;
mutable std::mutex maCallbackLock;
sal_uInt16 maCallbackSeconds;
protected:
diff --git a/include/drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx b/include/drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx
index 55ba8866..cc36ddb 100644
--- a/include/drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx
+++ b/include/drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx
@@ -71,6 +71,7 @@ private:
/// offer callback mechanism to flush buffered content timer-based
::rtl::Reference<::salhelper::Timer> maCallbackTimer;
mutable std::mutex maCallbackLock;
sal_uInt16 maCallbackSeconds;
/// When a shadow wraps a list of primitives, this primitive wants to influence the transparency