Related tdf#148569: do not apply macOS fix to non-macOS platforms

Setting the stroke width and cap has a noticeable performance penalty
when running on GTK3. Since tdf#148569 only appears to occur on macOS
Retina displays, revert commit a4488013ee6c87a97501b620dbbf56622fb70246
for non-macOS platforms.

Change-Id: I2435434c6f66b84483046ea558bac3d47b8803ce
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/169475
Tested-by: Jenkins
Reviewed-by: Patrick Luby <guibomacdev@gmail.com>
diff --git a/vcl/skia/gdiimpl.cxx b/vcl/skia/gdiimpl.cxx
index e6fdff9..2fdccc7 100644
--- a/vcl/skia/gdiimpl.cxx
+++ b/vcl/skia/gdiimpl.cxx
@@ -730,11 +730,20 @@ void SkiaSalGraphicsImpl::drawPixel(tools::Long nX, tools::Long nY, Color nColor
    // Apparently drawPixel() is actually expected to set the pixel and not draw it.
    paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha

#ifdef MACOSX
    // tdf#148569 set extra drawing constraints when scaling
    // Previously, setting stroke width and cap was only done when running
    // unit tests. But the same drawing constraints are necessary when running
    // with a Retina display on macOS.
    if (mScaling != 1)
#else
    // Related tdf#148569: do not apply macOS fix to non-macOS platforms
    // Setting the stroke width and cap has a noticeable performance penalty
    // when running on GTK3. Since tdf#148569 only appears to occur on macOS
    // Retina displays, revert commit a4488013ee6c87a97501b620dbbf56622fb70246
    // for non-macOS platforms.
    if (mScaling != 1 && isUnitTestRunning())
#endif
    {
        // On HiDPI displays, draw a square on the entire non-hidpi "pixel" when running unittests,
        // since tests often require precise pixel drawing.